Player Matchup

Atlas
Atlas
PlatanoMadness
Atlas
Level 37
God Stats
5W - 1L
1,699 SR
Queue Stats
64W - 50L
1,553 Elo+
Party 1
Izanami
Izanami
PlzCuy
Izanami
Level 38
God Stats
1W - 2L
1,541 SR
Queue Stats
34W - 22L
1,608 Elo+
Party 4
Fenrir
Fenrir
Sour Glo
Fenrir
Level 139
God Stats
2W - 2L
1,612 SR
Queue Stats
162W - 142L
1,558 Elo+
Party 1
Xing Tian
Xing Tian
VuIani
Xing Tian
Level 44
God Stats
5W - 1L
1,794 SR
Queue Stats
100W - 73L
1,543 Elo+
Party 4
Janus
Janus
syhmbols
Janus
Level 68
God Stats
1W - 4L
1,132 SR
Queue Stats
192W - 185L
1,553 Elo+
Party 1
Team Averages
Level 65
1,556 SR
1,563 Elo+

VS

Team Averages
Level 84
1,589 SR
1,570 Elo+
Vulcan
Vulcan
DaJoncorporation
Vulcan
Level 128
God Stats
2W - 1L
1,770 SR
Queue Stats
17W - 12L
1,581 Elo+
Party 3
Arachne
Arachne
Dragonfist911
Arachne
Level 124
God Stats
1W - 2L
1,502 SR
Queue Stats
15W - 12L
1,558 Elo+
Party 3
Cthulhu
Cthulhu
E man1092
Cthulhu
Level 140
God Stats
0W - 2L
1,569 SR
Queue Stats
117W - 119L
1,520 Elo+
Party 2
Apollo
Apollo
ExpertPrince512
Apollo
Level 16
God Stats
0W - 1L
1,239 SR
Queue Stats
6W - 5L
1,591 Elo+
Party 2
Atlas
Atlas
OddyGoldenFoot
Atlas
Level 14
God Stats
1W - 1L
1,865 SR
Queue Stats
7W - 5L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 5
5,429
543
3,114
5,466
2,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
PlzCuy
Izanami
10
1 / 1 / 6
5,724
572
4,393
4,348
1,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Sour Glo
Fenrir
10
5 / 2 / 3
6,476
648
5,549
7,646
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
VuIani
Xing Tian
10
2 / 1 / 0
5,588
559
5,607
8,628
4,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
syhmbols
Janus
11
1 / 1 / 4
6,506
651
2,009
4,573
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,202
620
3,975
3,280
959
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
9
3 / 2 / 1
5,740
574
2,902
8,854
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
E man1092
Cthulhu
8
0 / 2 / 1
4,999
500
3,337
7,268
2,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 1
5,239
524
2,199
5,038
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 0
5,250
525
4,609
9,485
4,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
5
5
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Arachne
3
2
1
1.75
L
Cthulhu
E man1092
Cthulhu
0
2
1
0.25
L
0
3
1
0.17
L
0
2
0
0
W
2
0
5
4.5
W
Izanami
PlzCuy
Izanami
1
1
6
4
W
Fenrir
Sour Glo
Fenrir
5
2
3
3.25
W
Xing Tian
VuIani
Xing Tian
2
1
0
2
W
Janus
syhmbols
Janus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,672
Damage
17,022
30,661
Taken
33,925
11,245
Mitigated
11,868
10,833
Healing
9,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,975
1,030
0
677
3,280
959
0
0
3,280
32,576
0
L
Arachne
2,902
1,796
0
1,932
8,854
2,489
0
2,520
6,148
0
28,613
L
Cthulhu
E man1092
Cthulhu
3,337
311
276
1,871
7,268
2,986
0
1,369
5,899
18,014
0
L
2,199
1,618
0
958
5,038
1,142
0
1,465
3,573
0
26,194
L
4,609
2,287
234
3,228
9,485
4,292
170
4,540
4,295
23,149
0
W
3,114
1,509
162
1,844
5,466
2,315
0
1,706
3,760
8,693
0
W
Izanami
PlzCuy
Izanami
4,393
2,744
0
1,390
4,348
1,301
0
1,753
2,555
0
36,871
W
Fenrir
Sour Glo
Fenrir
5,549
1,710
0
3,745
7,646
2,438
0
1,303
6,275
0
30,056
W
Xing Tian
VuIani
Xing Tian
5,607
748
0
2,618
8,628
4,141
0
5,155
3,459
25,793
0
W
Janus
syhmbols
Janus
2,009
242
0
1,074
4,573
1,050
0
1,720
2,691
37,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,723
Gold Earned
27,430
280
Minions Killed
258
0
Camps Cleared
0
1,002,329
Distance Traveled
983,290
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,202
620
72
7
0
214,911
4
L
Arachne
5,740
574
56
6
0
204,071
0
L
Cthulhu
4,999
500
37
4
0
219,748
2
L
Apollo
5,239
524
63
6
0
157,555
0
L
Atlas
5,250
525
30
3
0
187,005
1
W
Atlas
5,429
543
7
1
0
196,538
5
W
Izanami
5,724
572
76
8
0
186,703
2
W
Fenrir
6,476
648
55
6
0
201,917
0
W
Xing Tian
5,588
559
47
5
0
206,167
0
W
Janus
6,506
651
95
10
0
211,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role