Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
MMG_Korean
Cerberus
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,296 Elo+
Party 1
He Bo
He Bo
MOGLINATOR
He Bo
Level 128
God Stats
3W - 5L
1,406 SR
Queue Stats
283W - 287L
1,493 Elo+
Solo
Geb
Geb
Miltitin
Geb
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,366 Elo+
Party 1
Chronos
Chronos
THE MAD KAPPA
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,543 Elo+
Solo
Team Averages
Level 99
1,481 SR
1,439 Elo+

VS

Team Averages
Level 109
1,546 SR
1,421 Elo+
Tsukuyomi
Tsukuyomi
CFDlilneum
Tsukuyomi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,518 Elo+
Solo
Hades
Hades
Ghost42z
Hades
Level 70
God Stats
7W - 1L
1,823 SR
Queue Stats
133W - 133L
1,422 Elo+
Party 2
Hercules
Hercules
Indica Chip
Hercules
Level 69
God Stats
2W - 2L
1,352 SR
Queue Stats
264W - 272L
1,359 Elo+
Party 2
Gilgamesh
Gilgamesh
SoIeman
Gilgamesh
Level 133
God Stats
11W - 7L
1,505 SR
Queue Stats
283W - 325L
1,366 Elo+
Party 2
Hera
Hera
eccerex
Hera
Level 148
God Stats
27W - 17L
1,552 SR
Queue Stats
1,054W - 1,160L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
7 / 6 / 5
10,500
750
21,038
26,103
19,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
MMG_Korean
Cerberus
17
2 / 3 / 13
9,375
670
11,022
21,347
23,065
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
15
4 / 10 / 4
9,537
681
9,241
14,454
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 7 / 10
8,273
591
8,499
22,048
24,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
18
3 / 4 / 11
10,026
716
17,432
12,813
5,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CFDlilneum
Tsukuyomi
20
12 / 4 / 16
12,141
867
28,301
19,894
9,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Ghost42z
Hades
19
10 / 3 / 15
11,937
853
22,997
15,548
10,698
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Indica Chip
Hercules
17
3 / 1 / 17
11,082
792
8,877
24,679
16,992
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Gilgamesh
SoIeman
Gilgamesh
14
1 / 6 / 16
9,263
662
14,967
19,222
9,511
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
eccerex
Hera
18
4 / 3 / 16
11,173
798
14,051
8,776
3,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
110
16
Kills
30
30
Deaths
17
43
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
6
5
1.58
W
Tsukuyomi
CFDlilneum
Tsukuyomi
12
4
16
5
W
Hades
Ghost42z
Hades
10
3
15
5.83
W
Hercules
Indica Chip
Hercules
3
1
17
11.5
L
Cerberus
MMG_Korean
Cerberus
2
3
13
2.83
L
He Bo
4
10
4
0.6
L
0
7
10
0.71
W
Gilgamesh
SoIeman
Gilgamesh
1
6
16
1.5
L
Chronos
3
4
11
2.13
W
Hera
eccerex
Hera
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,232
Damage
89,193
96,765
Taken
88,119
77,295
Mitigated
49,883
27,103
Healing
46,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
21,038
3,693
1,124
7,885
26,103
19,734
0
9,705
16,247
0
34,636
W
Tsukuyomi
CFDlilneum
Tsukuyomi
28,301
7,160
1,135
9,731
19,894
9,516
2,189
11,293
8,601
0
50,340
W
Hades
Ghost42z
Hades
22,997
2,129
2,181
5,474
15,548
10,698
1,012
8,502
7,046
38,612
0
W
Hercules
Indica Chip
Hercules
8,877
1,689
2,613
14,046
24,679
16,992
228
12,770
11,909
0
21,202
L
Cerberus
MMG_Korean
Cerberus
11,022
680
1,596
8,478
21,347
23,065
54
9,140
12,091
18,227
0
L
He Bo
9,241
617
384
1,445
14,454
4,902
0
4,931
9,450
18,121
0
L
8,499
1,531
1,309
989
22,048
24,378
28
8,908
12,990
11,815
0
W
Gilgamesh
SoIeman
Gilgamesh
14,967
3,650
513
4,335
19,222
9,511
207
9,605
9,617
0
18,763
L
Chronos
17,432
4,940
1,701
2,192
12,813
5,216
0
4,364
8,373
44,115
0
W
Hera
eccerex
Hera
14,051
3,890
3,744
2,881
8,776
3,166
1,128
4,024
4,752
30,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,711
Gold Earned
55,596
133
Minions Killed
143
0
Camps Cleared
0
1,133,158
Distance Traveled
1,267,792
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,500
750
32
2
0
214,173
1
W
Tsukuyomi
12,141
867
27
2
0
282,933
0
W
Hades
11,937
853
39
3
0
244,672
0
W
Hercules
11,082
792
28
2
0
259,359
0
L
Cerberus
9,375
670
11
1
0
269,791
1
L
He Bo
9,537
681
29
2
0
192,065
0
L
Geb
8,273
591
6
0
0
209,262
0
W
Gilgamesh
9,263
662
8
1
0
222,921
0
L
Chronos
10,026
716
55
4
0
247,867
3
W
Hera
11,173
798
41
3
0
257,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role