Player Matchup

Chaac
Chaac
Gold III
Blackmoes
Chaac
Gold III
Level 141
God Stats
18W - 14L
1,577 SR
Queue Stats
51W - 51L
1,573 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
JonahEpps8492
Hun Batz
Platinum IV
Level 107
God Stats
9W - 7L
1,626 SR
Queue Stats
540W - 542L
1,576 MMR
Solo
Ganesha
Ganesha
Platinum V
TheKoreanG4mer
Ganesha
Platinum V
Level 125
God Stats
6W - 10L
1,738 SR
Queue Stats
89W - 84L
1,773 MMR
Party 1
Ra
Ra
Gold IV
Zimdaddy
Ra
Gold IV
Level 158
God Stats
2W - 2L
1,735 SR
Queue Stats
168W - 175L
1,523 MMR
Party 1
Jing Wei
Jing Wei
Gold II
camlo
Jing Wei
Gold II
Level 158
God Stats
22W - 18L
1,677 SR
Queue Stats
464W - 478L
1,609 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,671 SR
1,611 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,583 SR
1,611 MMR
Tyr
Tyr
Gold III
ChristianTaco
Tyr
Gold III
Level 92
God Stats
16W - 10L
1,662 SR
Queue Stats
50W - 51L
1,665 MMR
Solo
Loki
Loki
Gold I
Greatwitenarwal
Loki
Gold I
Level 127
God Stats
28W - 33L
1,630 SR
Queue Stats
526W - 530L
1,616 MMR
Solo
Discordia
Discordia
Gold II
Metalslug1221
Discordia
Gold II
Level 128
God Stats
3W - 5L
1,497 SR
Queue Stats
348W - 343L
1,605 MMR
Solo
Bellona
Bellona
Silver II
NotKingler
Bellona
Silver II
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,606 MMR
Solo
Rama
Rama
Gold III
WolfOfTheWinter
Rama
Gold III
Level 140
God Stats
8W - 6L
1,624 SR
Queue Stats
236W - 239L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blackmoes
Chaac
15
4 / 2 / 0
9,387
494
9,871
18,871
19,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
JonahEpps8492
Hun Batz
14
1 / 3 / 1
8,819
464
10,425
15,559
5,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 4
7,604
400
7,076
18,614
19,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 6 / 2
9,171
483
8,553
12,374
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
camlo
Jing Wei
15
0 / 5 / 0
8,734
460
10,763
14,954
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CliodhnaCamazotzGilgameshHel

VS

Bans
MulanBastetThe MorriganGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
11,191
589
10,301
19,131
17,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
5 / 1 / 5
11,775
620
8,246
12,663
6,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Metalslug1221
Discordia
16
6 / 3 / 3
10,681
562
11,948
9,572
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
NotKingler
Bellona
16
2 / 1 / 15
11,365
598
21,060
22,378
22,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 0 / 5
12,737
670
13,362
14,270
6,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
22
22
Deaths
7
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
Blackmoes
Chaac
4
2
0
2
W
2
2
7
2.75
W
5
1
5
7.5
L
Hun Batz
JonahEpps8492
Hun Batz
1
3
1
0.5
W
Discordia
Metalslug1221
Discordia
6
3
3
2.5
W
Bellona
NotKingler
Bellona
2
1
15
9.5
L
0
6
4
0.33
W
7
0
5
9.5
L
2
6
2
0.5
L
Jing Wei
camlo
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,688
Damage
64,917
80,372
Taken
78,014
55,250
Mitigated
57,104
21,852
Healing
25,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Blackmoes
Chaac
9,871
1,090
713
8,945
18,871
19,413
0
2,286
16,456
0
53,759
W
10,301
1,957
0
6,440
19,131
17,790
493
2,726
15,698
0
71,026
W
8,246
2,238
0
3,007
12,663
6,052
0
1,789
10,874
0
85,723
L
Hun Batz
JonahEpps8492
Hun Batz
10,425
2,420
0
350
15,559
5,760
0
2,834
12,554
0
70,885
W
Discordia
Metalslug1221
Discordia
11,948
869
0
1,835
9,572
4,581
368
2,615
6,914
66,909
0
W
Bellona
NotKingler
Bellona
21,060
7,246
3,020
5,191
22,378
22,557
0
6,542
15,116
4,529
60,370
L
7,076
700
0
1,844
18,614
19,435
0
2,779
15,606
19,042
0
W
13,362
11,572
0
5,856
14,270
6,124
5,560
1,957
12,265
0
100,994
L
8,553
217
1,842
3,537
12,374
5,102
524
2,635
9,605
68,226
0
L
Jing Wei
camlo
Jing Wei
10,763
7,871
0
4,621
14,954
5,540
0
2,297
12,537
0
72,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,715
Gold Earned
57,749
515
Minions Killed
639
0
Camps Cleared
0
1,922,735
Distance Traveled
1,986,069
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,387
494
119
6
0
418,362
2
W
Tyr
11,191
589
131
7
0
391,380
5
W
Loki
11,775
620
145
8
0
444,326
1
L
Hun Batz
8,819
464
112
6
0
401,557
4
W
Discordia
10,681
562
105
6
0
365,497
4
W
Bellona
11,365
598
70
4
0
410,773
6
L
Ganesha
7,604
400
5
0
0
386,287
6
W
Rama
12,737
670
188
10
0
374,093
2
L
Ra
9,171
483
139
7
0
369,239
5
L
Jing Wei
8,734
460
140
7
0
347,290
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role