Player Matchup

Fenrir
Fenrir
AlmightyJammy
Fenrir
Level 38
God Stats
3W - 1L
1,442 SR
Queue Stats
54W - 84L
1,386 Elo+
Party 1
Poseidon
Poseidon
ProfessorVulpine
Poseidon
Level 114
God Stats
2W - 0L
1,598 SR
Queue Stats
29W - 44L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
SappRavenger
Gilgamesh
Level 156
God Stats
14W - 17L
1,525 SR
Queue Stats
266W - 277L
1,540 Elo+
Party 1
Rama
Rama
SoloNoe
Rama
Level 33
God Stats
1W - 0L
1,733 SR
Queue Stats
69W - 68L
1,497 Elo+
Solo
Yemoja
Yemoja
Telestsantora13
Yemoja
Level 39
God Stats
1W - 1L
1,296 SR
Queue Stats
26W - 21L
1,456 Elo+
Solo
Team Averages
Level 76
1,519 SR
1,467 Elo+

VS

Team Averages
Level 37
1,535 SR
1,541 Elo+
Neith
Neith
BasixSK
Neith
Level 13
God Stats
0W - 1L
1,699 SR
Queue Stats
3W - 4L
1,518 Elo+
Party 2
Izanami
Izanami
Capitalteez
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 114L
1,632 Elo+
Solo
Ullr
Ullr
ItsJourneys
Ullr
Level 41
God Stats
2W - 5L
1,476 SR
Queue Stats
54W - 42L
1,570 Elo+
Solo
Kukulkan
Kukulkan
NickKeou
Kukulkan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 66L
1,486 Elo+
Solo
Sylvanus
Sylvanus
ShadowkuEX
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
8,637
508
4,228
11,209
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 4 / 1
10,385
611
9,795
7,883
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
SappRavenger
Gilgamesh
17
3 / 0 / 1
10,903
641
9,841
13,011
9,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
SoloNoe
Rama
15
10 / 0 / 2
10,573
622
17,774
14,751
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 7
7,965
469
4,079
11,336
10,956
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BasixSK
Neith
11
1 / 5 / 1
7,206
424
5,676
11,215
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Capitalteez
Izanami
15
1 / 4 / 2
8,785
517
7,666
11,166
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
5 / 3 / 4
8,955
527
8,260
14,775
4,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
NickKeou
Kukulkan
15
3 / 2 / 3
8,719
513
5,939
8,007
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
ShadowkuEX
Sylvanus
10
1 / 5 / 2
6,749
397
2,303
13,669
9,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
19
Kills
11
11
Deaths
19
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
5
4
1
L
Neith
BasixSK
Neith
1
5
1
0.3
L
Izanami
Capitalteez
Izanami
1
4
2
0.5
L
5
3
4
2.33
L
Kukulkan
NickKeou
Kukulkan
3
2
3
2.25
W
3
4
1
0.88
W
Gilgamesh
SappRavenger
Gilgamesh
3
0
1
3.5
L
Sylvanus
ShadowkuEX
Sylvanus
1
5
2
0.4
W
Rama
SoloNoe
Rama
10
0
2
11
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,717
Damage
29,844
58,190
Taken
58,832
32,055
Mitigated
23,322
24,156
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,228
719
0
2,794
11,209
4,102
0
538
10,671
0
29,825
L
Neith
BasixSK
Neith
5,676
2,075
0
1,981
11,215
3,122
671
1,488
9,727
0
40,433
L
Izanami
Capitalteez
Izanami
7,666
3,518
0
3,599
11,166
3,587
245
1,546
9,030
0
58,328
L
8,260
4,515
0
856
14,775
4,194
0
5,337
9,342
0
66,282
L
Kukulkan
NickKeou
Kukulkan
5,939
181
0
720
8,007
2,757
0
2,843
5,025
53,284
0
W
9,795
765
102
1,156
7,883
2,561
352
2,634
5,249
76,880
0
W
Gilgamesh
SappRavenger
Gilgamesh
9,841
1,712
0
3,972
13,011
9,069
650
376
12,635
4,725
67,687
L
Sylvanus
ShadowkuEX
Sylvanus
2,303
948
2,497
3,007
13,669
9,662
0
3,292
10,332
9,717
0
W
Rama
SoloNoe
Rama
17,774
13,714
1
10,557
14,751
5,367
4,473
2,023
12,728
0
74,515
W
4,079
1,709
1,477
4,097
11,336
10,956
815
2,671
8,665
25,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,463
Gold Earned
40,414
496
Minions Killed
436
0
Camps Cleared
0
1,650,470
Distance Traveled
1,533,779
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,637
508
52
3
0
371,381
3
L
Neith
7,206
424
69
4
0
282,214
4
L
Izanami
8,785
517
126
7
0
301,468
5
L
Ullr
8,955
527
114
7
0
341,525
0
L
Kukulkan
8,719
513
111
7
0
326,208
1
W
Poseidon
10,385
611
131
8
0
345,879
6
W
Gilgamesh
10,903
641
142
8
0
369,298
2
L
Sylvanus
6,749
397
16
1
0
282,364
0
W
Rama
10,573
622
122
7
0
294,565
3
W
Yemoja
7,965
469
49
3
0
269,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role