Player Matchup

Kumbhakarna
Kumbhakarna
FaintHeart17
Kumbhakarna
Level 125
God Stats
1W - 1L
1,397 SR
Queue Stats
184W - 207L
1,417 Elo+
Solo
Kukulkan
Kukulkan
StrictlyGooFy--
Kukulkan
Level 68
God Stats
1W - 0L
1,331 SR
Queue Stats
15W - 10L
1,482 Elo+
Party 1
Loki
Loki
xDarK-GodZx
Loki
Level 109
God Stats
1W - 0L
1,128 SR
Queue Stats
103W - 130L
1,360 Elo+
Party 1
Team Averages
Level 101
1,285 SR
1,420 Elo+

VS

Team Averages
Level 98
1,624 SR
1,430 Elo+
Nox
Nox
D1AbEt1c H1Pp0
Nox
Level 129
God Stats
5W - 5L
1,544 SR
Queue Stats
38W - 65L
1,409 Elo+
Solo
Heimdallr
Heimdallr
OneSlyElephant
Heimdallr
Level 59
God Stats
4W - 10L
1,363 SR
Queue Stats
21W - 28L
1,432 Elo+
Solo
Vamana
Vamana
northchris
Vamana
Level 107
God Stats
6W - 1L
1,966 SR
Queue Stats
42W - 38L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FaintHeart17
Kumbhakarna
18
3 / 6 / 13
14,950
712
16,478
31,258
36,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
20
6 / 3 / 9
15,580
742
24,462
11,634
4,567
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 4 / 4
15,535
740
14,336
18,093
5,940
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 6
13,961
665
10,783
15,644
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
OneSlyElephant
Heimdallr
19
6 / 6 / 5
13,958
665
21,725
20,905
7,884
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
northchris
Vamana
18
3 / 4 / 7
13,473
642
13,021
25,391
24,513
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
18
Kills
13
13
Deaths
18
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
W
Kumbhakarna
FaintHeart17
Kumbhakarna
3
6
13
1.58
L
Heimdallr
OneSlyElephant
Heimdallr
6
6
5
1.42
W
Kukulkan
6
3
9
3.5
L
Vamana
northchris
Vamana
3
4
7
1.63
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,276
Damage
45,529
60,985
Taken
61,940
47,440
Mitigated
38,161
11,861
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,783
569
583
1,623
15,644
5,764
1,088
11,852
3,792
52,929
0
W
Kumbhakarna
FaintHeart17
Kumbhakarna
16,478
1,447
679
4,723
31,258
36,933
680
5,211
26,047
31,460
0
L
Heimdallr
OneSlyElephant
Heimdallr
21,725
11,164
0
4,050
20,905
7,884
52
12,942
7,963
0
50,609
W
Kukulkan
24,462
1,458
56
2,243
11,634
4,567
927
2,599
9,035
79,182
0
L
Vamana
northchris
Vamana
13,021
6,636
261
8,395
25,391
24,513
0
16,899
8,492
166
48,342
W
14,336
3,445
0
4,160
18,093
5,940
1,688
3,677
14,416
0
60,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,065
Gold Earned
41,392
234
Minions Killed
236
10
Camps Cleared
8
1,250,964
Distance Traveled
1,038,763
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,961
665
105
5
2
302,589
2
W
Kumbhakarna
14,950
712
20
1
2
400,062
2
L
Heimdallr
13,958
665
69
3
3
329,508
0
W
Kukulkan
15,580
742
131
6
2
426,089
0
L
Vamana
13,473
642
62
3
3
406,666
4
W
Loki
15,535
740
83
4
6
424,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role