Player Matchup

Ra
Ra
Acativo
Ra
Level 47
God Stats
1W - 4L
1,346 SR
Queue Stats
106W - 146L
1,316 Elo+
Solo
Sylvanus
Sylvanus
Cant7ouch7his69
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,449 Elo+
Party 2
Bellona
Bellona
DuckieGamer88
Bellona
Level 120
God Stats
5W - 2L
1,653 SR
Queue Stats
198W - 262L
1,253 Elo+
Solo
Set
Set
Noob_1Saibot
Set
Level 69
God Stats
3W - 3L
1,326 SR
Queue Stats
32W - 17L
1,433 Elo+
Solo
Charybdis
Charybdis
ShayUchiha
Charybdis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,418 Elo+
Party 2
Team Averages
Level 93
1,465 SR
1,374 Elo+

VS

Team Averages
Level 63
1,421 SR
1,355 Elo+
Nike
Nike
 
Nike
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DrTrevisMD
Odin
Level 85
God Stats
16W - 18L
1,487 SR
Queue Stats
157W - 179L
1,353 Elo+
Party 1
Neith
Neith
Fallemchild
Neith
Level 36
God Stats
1W - 1L
1,194 SR
Queue Stats
5W - 6L
1,250 Elo+
Solo
Chang'e
Chang'e
Ttv Artemis7995
Chang'e
Level 69
God Stats
56W - 46L
1,446 SR
Queue Stats
209W - 254L
1,305 Elo+
Solo
Ares
Ares
oNECrzYwHiTeGuY
Ares
Level 44
God Stats
14W - 20L
1,476 SR
Queue Stats
63W - 83L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
6,489
464
2,832
8,454
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
10
0 / 3 / 2
6,704
479
4,377
10,354
7,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
13
0 / 3 / 0
7,384
527
3,206
8,816
6,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 3 / 1
8,334
595
6,036
10,488
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
ShayUchiha
Charybdis
10
1 / 3 / 1
6,429
459
3,982
8,615
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
2 / 0 / 3
7,126
509
4,413
5,583
4,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

13
7 / 2 / 4
7,987
571
7,811
8,526
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
4,314
308
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
8 / 3 / 1
7,673
548
8,939
7,679
2,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 4
7,011
501
5,130
11,620
10,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
20
20
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
3
3.5
L
1
8
0
0.13
L
Sylvanus
0
3
2
0.33
W
7
2
4
4.5
L
Bellona
0
3
0
0
W
0
0
0
0
L
3
3
1
1.17
L
Charybdis
ShayUchiha
Charybdis
1
3
1
0.5
W
8
3
1
2.83
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,433
Damage
26,293
46,727
Taken
33,408
23,114
Mitigated
20,030
15,070
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,413
329
0
1,660
5,583
4,132
514
666
4,885
5,551
26,481
L
2,832
50
61
1,012
8,454
2,652
394
4,600
3,854
29,803
0
L
Sylvanus
4,377
900
2,530
3,317
10,354
7,324
1,009
3,093
7,261
17,343
0
W
7,811
1,260
97
2,755
8,526
3,400
760
1,450
7,052
0
37,065
L
Bellona
3,206
872
0
1,334
8,816
6,374
308
1,311
7,505
0
45,371
W
0
0
0
0
0
0
0
0
0
0
0
L
6,036
2,291
0
4,720
10,488
3,921
0
2,980
7,508
0
56,434
L
Charybdis
ShayUchiha
Charybdis
3,982
2,296
0
2,096
8,615
2,843
2,080
2,438
6,177
0
24,502
W
8,939
730
402
2,630
7,679
2,241
455
2,034
4,846
23,979
4,934
W
5,130
178
0
2,197
11,620
10,257
119
2,857
8,737
23,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,340
Gold Earned
34,111
324
Minions Killed
214
0
Camps Cleared
0
1,222,770
Distance Traveled
1,051,425
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,126
509
73
5
0
256,428
1
L
Ra
6,489
464
55
4
0
246,774
0
L
Sylvanus
6,704
479
21
2
0
178,747
0
W
Odin
7,987
571
75
5
0
268,923
0
L
Bellona
7,384
527
94
7
0
280,035
2
W
Neith
4,314
308
0
0
0
9,699
0
L
Set
8,334
595
103
7
0
308,718
2
L
Charybdis
6,429
459
51
4
0
208,496
3
W
Chang'e
7,673
548
37
3
0
225,933
1
W
Ares
7,011
501
29
2
0
290,442
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role