Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AcedKakashi
Bacchus
Level 88
God Stats
97W - 107L
1,492 SR
Queue Stats
120W - 138L
1,443 Elo+
Party 1
Vamana
Vamana
ChillzSon
Vamana
Level 89
God Stats
3W - 4L
1,551 SR
Queue Stats
102W - 100L
1,508 Elo+
Party 1
Neith
Neith
Manufan03
Neith
Level 44
God Stats
10W - 15L
1,463 SR
Queue Stats
34W - 50L
1,404 Elo+
Party 1
Merlin
Merlin
xMeIanchoIy
Merlin
Level 128
God Stats
2W - 4L
1,298 SR
Queue Stats
79W - 98L
1,479 Elo+
Party 1
Team Averages
Level 95
1,461 SR
1,467 Elo+

VS

Team Averages
Level 60
1,477 SR
1,391 Elo+
Athena
Athena
Hirarocks786
Athena
Level 119
God Stats
1W - 9L
1,437 SR
Queue Stats
23W - 41L
1,369 Elo+
Party 2
Anubis
Anubis
Rufzaya
Anubis
Level 26
God Stats
12W - 10L
1,601 SR
Queue Stats
39W - 52L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
Ryujinnomega
Danzaburou
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 76L
1,393 Elo+
Party 2
Bacchus
Bacchus
SedateMeDaddy
Bacchus
Level 25
God Stats
10W - 16L
1,433 SR
Queue Stats
32W - 54L
1,387 Elo+
Party 2
Arachne
Arachne
soulreaper7334
Arachne
Level 69
God Stats
2W - 4L
1,412 SR
Queue Stats
33W - 51L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 0 / 1
6,695
558
2,778
5,561
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
AcedKakashi
Bacchus
11
6 / 0 / 7
7,298
608
6,466
6,261
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
ChillzSon
Vamana
12
0 / 0 / 0
6,420
535
5,245
9,707
10,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Manufan03
Neith
12
5 / 2 / 5
6,964
580
8,618
7,340
2,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
12
1 / 3 / 0
6,943
579
5,567
4,907
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 5 / 1
5,783
482
4,265
12,878
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
Rufzaya
Anubis
11
2 / 4 / 1
6,588
549
3,818
8,139
3,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Ryujinnomega
Danzaburou
11
0 / 0 / 0
6,614
551
6,185
6,581
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
8
1 / 5 / 1
5,814
485
3,477
13,307
9,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 2
6,520
543
3,435
8,094
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
16
Kills
5
5
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
1
4.5
W
Bacchus
AcedKakashi
Bacchus
6
0
7
9.5
W
Vamana
ChillzSon
Vamana
0
0
0
0
L
Athena
1
5
1
0.3
W
Neith
Manufan03
Neith
5
2
5
3.75
L
Anubis
Rufzaya
Anubis
2
4
1
0.63
L
Danzaburou
Ryujinnomega
Danzaburou
0
0
0
0
L
Bacchus
1
5
1
0.3
L
1
3
2
0.67
W
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,674
Damage
21,180
33,776
Taken
48,999
23,011
Mitigated
25,456
14,066
Healing
16,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,778
960
0
7,147
5,561
2,299
0
528
5,033
0
34,677
W
Bacchus
AcedKakashi
Bacchus
6,466
1,521
0
1,104
6,261
6,414
234
3,384
2,877
17,868
0
W
Vamana
ChillzSon
Vamana
5,245
1,192
0
3,733
9,707
10,441
0
1,511
8,196
0
38,740
L
Athena
4,265
1,618
0
1,981
12,878
7,620
260
2,120
10,758
21,923
0
W
Neith
Manufan03
Neith
8,618
5,014
0
1,898
7,340
2,457
564
3,615
3,725
0
38,368
L
Anubis
Rufzaya
Anubis
3,818
245
0
3,241
8,139
3,121
0
3,659
4,118
35,442
0
L
Danzaburou
Ryujinnomega
Danzaburou
6,185
3,613
0
4,804
6,581
2,547
0
0
6,581
0
38,365
L
Bacchus
3,477
670
159
3,868
13,307
9,078
0
3,808
9,415
14,126
0
L
3,435
2,417
0
2,669
8,094
3,090
0
1,918
6,094
0
37,922
W
Merlin
5,567
384
0
184
4,907
1,400
0
2,522
2,385
46,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,320
Gold Earned
31,319
338
Minions Killed
294
0
Camps Cleared
0
1,231,239
Distance Traveled
1,219,534
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,695
558
68
6
0
240,895
0
W
Bacchus
7,298
608
18
2
0
258,072
3
W
Vamana
6,420
535
90
8
0
273,853
1
L
Athena
5,783
482
34
3
0
242,086
0
W
Neith
6,964
580
67
6
0
227,591
2
L
Anubis
6,588
549
86
7
0
216,515
5
L
Danzaburou
6,614
551
80
7
0
234,256
4
L
Bacchus
5,814
485
21
2
0
238,408
0
L
Arachne
6,520
543
73
6
0
288,269
0
W
Merlin
6,943
579
95
8
0
230,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role