Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
CheetoSlayer14
Bacchus
Level 63
God Stats
5W - 2L
1,394 SR
Queue Stats
9W - 6L
1,532 Elo+
Party 2
Chernobog
Chernobog
DaddyWinter
Chernobog
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,763 Elo+
Party 2
Team Averages
Level 45
1,465 SR
1,598 Elo+

VS

Team Averages
Level 74
1,522 SR
1,453 Elo+
Fenrir
Fenrir
KiD CuRii
Fenrir
Level 25
God Stats
2W - 4L
1,427 SR
Queue Stats
25W - 18L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
Wiz Kalaria
Baron Samedi
Level 78
God Stats
5W - 4L
1,612 SR
Queue Stats
33W - 26L
1,432 Elo+
Party 1
Neith
Neith
virsachii
Neith
Level 118
God Stats
0W - 1L
1,528 SR
Queue Stats
5W - 7L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
5 / 6 / 9
14,187
747
14,272
16,563
9,577
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
4 / 5 / 9
14,555
766
9,681
19,519
26,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
DaddyWinter
Chernobog
19
6 / 2 / 8
14,314
753
17,696
13,499
5,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KiD CuRii
Fenrir
16
4 / 5 / 6
11,708
616
7,916
18,126
10,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Wiz Kalaria
Baron Samedi
18
6 / 4 / 7
12,899
679
14,219
15,341
9,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
virsachii
Neith
17
3 / 6 / 8
12,643
665
17,188
17,514
5,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
15
Kills
13
13
Deaths
15
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
6
9
1.58
W
4
5
9
1.7
W
Chernobog
DaddyWinter
Chernobog
6
2
8
5
L
Fenrir
KiD CuRii
Fenrir
4
5
6
1.4
L
Baron Samedi
Wiz Kalaria
Baron Samedi
6
4
7
2.38
L
Neith
virsachii
Neith
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,649
Damage
39,323
49,581
Taken
50,981
41,366
Mitigated
26,776
17,000
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,272
1,046
2,208
6,627
16,563
9,577
387
4,990
11,113
58,013
0
W
9,681
793
763
4,497
19,519
26,345
155
6,074
12,638
17,769
0
W
Chernobog
DaddyWinter
Chernobog
17,696
8,848
221
2,684
13,499
5,444
1,817
2,550
10,481
0
65,654
L
Fenrir
KiD CuRii
Fenrir
7,916
493
0
1,614
18,126
10,913
156
7,157
10,969
16
22,469
L
Baron Samedi
Wiz Kalaria
Baron Samedi
14,219
672
1,767
4,950
15,341
9,959
306
8,724
6,617
55,246
0
L
Neith
virsachii
Neith
17,188
7,617
0
2,567
17,514
5,904
1,574
8,453
9,061
0
63,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,056
Gold Earned
37,250
175
Minions Killed
197
4
Camps Cleared
8
962,159
Distance Traveled
947,709
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,187
747
77
4
4
329,138
6
W
Bacchus
14,555
766
13
1
0
327,559
0
W
Chernobog
14,314
753
85
4
0
305,462
4
L
Fenrir
11,708
616
27
1
3
350,311
2
L
Baron Samedi
12,899
679
84
4
4
290,163
1
L
Neith
12,643
665
86
5
1
307,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role