Player Matchup

Terra
Terra
Hunterljo
Terra
Level 123
God Stats
1W - 1L
1,622 SR
Queue Stats
20W - 37L
1,463 Elo+
Solo
Vamana
Vamana
LittleSchlav420
Vamana
Level 160
God Stats
7W - 11L
1,490 SR
Queue Stats
547W - 574L
1,515 Elo+
Solo
Sol
Sol
MrsRight
Sol
Level 105
God Stats
5W - 6L
1,560 SR
Queue Stats
235W - 228L
1,533 Elo+
Solo
King Arthur
King Arthur
NN Reflex
King Arthur
Level 109
God Stats
0W - 1L
1,689 SR
Queue Stats
45W - 39L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
Tbask98
Kuzenbo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,482 Elo+
Party 1
Team Averages
Level 108
1,572 SR
1,503 Elo+

VS

Team Averages
Level 145
1,646 SR
1,520 Elo+
Cthulhu
Cthulhu
AkazaFPS
Cthulhu
Level 159
God Stats
2W - 0L
1,848 SR
Queue Stats
78W - 76L
1,517 Elo+
Party 2
Hachiman
Hachiman
Hazedu
Hachiman
Level 160
God Stats
4W - 1L
1,692 SR
Queue Stats
363W - 397L
1,497 Elo+
Solo
Horus
Horus
QueenDiz
Horus
Level 160
God Stats
18W - 26L
1,525 SR
Queue Stats
955W - 951L
1,519 Elo+
Solo
Xing Tian
Xing Tian
TooCoolFools
Xing Tian
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,533 Elo+
Solo
Xbalanque
Xbalanque
Townnneyyy
Xbalanque
Level 123
God Stats
9W - 2L
1,663 SR
Queue Stats
261W - 240L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Hunterljo
Terra
19
1 / 5 / 11
11,780
654
13,348
30,348
39,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
1 / 5 / 9
11,222
623
20,842
25,325
19,960
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 5 / 7
12,074
671
37,820
26,860
13,985
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
NN Reflex
King Arthur
20
6 / 6 / 7
12,535
696
26,915
29,226
35,254
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
Tbask98
Kuzenbo
17
3 / 10 / 8
11,283
627
13,886
28,631
32,873
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AkazaFPS
Cthulhu
20
5 / 1 / 25
14,122
785
37,018
40,336
34,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Hazedu
Hachiman
19
5 / 5 / 18
12,579
699
21,471
19,051
8,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
QueenDiz
Horus
19
6 / 2 / 22
13,211
734
13,827
28,795
31,833
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
TooCoolFools
Xing Tian
20
10 / 3 / 20
14,188
788
21,987
26,726
36,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Xbalanque
Townnneyyy
Xbalanque
18
5 / 4 / 19
12,105
673
30,845
19,907
10,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
135
15
Kills
31
31
Deaths
15
42
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AkazaFPS
Cthulhu
5
1
25
17.5
W
Hachiman
Hazedu
Hachiman
5
5
18
2.8
L
Terra
Hunterljo
Terra
1
5
11
1.3
L
1
5
9
1.1
L
4
5
7
1.5
L
King Arthur
NN Reflex
King Arthur
6
6
7
1.58
W
Horus
QueenDiz
Horus
6
2
22
8.5
L
Kuzenbo
Tbask98
Kuzenbo
3
10
8
0.7
W
Xing Tian
TooCoolFools
Xing Tian
10
3
20
6.67
W
Xbalanque
Townnneyyy
Xbalanque
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,811
Damage
125,148
140,390
Taken
134,815
141,284
Mitigated
122,032
55,464
Healing
85,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AkazaFPS
Cthulhu
37,018
2,851
5,574
20,023
40,336
34,999
678
19,420
20,916
71,330
0
W
Hachiman
Hazedu
Hachiman
21,471
8,364
5,501
4,456
19,051
8,784
2,024
12,091
6,960
0
46,615
L
Terra
Hunterljo
Terra
13,348
404
14,558
8,426
30,348
39,212
0
13,523
16,027
21,029
0
L
20,842
9,454
1,196
6,636
25,325
19,960
74
7,628
17,380
0
46,906
L
37,820
12,036
1,606
9,978
26,860
13,985
1,988
14,026
12,092
66,918
0
L
King Arthur
NN Reflex
King Arthur
26,915
596
2,613
5,877
29,226
35,254
28
9,878
18,485
10,509
34,981
W
Horus
QueenDiz
Horus
13,827
6,657
20,236
16,497
28,795
31,833
326
13,930
14,865
0
23,170
L
Kuzenbo
Tbask98
Kuzenbo
13,886
3,097
1,954
2,620
28,631
32,873
918
10,823
17,401
25,359
0
W
Xing Tian
TooCoolFools
Xing Tian
21,987
1,691
2,708
3,593
26,726
36,116
862
14,849
11,877
31,587
0
W
Xbalanque
Townnneyyy
Xbalanque
30,845
12,785
2,991
3,889
19,907
10,300
3,064
9,879
10,028
0
48,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,894
Gold Earned
66,205
166
Minions Killed
211
0
Camps Cleared
0
1,514,209
Distance Traveled
1,686,986
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,122
785
74
4
0
362,992
0
W
Hachiman
12,579
699
52
3
0
305,044
1
L
Terra
11,780
654
8
0
0
301,089
1
L
Vamana
11,222
623
49
3
0
353,768
6
L
Sol
12,074
671
66
4
0
279,213
1
L
King Arthur
12,535
696
33
2
0
287,848
2
W
Horus
13,211
734
16
1
0
385,239
0
L
Kuzenbo
11,283
627
10
1
0
292,291
0
W
Xing Tian
14,188
788
16
1
0
329,981
1
W
Xbalanque
12,105
673
53
3
0
303,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role