Player Matchup

Izanami
Izanami
Silver II
GreasyOtter
Izanami
Silver II
Level 128
God Stats
28W - 16L
1,672 SR
Queue Stats
261W - 264L
1,076 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Orzenic
Ao Kuang
Silver II
Level 139
God Stats
3W - 6L
1,435 SR
Queue Stats
89W - 105L
964 MMR
Solo
Yemoja
Yemoja
Silver II
Viictor00
Yemoja
Silver II
Level 83
God Stats
21W - 19L
1,511 SR
Queue Stats
62W - 72L
1,070 MMR
Solo
Apollo
Apollo
Silver III
uMomForgetMe
Apollo
Silver III
Level 159
God Stats
1W - 2L
1,597 SR
Queue Stats
126W - 143L
958 MMR
Solo
Agni
Agni
Silver II
看招哐哐哐
Agni
Silver II
Level 68
God Stats
13W - 10L
1,631 SR
Queue Stats
206W - 215L
997 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,569 SR
1,013 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,484 SR
1,189 MMR
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze I
 
Thanatos
Bronze I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver III
Conicol
Hou Yi
Silver III
Level 88
God Stats
2W - 1L
1,408 SR
Queue Stats
29W - 40L
978 MMR
Solo
Ares
Ares
Silver II
Inchman
Ares
Silver II
Level 146
God Stats
4W - 3L
1,547 SR
Queue Stats
224W - 242L
951 MMR
Solo
Atlas
Atlas
Silver II
lulzacite
Atlas
Silver II
Level 82
God Stats
1W - 0L
1,466 SR
Queue Stats
24W - 35L
1,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GreasyOtter
Izanami
5
1 / 2 / 0
3,516
703
1,948
2,282
457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Orzenic
Ao Kuang
1
0 / 0 / 0
2,512
502
0
298
78
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Viictor00
Yemoja
5
0 / 0 / 1
3,620
724
1,386
1,588
580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
5
0 / 2 / 1
3,495
699
1,400
1,975
636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,436
687
1,114
2,626
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CliodhnaSetBastetArachne

VS

Bans
SolChironGebLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 1
3,460
692
822
1,043
255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
 
Thanatos
5
0 / 0 / 1
3,253
651
1,178
2,638
728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hou Yi
Conicol
Hou Yi
6
2 / 0 / 0
3,743
749
1,303
2,297
522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
Inchman
Ares
4
0 / 1 / 2
2,945
589
976
3,122
1,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Atlas
lulzacite
Atlas
6
2 / 1 / 0
3,367
673
1,044
3,705
1,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
1
Kills
4
4
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Thanatos
 
Thanatos
0
0
1
0.5
W
Hou Yi
Conicol
Hou Yi
2
0
0
2
L
Izanami
GreasyOtter
Izanami
1
2
0
0.5
W
Ares
Inchman
Ares
0
1
2
1
L
Ao Kuang
Orzenic
Ao Kuang
0
0
0
0
L
Yemoja
Viictor00
Yemoja
0
0
1
0.5
W
Atlas
lulzacite
Atlas
2
1
0
2
L
Apollo
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,848
Damage
5,323
8,769
Taken
12,805
2,341
Mitigated
4,315
2,373
Healing
5,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
822
152
0
169
1,043
255
0
431
544
15,604
0
W
Thanatos
 
Thanatos
1,178
219
0
2,063
2,638
728
0
547
2,023
0
13,813
W
Hou Yi
Conicol
Hou Yi
1,303
754
0
1,134
2,297
522
0
672
1,625
0
15,041
L
Izanami
GreasyOtter
Izanami
1,948
1,682
1
380
2,282
457
0
887
1,391
0
12,580
W
Ares
Inchman
Ares
976
87
105
375
3,122
1,036
0
714
2,408
3,694
0
L
Ao Kuang
Orzenic
Ao Kuang
0
0
0
72
298
78
0
92
202
865
700
L
Yemoja
Viictor00
Yemoja
1,386
497
225
410
1,588
580
0
262
1,322
8,320
0
W
Atlas
lulzacite
Atlas
1,044
440
98
1,109
3,705
1,774
0
0
3,705
7,015
0
L
Apollo
1,400
840
0
285
1,975
636
0
1,135
836
0
11,832
L
1,114
0
0
1,000
2,626
590
0
426
2,176
16,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,579
Gold Earned
16,768
121
Minions Killed
132
0
Camps Cleared
0
378,987
Distance Traveled
483,723
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,460
692
31
6
0
83,030
0
W
Thanatos
3,253
651
36
7
0
103,173
2
W
Hou Yi
3,743
749
39
8
0
89,719
1
L
Izanami
3,516
703
29
6
0
83,653
1
W
Ares
2,945
589
7
1
0
110,587
2
L
Ao Kuang
2,512
502
6
1
0
14,530
0
L
Yemoja
3,620
724
21
4
0
82,990
1
W
Atlas
3,367
673
19
4
0
97,214
2
L
Apollo
3,495
699
27
5
0
90,697
0
L
Agni
3,436
687
38
8
0
107,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role