Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ClawiLuv
Hou Yi
Level 44
God Stats
1W - 1L
1,354 SR
Queue Stats
128W - 104L
1,590 Elo+
Party 2
Hun Batz
Hun Batz
DB Opulent
Hun Batz
Level 87
God Stats
3W - 0L
1,677 SR
Queue Stats
138W - 134L
1,535 Elo+
Solo
Athena
Athena
ElusiveSnaps
Athena
Level 88
God Stats
6W - 2L
1,678 SR
Queue Stats
371W - 276L
1,655 Elo+
Party 2
Anubis
Anubis
MTN06
Anubis
Level 152
God Stats
10W - 5L
1,607 SR
Queue Stats
135W - 133L
1,489 Elo+
Solo
Team Averages
Level 106
1,563 SR
1,554 Elo+

VS

Team Averages
Level 68
1,581 SR
1,530 Elo+
Ymir
Ymir
BeastModeULTRO
Ymir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,568 Elo+
Solo
Rama
Rama
Chefzitoo
Rama
Level 104
God Stats
15W - 13L
1,600 SR
Queue Stats
473W - 489L
1,509 Elo+
Solo
Mulan
Mulan
ItsSir Cam8117
Mulan
Level 66
God Stats
11W - 7L
1,628 SR
Queue Stats
286W - 267L
1,552 Elo+
Solo
Arachne
Arachne
PPFOREHEAD
Arachne
Level 58
God Stats
50W - 42L
1,530 SR
Queue Stats
159W - 215L
1,404 Elo+
Party 1
Ra
Ra
xXBaeBlaydeXx
Ra
Level 10
God Stats
3W - 4L
1,649 SR
Queue Stats
6W - 6L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 1 / 8
10,006
589
11,858
11,042
4,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
ClawiLuv
Hou Yi
16
5 / 1 / 5
9,683
570
10,212
10,963
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
DB Opulent
Hun Batz
16
5 / 2 / 6
9,285
546
8,444
11,253
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
14
3 / 1 / 13
9,082
534
6,750
15,322
15,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
MTN06
Anubis
16
12 / 1 / 7
10,484
617
18,150
14,753
8,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
7,606
447
6,067
16,964
8,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
14
2 / 3 / 0
8,414
495
7,527
13,555
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 1
8,814
518
10,767
16,356
11,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
PPFOREHEAD
Arachne
12
3 / 7 / 2
8,577
505
9,609
15,489
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 8 / 1
7,864
463
5,867
12,879
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
28
Kills
6
6
Deaths
29
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
8
7
L
0
7
4
0.29
L
Rama
2
3
0
0.67
W
Hou Yi
ClawiLuv
Hou Yi
5
1
5
7.5
W
Hun Batz
DB Opulent
Hun Batz
5
2
6
4
W
Athena
3
1
13
9.5
L
0
4
1
0.13
W
Anubis
MTN06
Anubis
12
1
7
15.5
L
Arachne
PPFOREHEAD
Arachne
3
7
2
0.57
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,414
Damage
39,837
63,333
Taken
75,243
38,860
Mitigated
30,910
23,862
Healing
20,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,858
2,379
0
5,965
11,042
4,308
628
853
9,608
70,069
0
L
6,067
1,243
1,058
1,333
16,964
8,077
120
9,419
7,545
24,427
0
L
Rama
7,527
5,903
0
6,260
13,555
2,966
758
3,667
9,888
0
55,778
W
Hou Yi
ClawiLuv
Hou Yi
10,212
7,561
0
4,913
10,963
4,988
0
1,452
9,471
0
71,389
W
Hun Batz
DB Opulent
Hun Batz
8,444
2,750
0
500
11,253
5,178
0
1,036
9,534
0
68,780
W
Athena
6,750
1,827
0
3,135
15,322
15,464
29
6,447
8,651
31,166
0
L
10,767
666
0
5,103
16,356
11,801
0
8,343
8,013
0
62,705
W
Anubis
MTN06
Anubis
18,150
754
0
9,349
14,753
8,922
689
4,901
9,462
76,319
0
L
Arachne
PPFOREHEAD
Arachne
9,609
5,547
0
3,828
15,489
4,761
0
6,517
8,972
0
50,613
L
5,867
676
287
2,734
12,879
3,305
51
8,812
4,067
35,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,540
Gold Earned
41,275
595
Minions Killed
390
0
Camps Cleared
0
1,543,459
Distance Traveled
1,535,212
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,006
589
158
9
0
292,724
7
L
Ymir
7,606
447
31
2
0
274,736
4
L
Rama
8,414
495
102
6
0
300,408
5
W
Hou Yi
9,683
570
138
8
0
292,644
7
W
Hun Batz
9,285
546
134
8
0
353,419
5
W
Athena
9,082
534
38
2
0
328,364
8
L
Mulan
8,814
518
117
7
0
300,593
11
W
Anubis
10,484
617
127
7
0
276,308
0
L
Arachne
8,577
505
71
4
0
346,067
2
L
Ra
7,864
463
69
4
0
313,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role