Player Matchup

Thoth
Thoth
Diamond I
Claxosaur
Thoth
Diamond I
Level 150
God Stats
6W - 4L
1,881 SR
Queue Stats
153W - 74L
2,780 MMR
Party 1
Chaac
Chaac
Diamond V
DaJuiced1
Chaac
Diamond V
Level 119
God Stats
3W - 2L
1,636 SR
Queue Stats
98W - 91L
1,993 MMR
Party 1
Bacchus
Bacchus
Diamond V
EODLunchbox
Bacchus
Diamond V
Level 149
God Stats
12W - 14L
1,587 SR
Queue Stats
83W - 69L
2,001 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,701 SR
2,258 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,868 SR
2,322 MMR
Ares
Ares
Diamond II
Ben5622
Ares
Diamond II
Level 149
God Stats
6W - 1L
1,689 SR
Queue Stats
167W - 123L
2,664 MMR
Solo
Ah Puch
Ah Puch
Diamond II
Captain LLegend
Ah Puch
Diamond II
Level 159
God Stats
3W - 0L
2,215 SR
Queue Stats
86W - 51L
2,198 MMR
Party 2
Hun Batz
Hun Batz
Diamond I
WentExtinct
Hun Batz
Diamond I
Level 159
God Stats
43W - 31L
1,701 SR
Queue Stats
293W - 295L
2,104 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Claxosaur
Thoth
16
1 / 6 / 3
11,312
628
16,498
13,931
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
DaJuiced1
Chaac
16
5 / 4 / 2
12,006
667
12,972
20,712
17,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
EODLunchbox
Bacchus
14
1 / 5 / 6
11,109
617
9,333
19,522
25,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
FenrirBastetOdinGilgameshAh Muzen Cab

VS

Bans
GebAchillesCabrakanHorusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ben5622
Ares
18
3 / 2 / 9
13,410
745
16,203
19,596
26,496
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 3 / 6
13,316
740
19,081
14,527
6,329
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
WentExtinct
Hun Batz
17
4 / 2 / 6
12,128
674
11,232
17,758
12,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
15
15
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
Ben5622
Ares
3
2
9
3.75
W
8
3
6
3.67
L
Thoth
Claxosaur
Thoth
1
6
3
0.42
L
Chaac
DaJuiced1
Chaac
5
4
2
1.5
L
Bacchus
EODLunchbox
Bacchus
1
5
6
0.8
W
Hun Batz
WentExtinct
Hun Batz
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,803
Damage
46,516
54,165
Taken
51,881
49,465
Mitigated
44,877
13,171
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Ben5622
Ares
16,203
388
0
4,331
19,596
26,496
358
12,314
6,689
31,827
0
W
19,081
881
0
4,466
14,527
6,329
1,069
7,007
6,085
70,104
0
L
Thoth
Claxosaur
Thoth
16,498
329
0
433
13,931
6,301
0
8,245
5,503
70,166
0
L
Chaac
DaJuiced1
Chaac
12,972
2,494
0
8,845
20,712
17,901
0
13,476
6,874
789
35,860
L
Bacchus
EODLunchbox
Bacchus
9,333
852
785
3,108
19,522
25,263
0
13,824
5,409
19,188
0
W
Hun Batz
WentExtinct
Hun Batz
11,232
2,718
0
2,378
17,758
12,052
1,128
7,292
10,032
0
58,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,427
Gold Earned
38,854
194
Minions Killed
213
6
Camps Cleared
10
1,001,165
Distance Traveled
1,006,357
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,410
745
22
1
0
329,833
4
W
Ah Puch
13,316
740
110
6
3
329,687
2
L
Thoth
11,312
628
113
6
2
320,655
4
L
Chaac
12,006
667
57
3
1
350,830
3
L
Bacchus
11,109
617
24
1
3
329,680
1
W
Hun Batz
12,128
674
81
5
7
346,837
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role