Player Matchup

Chang'e
Chang'e
Bajv
Chang'e
Level 123
God Stats
3W - 0L
1,851 SR
Queue Stats
34W - 27L
1,520 Elo+
Party 2
Amaterasu
Amaterasu
Beccuh
Amaterasu
Level 21
God Stats
2W - 0L
1,751 SR
Queue Stats
34W - 25L
1,528 Elo+
Party 2
Vamana
Vamana
DMaKnee
Vamana
Level 151
God Stats
7W - 5L
1,553 SR
Queue Stats
676W - 689L
1,534 Elo+
Solo
Chiron
Chiron
SilkyJackel
Chiron
Level 89
God Stats
2W - 0L
1,815 SR
Queue Stats
27W - 27L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
TickleBelly
Danzaburou
Level 52
God Stats
1W - 0L
1,172 SR
Queue Stats
15W - 20L
1,432 Elo+
Party 1
Team Averages
Level 87
1,628 SR
1,501 Elo+

VS

Team Averages
Level 106
1,590 SR
1,520 Elo+
Horus
Horus
Claymath52
Horus
Level 158
God Stats
4W - 1L
1,794 SR
Queue Stats
204W - 212L
1,511 Elo+
Solo
Atlas
Atlas
Flareshu
Atlas
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 229L
1,490 Elo+
Solo
Vulcan
Vulcan
Manguitox4033
Vulcan
Level 128
God Stats
12W - 9L
1,616 SR
Queue Stats
517W - 553L
1,484 Elo+
Solo
Rama
Rama
Raven Ferms
Rama
Level 67
God Stats
7W - 5L
1,540 SR
Queue Stats
214W - 197L
1,472 Elo+
Solo
Nike
Nike
nicolas97412
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bajv
Chang'e
20
9 / 3 / 12
15,688
713
29,038
27,962
11,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Beccuh
Amaterasu
20
7 / 5 / 19
15,156
689
23,884
44,765
54,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vamana
DMaKnee
Vamana
20
5 / 7 / 14
14,179
645
22,394
32,500
37,794
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
20
6 / 5 / 10
13,679
622
31,908
22,116
8,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
TickleBelly
Danzaburou
20
1 / 7 / 12
12,944
588
16,475
24,893
9,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
5 / 4 / 13
13,819
628
16,292
32,220
52,353
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
Flareshu
Atlas
20
6 / 3 / 10
13,716
623
20,462
29,560
43,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 6 / 6
16,158
734
54,830
22,044
14,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

19
1 / 7 / 13
12,789
581
22,554
25,295
12,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

20
2 / 9 / 12
13,761
626
15,108
34,191
39,908
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
80
28
Kills
26
27
Deaths
29
67
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bajv
Chang'e
9
3
12
5
W
Amaterasu
Beccuh
Amaterasu
7
5
19
3.3
L
Horus
5
4
13
2.88
W
Vamana
DMaKnee
Vamana
5
7
14
1.71
L
Atlas
Flareshu
Atlas
6
3
10
3.67
L
12
6
6
2.5
L
1
7
13
1.07
W
Chiron
6
5
10
2.2
W
Danzaburou
TickleBelly
Danzaburou
1
7
12
1
L
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,699
Damage
129,246
152,236
Taken
143,310
120,910
Mitigated
163,184
86,967
Healing
51,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bajv
Chang'e
29,038
947
19,562
15,472
27,962
11,628
619
13,383
14,302
69,021
0
W
Amaterasu
Beccuh
Amaterasu
23,884
6,846
3,463
15,058
44,765
54,110
945
18,343
25,746
0
38,440
L
Horus
16,292
6,222
17,272
14,203
32,220
52,353
537
8,551
23,568
0
18,390
W
Vamana
DMaKnee
Vamana
22,394
9,501
6,160
11,306
32,500
37,794
214
18,787
13,179
0
47,310
L
Atlas
Flareshu
Atlas
20,462
6,880
3,038
1,863
29,560
43,830
1,013
6,020
23,311
38,000
0
L
54,830
16,864
1,215
1,502
22,044
14,534
2,402
4,774
17,270
104,214
0
L
22,554
14,582
2,355
4,363
25,295
12,559
3,045
5,092
20,099
0
39,532
W
Chiron
31,908
10,071
4,646
7,123
22,116
8,261
1,515
13,031
8,837
0
72,242
W
Danzaburou
TickleBelly
Danzaburou
16,475
5,746
16
4,161
24,893
9,117
2,484
15,130
9,678
0
35,180
L
15,108
750
1,957
4,039
34,191
39,908
0
4,601
29,590
9,561
28,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,646
Gold Earned
70,243
233
Minions Killed
215
0
Camps Cleared
0
1,950,308
Distance Traveled
1,878,362
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,688
713
64
3
0
445,534
0
W
Amaterasu
15,156
689
22
1
0
409,065
0
L
Horus
13,819
628
6
0
0
418,277
0
W
Vamana
14,179
645
26
1
0
392,442
0
L
Atlas
13,716
623
20
1
0
391,000
5
L
Vulcan
16,158
734
120
5
0
389,633
0
L
Rama
12,789
581
32
1
0
310,133
3
W
Chiron
13,679
622
79
4
0
370,721
0
W
Danzaburou
12,944
588
42
2
0
332,546
0
L
Nike
13,761
626
37
2
0
369,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role