Player Matchup

Sylvanus
Sylvanus
AmigueroMalafame
Sylvanus
Level 80
God Stats
17W - 32L
1,304 SR
Queue Stats
182W - 272L
1,366 Elo+
Party 1
Thanatos
Thanatos
DieskerYe
Thanatos
Level 77
God Stats
94W - 90L
1,502 SR
Queue Stats
336W - 329L
1,455 Elo+
Party 2
Neith
Neith
Leviii990
Neith
Level 82
God Stats
1W - 4L
1,121 SR
Queue Stats
257W - 331L
1,369 Elo+
Party 1
Poseidon
Poseidon
adrieleprosé
Poseidon
Level 77
God Stats
1W - 1L
1,339 SR
Queue Stats
79W - 87L
1,410 Elo+
Party 2
He Bo
He Bo
bettagamer
He Bo
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 60L
1,388 Elo+
Party 2
Team Averages
Level 76
1,353 SR
1,398 Elo+

VS

Team Averages
Level 77
1,473 SR
1,391 Elo+
Athena
Athena
DeathlikeBat089
Athena
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 128L
1,346 Elo+
Solo
Ymir
Ymir
Gabdark777
Ymir
Level 85
God Stats
28W - 22L
1,565 SR
Queue Stats
392W - 471L
1,515 Elo+
Party 3
Cernunnos
Cernunnos
hernangalyano
Cernunnos
Level 111
God Stats
12W - 13L
1,526 SR
Queue Stats
452W - 476L
1,423 Elo+
Solo
Nu Wa
Nu Wa
inkcente
Nu Wa
Level 93
God Stats
21W - 34L
1,384 SR
Queue Stats
470W - 622L
1,356 Elo+
Party 3
Bakasura
Bakasura
sebvsVG
Bakasura
Level 64
God Stats
16W - 32L
1,389 SR
Queue Stats
162W - 299L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 14
11,629
529
4,808
11,322
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
DieskerYe
Thanatos
20
14 / 1 / 3
15,468
703
15,421
16,316
7,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Leviii990
Neith
19
4 / 3 / 11
12,125
551
8,765
10,117
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
adrieleprosé
Poseidon
20
4 / 6 / 4
12,913
587
12,975
14,711
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
18
10 / 6 / 5
12,912
587
13,683
14,257
5,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 2
6,834
311
1,764
9,173
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
10 / 5 / 2
12,052
548
12,863
21,188
22,853
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
hernangalyano
Cernunnos
15
0 / 6 / 3
9,206
418
6,588
13,631
3,536
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
inkcente
Nu Wa
15
2 / 9 / 5
9,790
445
12,782
13,596
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
sebvsVG
Bakasura
15
3 / 8 / 2
9,856
448
3,881
16,321
6,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
33
Kills
16
17
Deaths
33
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
14
8
L
1
5
2
0.4
W
Thanatos
DieskerYe
Thanatos
14
1
3
15.5
L
10
5
2
2.2
W
Neith
Leviii990
Neith
4
3
11
3.17
W
Poseidon
adrieleprosé
Poseidon
4
6
4
1
W
He Bo
10
6
5
2.08
L
Cernunnos
hernangalyano
Cernunnos
0
6
3
0.25
L
Nu Wa
inkcente
Nu Wa
2
9
5
0.5
L
Bakasura
sebvsVG
Bakasura
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,652
Damage
37,878
66,723
Taken
73,909
33,178
Mitigated
39,533
40,028
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,808
993
2,242
5,918
11,322
10,095
484
2,785
8,108
26,849
1,847
L
1,764
416
155
2,052
9,173
3,794
132
3,120
6,007
9,555
0
W
Thanatos
DieskerYe
Thanatos
15,421
3,426
0
22,550
16,316
7,819
1,626
6,438
9,402
0
136,774
L
12,863
2,018
0
2,519
21,188
22,853
0
13,486
7,069
57,890
0
W
Neith
Leviii990
Neith
8,765
3,261
0
2,628
10,117
4,614
4,216
1,965
7,825
0
85,460
W
Poseidon
adrieleprosé
Poseidon
12,975
1,793
0
2,046
14,711
5,350
780
7,705
6,900
94,683
0
W
He Bo
13,683
676
0
4,644
14,257
5,300
1,299
7,412
6,413
74,030
0
L
Cernunnos
hernangalyano
Cernunnos
6,588
1,679
0
2,685
13,631
3,536
526
2,560
10,971
0
54,678
L
Nu Wa
inkcente
Nu Wa
12,782
2,157
102
1,787
13,596
3,152
0
3,537
9,855
62,480
0
L
Bakasura
sebvsVG
Bakasura
3,881
2,534
0
3,318
16,321
6,198
0
7,412
8,673
0
59,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,047
Gold Earned
47,738
681
Minions Killed
428
0
Camps Cleared
0
2,101,601
Distance Traveled
1,748,511
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,629
529
46
2
0
409,621
4
L
Athena
6,834
311
20
1
0
211,530
1
W
Thanatos
15,468
703
185
8
0
504,167
7
L
Ymir
12,052
548
102
5
0
355,997
0
W
Neith
12,125
551
138
6
0
406,611
4
W
Poseidon
12,913
587
183
8
0
409,178
4
W
He Bo
12,912
587
129
6
0
372,024
4
L
Cernunnos
9,206
418
114
5
0
387,965
5
L
Nu Wa
9,790
445
79
4
0
335,331
3
L
Bakasura
9,856
448
113
5
0
457,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role