Player Matchup

Xbalanque
Xbalanque
AFRICAN-BOY4
Xbalanque
Level 160
God Stats
2W - 2L
1,610 SR
Queue Stats
581W - 539L
1,516 Elo+
Solo
Agni
Agni
BlackWallll
Agni
Level 155
God Stats
0W - 1L
1,626 SR
Queue Stats
37W - 52L
1,419 Elo+
Solo
Thanatos
Thanatos
BloomingXMoon
Thanatos
Level 122
God Stats
6W - 11L
1,419 SR
Queue Stats
539W - 523L
1,466 Elo+
Solo
Athena
Athena
Okaiten
Athena
Level 101
God Stats
0W - 1L
1,274 SR
Queue Stats
76W - 60L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
xGOLDENxTAURUSx
Tsukuyomi
Level 125
God Stats
4W - 4L
1,722 SR
Queue Stats
366W - 340L
1,470 Elo+
Solo
Team Averages
Level 133
1,530 SR
1,486 Elo+

VS

Team Averages
Level 106
1,501 SR
1,496 Elo+
Ra
Ra
BeastModeULTRO
Ra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,510 Elo+
Solo
Mulan
Mulan
KN_Thomas
Mulan
Level 145
God Stats
6W - 4L
1,594 SR
Queue Stats
215W - 233L
1,528 Elo+
Solo
Merlin
Merlin
Krouzee101
Merlin
Level 69
God Stats
8W - 9L
1,493 SR
Queue Stats
224W - 239L
1,442 Elo+
Party 1
Medusa
Medusa
dawsonleding
Medusa
Level 128
God Stats
13W - 10L
1,592 SR
Queue Stats
746W - 720L
1,523 Elo+
Party 1
Osiris
Osiris
zvllu
Osiris
Level 84
God Stats
3W - 7L
1,325 SR
Queue Stats
349W - 352L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AFRICAN-BOY4
Xbalanque
16
5 / 3 / 3
10,008
500
9,181
11,182
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 8 / 7
8,923
446
10,946
11,601
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
BloomingXMoon
Thanatos
11
4 / 0 / 4
8,278
414
5,002
8,417
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
Okaiten
Athena
15
5 / 3 / 9
10,251
513
7,669
19,183
22,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
xGOLDENxTAURUSx
Tsukuyomi
14
5 / 7 / 1
9,426
471
7,612
11,762
5,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
9,943
497
5,227
14,048
7,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
KN_Thomas
Mulan
18
5 / 3 / 5
11,247
562
9,903
17,113
7,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Krouzee101
Merlin
16
5 / 6 / 5
10,564
528
9,245
10,358
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
16
4 / 5 / 4
10,414
521
12,615
14,730
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
zvllu
Osiris
17
3 / 1 / 2
10,507
525
3,217
10,491
8,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
20
Kills
19
21
Deaths
20
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AFRICAN-BOY4
Xbalanque
5
3
3
2.17
W
2
5
5
0.9
L
1
8
7
0.56
L
Thanatos
BloomingXMoon
Thanatos
4
0
4
6
W
Mulan
KN_Thomas
Mulan
5
3
5
2.5
W
Merlin
Krouzee101
Merlin
5
6
5
1.25
L
Athena
Okaiten
Athena
5
3
9
3.17
W
Medusa
4
5
4
1.2
L
Tsukuyomi
xGOLDENxTAURUSx
Tsukuyomi
5
7
1
0.79
W
Osiris
zvllu
Osiris
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,410
Damage
40,207
62,145
Taken
66,740
36,795
Mitigated
30,352
17,112
Healing
20,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AFRICAN-BOY4
Xbalanque
9,181
4,192
0
3,725
11,182
3,218
988
758
10,424
0
62,492
W
5,227
1,228
3,565
3,628
14,048
7,340
1,021
4,647
9,052
38,633
0
L
10,946
695
0
457
11,601
3,309
499
5,501
6,100
48,410
0
L
Thanatos
BloomingXMoon
Thanatos
5,002
1,322
0
8,653
8,417
2,598
0
1,487
6,930
0
29,975
W
Mulan
KN_Thomas
Mulan
9,903
1,774
0
7,082
17,113
7,030
734
5,149
11,515
0
78,812
W
Merlin
Krouzee101
Merlin
9,245
379
0
769
10,358
3,066
1,292
4,281
5,670
61,841
2,025
L
Athena
Okaiten
Athena
7,669
2,447
0
2,283
19,183
22,317
107
5,026
14,157
30,706
0
W
Medusa
12,615
6,168
0
2,953
14,730
4,409
2,084
2,386
12,123
0
72,407
L
Tsukuyomi
xGOLDENxTAURUSx
Tsukuyomi
7,612
983
0
1,994
11,762
5,353
130
1,337
10,425
0
57,601
W
Osiris
zvllu
Osiris
3,217
1,728
0
2,119
10,491
8,507
1,335
1,109
8,994
0
62,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,886
Gold Earned
52,675
410
Minions Killed
502
0
Camps Cleared
0
1,702,569
Distance Traveled
1,803,654
177
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,008
500
100
5
0
298,565
2
W
Ra
9,943
497
42
2
0
359,548
4
L
Agni
8,923
446
86
4
0
305,071
23
L
Thanatos
8,278
414
63
3
0
422,720
147
W
Mulan
11,247
562
128
6
0
386,974
5
W
Merlin
10,564
528
104
5
0
351,606
9
L
Athena
10,251
513
53
3
0
388,468
5
W
Medusa
10,414
521
108
5
0
353,209
0
L
Tsukuyomi
9,426
471
108
5
0
287,745
0
W
Osiris
10,507
525
120
6
0
352,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role