Player Matchup

Jormungandr
Jormungandr
ElidaTdF
Jormungandr
Level 48
God Stats
14W - 5L
1,707 SR
Queue Stats
133W - 130L
1,444 Elo+
Solo
Izanami
Izanami
S3rDuncTheTall
Izanami
Level 105
God Stats
20W - 14L
1,514 SR
Queue Stats
155W - 173L
1,394 Elo+
Party 2
Achilles
Achilles
ShtevieElks
Achilles
Level 88
God Stats
8W - 10L
1,432 SR
Queue Stats
166W - 159L
1,413 Elo+
Party 2
Bacchus
Bacchus
StraightCrackin
Bacchus
Level 45
God Stats
8W - 3L
1,575 SR
Queue Stats
88W - 113L
1,378 Elo+
Party 2
Arachne
Arachne
Zeramidas
Arachne
Level 47
God Stats
8W - 5L
1,689 SR
Queue Stats
45W - 45L
1,467 Elo+
Solo
Team Averages
Level 67
1,584 SR
1,419 Elo+

VS

Team Averages
Level 58
1,612 SR
1,425 Elo+
Chronos
Chronos
Dobbz67
Chronos
Level 123
God Stats
24W - 23L
1,506 SR
Queue Stats
52W - 51L
1,448 Elo+
Party 3
Anubis
Anubis
OakleeAngel
Anubis
Level 49
God Stats
0W - 1L
1,943 SR
Queue Stats
27W - 28L
1,469 Elo+
Party 1
Mercury
Mercury
OakleeGod
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,345 Elo+
Party 1
Ymir
Ymir
Zxk02
Ymir
Level 82
God Stats
1W - 1L
1,708 SR
Queue Stats
61W - 58L
1,434 Elo+
Party 3
Medusa
Medusa
xWaltZG4NKZx
Medusa
Level 6
God Stats
1W - 3L
1,401 SR
Queue Stats
2W - 3L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElidaTdF
Jormungandr
17
4 / 0 / 7
10,212
638
7,362
7,067
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 4
7,833
490
4,446
8,232
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
ShtevieElks
Achilles
14
8 / 4 / 1
9,171
573
6,533
10,634
7,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 2 / 4
7,277
455
3,252
9,415
5,705
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Zeramidas
Arachne
17
12 / 0 / 2
10,664
667
13,416
9,248
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dobbz67
Chronos
9
1 / 4 / 1
6,423
401
3,333
6,169
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
12
1 / 9 / 2
7,279
455
3,712
12,390
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
OakleeGod
Mercury
12
2 / 6 / 1
7,610
476
3,011
11,253
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Zxk02
Ymir
11
1 / 2 / 1
7,141
446
4,658
11,641
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
10
2 / 5 / 2
6,470
404
7,948
7,948
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
25
Kills
7
8
Deaths
26
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
Dobbz67
Chronos
1
4
1
0.38
W
Jormungandr
ElidaTdF
Jormungandr
4
0
7
7.5
L
Anubis
1
9
2
0.22
L
Mercury
OakleeGod
Mercury
2
6
1
0.42
W
1
2
4
1.5
W
Achilles
ShtevieElks
Achilles
8
4
1
2.13
W
0
2
4
1
W
Arachne
Zeramidas
Arachne
12
0
2
13
L
Ymir
Zxk02
Ymir
1
2
1
0.75
L
Medusa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,009
Damage
22,662
44,596
Taken
49,401
22,991
Mitigated
21,503
16,123
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Dobbz67
Chronos
3,333
1,302
0
1,334
6,169
2,327
0
565
5,436
21,435
2,466
W
Jormungandr
ElidaTdF
Jormungandr
7,362
538
0
3,018
7,067
3,707
400
801
6,266
77,547
0
L
Anubis
3,712
44
33
2,143
12,390
5,553
0
4,406
7,813
36,558
0
L
Mercury
OakleeGod
Mercury
3,011
1,701
0
751
11,253
3,543
0
1,931
9,208
0
38,279
W
4,446
2,802
0
3,402
8,232
1,962
1,281
732
7,500
0
54,825
W
Achilles
ShtevieElks
Achilles
6,533
1,620
0
1,770
10,634
7,058
1,460
4,101
6,533
346
34,610
W
3,252
371
0
2,009
9,415
5,705
220
3,778
5,637
15,855
0
W
Arachne
Zeramidas
Arachne
13,416
9,685
0
5,924
9,248
4,559
0
1,994
7,254
0
90,111
L
Ymir
Zxk02
Ymir
4,658
1,048
0
2,427
11,641
8,311
0
2,624
8,974
30,549
0
L
Medusa
7,948
3,373
0
1,442
7,948
1,769
0
1,168
6,694
0
26,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,157
Gold Earned
34,923
502
Minions Killed
295
0
Camps Cleared
0
1,634,249
Distance Traveled
1,394,038
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,423
401
61
4
0
240,920
5
W
Jormungandr
10,212
638
156
10
0
350,193
5
L
Anubis
7,279
455
67
4
0
264,611
1
L
Mercury
7,610
476
66
4
0
340,189
0
W
Izanami
7,833
490
99
6
0
291,255
1
W
Achilles
9,171
573
81
5
0
325,860
0
W
Bacchus
7,277
455
23
1
0
310,388
0
W
Arachne
10,664
667
143
9
0
356,553
4
L
Ymir
7,141
446
59
4
0
292,849
2
L
Medusa
6,470
404
42
3
0
255,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role