Player Matchup

Fenrir
Fenrir
EXEL STARS
Fenrir
Level 44
God Stats
17W - 29L
1,386 SR
Queue Stats
90W - 121L
1,444 Elo+
Party 2
Medusa
Medusa
Ix HisQueen
Medusa
Level 9
God Stats
1W - 1L
1,311 SR
Queue Stats
13W - 6L
1,514 Elo+
Party 4
Zeus
Zeus
VICTORiOUS1414
Zeus
Level 160
God Stats
34W - 28L
1,539 SR
Queue Stats
460W - 530L
1,450 Elo+
Party 4
Hades
Hades
heromega26
Hades
Level 34
God Stats
19W - 11L
1,587 SR
Queue Stats
47W - 47L
1,481 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lx HerKing
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,272 Elo+
Party 4
Team Averages
Level 51
1,465 SR
1,432 Elo+

VS

Team Averages
Level 53
1,381 SR
1,397 Elo+
Khepri
Khepri
HateMichDoch
Khepri
Level 45
God Stats
1W - 1L
1,385 SR
Queue Stats
34W - 35L
1,446 Elo+
Party 1
Izanami
Izanami
Ossi I Hate I
Izanami
Level 60
God Stats
0W - 3L
1,307 SR
Queue Stats
9W - 10L
1,498 Elo+
Party 1
Achilles
Achilles
Radedudesman
Achilles
Level 35
God Stats
1W - 3L
1,372 SR
Queue Stats
51W - 77L
1,364 Elo+
Party 3
Zhong Kui
Zhong Kui
Skooplyspridey
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,269 Elo+
Party 3
Hun Batz
Hun Batz
manu74bonares
Hun Batz
Level 121
God Stats
1W - 8L
1,340 SR
Queue Stats
45W - 72L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EXEL STARS
Fenrir
18
5 / 4 / 15
10,946
1,095
10,749
12,175
5,542
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
18
5 / 2 / 23
11,810
1,181
17,976
12,591
4,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 3 / 20
13,228
1,323
27,826
9,337
3,594
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
18
6 / 4 / 27
12,850
1,285
14,884
10,577
5,528
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
lx HerKing
Tsukuyomi
19
14 / 1 / 20
14,668
1,467
21,353
9,915
3,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

237

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
0 / 10 / 10
11,166
1,117
4,329
23,342
23,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
17
5 / 9 / 5
11,973
1,197
12,155
17,078
5,711
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Achilles
Radedudesman
Achilles
17
6 / 9 / 5
12,668
1,267
16,041
23,866
26,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Skooplyspridey
Zhong Kui
17
2 / 5 / 7
11,152
1,115
11,488
16,883
12,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
manu74bonares
Hun Batz
17
1 / 9 / 8
11,442
1,144
6,596
16,488
5,814
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
49
42
Kills
14
14
Deaths
42
105
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
EXEL STARS
Fenrir
5
4
15
3.13
L
Khepri
0
10
10
0.5
W
Medusa
5
2
23
8.25
L
Izanami
5
9
5
0.83
L
Achilles
Radedudesman
Achilles
6
9
5
0.94
L
Zhong Kui
Skooplyspridey
Zhong Kui
2
5
7
1.1
W
12
3
20
7.33
W
Hades
6
4
27
4.88
W
Tsukuyomi
lx HerKing
Tsukuyomi
14
1
20
24
L
Hun Batz
manu74bonares
Hun Batz
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,788
Damage
50,609
54,595
Taken
97,657
23,069
Mitigated
73,776
6,113
Healing
5,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
EXEL STARS
Fenrir
10,749
1,943
322
1,056
12,175
5,542
0
3,117
8,570
0
13,007
L
Khepri
4,329
584
0
636
23,342
23,741
0
9,645
13,697
14,065
0
W
Medusa
17,976
7,693
0
822
12,591
4,774
0
4,349
8,197
0
40,869
L
Izanami
12,155
7,729
0
126
17,078
5,711
0
9,912
7,166
0
48,220
L
Achilles
Radedudesman
Achilles
16,041
5,685
0
1,320
23,866
26,238
0
8,200
15,666
307
22,205
L
Zhong Kui
Skooplyspridey
Zhong Kui
11,488
2,393
0
2,915
16,883
12,272
0
7,813
9,070
29,613
0
W
27,826
3,022
82
1,229
9,337
3,594
0
2,491
6,757
45,569
0
W
Hades
14,884
891
758
1,279
10,577
5,528
0
4,082
6,125
27,095
0
W
Tsukuyomi
lx HerKing
Tsukuyomi
21,353
4,040
0
565
9,915
3,631
0
1,904
7,738
0
45,536
L
Hun Batz
manu74bonares
Hun Batz
6,596
647
482
407
16,488
5,814
0
7,140
9,348
0
20,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,502
Gold Earned
58,401
180
Minions Killed
164
6
Camps Cleared
5
902,509
Distance Traveled
846,059
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,946
1,095
1
0
0
183,266
0
L
Khepri
11,166
1,117
13
1
0
151,014
1
W
Medusa
11,810
1,181
48
5
0
172,672
0
L
Izanami
11,973
1,197
67
7
0
149,396
1
L
Achilles
12,668
1,267
11
1
2
204,937
1
L
Zhong Kui
11,152
1,115
38
4
0
177,833
0
W
Zeus
13,228
1,323
48
5
0
160,574
0
W
Hades
12,850
1,285
33
3
2
171,541
0
W
Tsukuyomi
14,668
1,467
50
5
4
214,456
2
L
Hun Batz
11,442
1,144
35
4
3
162,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role