Player Matchup

Kali
Kali
 
Kali
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DaddyDurdee
Bastet
Level 106
God Stats
33W - 20L
1,639 SR
Queue Stats
71W - 65L
1,452 Elo+
Solo
Athena
Athena
TheKrustyKreme
Athena
Level 43
God Stats
0W - 2L
1,545 SR
Queue Stats
13W - 12L
1,473 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheMustyKreme
Ah Muzen Cab
Level 52
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 26L
1,400 Elo+
Party 2
Thoth
Thoth
daguilera0410
Thoth
Level 105
God Stats
4W - 2L
1,722 SR
Queue Stats
144W - 133L
1,483 Elo+
Solo
Team Averages
Level 87
1,581 SR
1,462 Elo+

VS

Team Averages
Level 83
1,602 SR
1,558 Elo+
Nu Wa
Nu Wa
Far2Quick4U69
Nu Wa
Level 104
God Stats
9W - 8L
1,587 SR
Queue Stats
208W - 190L
1,612 Elo+
Party 1
Mercury
Mercury
FatalDreamer
Mercury
Level 109
God Stats
9W - 8L
1,686 SR
Queue Stats
220W - 176L
1,643 Elo+
Party 1
Sobek
Sobek
MikloelGringo113
Sobek
Level 46
God Stats
11W - 2L
1,949 SR
Queue Stats
36W - 26L
1,599 Elo+
Party 1
Bellona
Bellona
WwNOSFERATUwW
Bellona
Level 18
God Stats
1W - 1L
1,406 SR
Queue Stats
5W - 6L
1,520 Elo+
Party 1
Artemis
Artemis
batman12112Xx
Artemis
Level 140
God Stats
10W - 21L
1,383 SR
Queue Stats
772W - 774L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
2 / 3 / 3
9,825
468
3,112
17,363
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
17
6 / 4 / 0
10,932
521
11,713
18,189
15,282
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 6 / 3
9,292
442
8,739
17,619
14,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
TheMustyKreme
Ah Muzen Cab
16
2 / 5 / 2
9,878
470
10,933
17,440
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 5 / 2
9,228
439
6,293
9,533
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 8
13,168
627
17,879
6,499
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
FatalDreamer
Mercury
20
10 / 2 / 9
12,839
611
19,135
17,800
8,171
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
1 / 3 / 9
9,787
466
5,460
17,918
18,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
15
0 / 4 / 1
9,278
442
2,999
11,440
12,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
16
3 / 3 / 9
10,187
485
11,381
14,738
4,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
14
Kills
22
23
Deaths
14
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
3
3
1.17
L
Bastet
6
4
0
1.5
W
8
2
8
6
W
Mercury
FatalDreamer
Mercury
10
2
9
7.25
W
1
3
9
1.83
L
4
6
3
0.92
L
Ah Muzen Cab
TheMustyKreme
Ah Muzen Cab
2
5
2
0.6
W
Bellona
0
4
1
0.13
W
Artemis
3
3
9
2.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,790
Damage
56,854
80,144
Taken
68,395
43,833
Mitigated
46,924
27,481
Healing
17,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,112
1,206
0
6,831
17,363
6,017
0
3,611
13,404
0
66,661
L
Bastet
11,713
2,848
260
7,276
18,189
15,282
730
3,766
14,065
0
61,860
W
17,879
2,153
0
2,257
6,499
2,306
1,063
3,788
2,511
97,494
0
W
Mercury
FatalDreamer
Mercury
19,135
9,854
0
3,703
17,800
8,171
0
1,944
15,764
0
123,291
W
5,460
609
0
6,773
17,918
18,558
294
4,311
13,208
31,897
0
L
8,739
1,261
0
3,550
17,619
14,845
20
5,317
11,998
33,985
0
L
Ah Muzen Cab
TheMustyKreme
Ah Muzen Cab
10,933
5,381
0
7,999
17,440
5,267
1,516
4,345
12,859
0
77,585
W
Bellona
2,999
560
0
769
11,440
12,941
181
765
10,675
0
34,511
W
Artemis
11,381
4,743
214
3,522
14,738
4,948
984
4,224
10,514
0
71,228
L
6,293
0
0
1,565
9,533
2,422
0
4,608
4,479
70,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,155
Gold Earned
55,259
525
Minions Killed
588
0
Camps Cleared
0
1,917,653
Distance Traveled
2,017,680
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,825
468
120
6
0
429,582
4
L
Bastet
10,932
521
112
5
0
376,800
2
W
Nu Wa
13,168
627
176
8
0
410,687
7
W
Mercury
12,839
611
165
8
0
481,766
0
W
Sobek
9,787
466
58
3
0
409,426
4
L
Athena
9,292
442
43
2
0
408,815
4
L
Ah Muzen Cab
9,878
470
124
6
0
358,945
4
W
Bellona
9,278
442
73
3
0
353,752
0
W
Artemis
10,187
485
116
6
0
362,049
11
L
Thoth
9,228
439
126
6
0
343,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role