Player Matchup

Nox
Nox
BdsmStoyka
Nox
Level 139
God Stats
4W - 3L
1,469 SR
Queue Stats
318W - 292L
1,553 Elo+
Party 1
Chaac
Chaac
Besha321
Chaac
Level 105
God Stats
74W - 55L
1,592 SR
Queue Stats
245W - 223L
1,562 Elo+
Party 1
Hachiman
Hachiman
NallTek
Hachiman
Level 11
God Stats
9W - 2L
1,660 SR
Queue Stats
12W - 4L
1,632 Elo+
Party 1
Team Averages
Level 85
1,574 SR
1,583 Elo+

VS

Team Averages
Level 70
1,485 SR
1,395 Elo+
Merlin
Merlin
 
Merlin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
REDOMANIA
Vamana
Level 65
God Stats
0W - 4L
1,228 SR
Queue Stats
22W - 46L
1,351 Elo+
Party 2
Olorun
Olorun
SuicuneX
Olorun
Level 64
God Stats
0W - 1L
1,728 SR
Queue Stats
24W - 46L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 5 / 9
8,427
843
7,621
7,657
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Besha321
Chaac
14
11 / 1 / 9
9,457
946
14,628
11,544
11,991
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
NallTek
Hachiman
13
3 / 0 / 17
8,276
828
6,716
6,552
2,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 7 / 2
7,281
728
6,575
11,007
3,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
REDOMANIA
Vamana
10
3 / 8 / 2
6,803
680
6,483
12,795
6,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
SuicuneX
Olorun
11
0 / 7 / 4
6,318
632
4,290
9,717
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
22
Kills
6
6
Deaths
22
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
7
2
0.57
W
8
5
9
2.5
W
Chaac
Besha321
Chaac
11
1
9
15.5
W
Hachiman
NallTek
Hachiman
3
0
17
11.5
L
Vamana
REDOMANIA
Vamana
3
8
2
0.5
L
Olorun
SuicuneX
Olorun
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,965
Damage
17,348
25,753
Taken
33,519
17,126
Mitigated
12,479
8,803
Healing
6,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,575
511
0
1,667
11,007
3,043
0
1,579
9,076
20,725
0
W
7,621
37
468
926
7,657
2,854
414
2,809
4,848
20,189
0
W
Chaac
Besha321
Chaac
14,628
1,315
0
5,566
11,544
11,991
210
5,259
6,285
106
27,712
W
Hachiman
NallTek
Hachiman
6,716
3,592
0
1,843
6,552
2,281
619
2,995
3,557
0
24,295
L
Vamana
REDOMANIA
Vamana
6,483
2,733
0
2,273
12,795
6,115
0
3,556
8,911
0
15,515
L
Olorun
SuicuneX
Olorun
4,290
1,426
407
1,714
9,717
3,321
0
3,193
6,348
18,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,160
Gold Earned
20,402
110
Minions Killed
91
4
Camps Cleared
5
542,122
Distance Traveled
439,638
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,281
728
30
3
1
139,605
0
W
Nox
8,427
843
31
3
1
164,593
1
W
Chaac
9,457
946
43
4
1
200,617
0
W
Hachiman
8,276
828
36
4
2
176,912
3
L
Vamana
6,803
680
22
2
3
165,660
4
L
Olorun
6,318
632
39
4
1
134,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role