Player Matchup

Anhur
Anhur
FrankylaloBro
Anhur
Level 16
God Stats
10W - 16L
1,340 SR
Queue Stats
14W - 19L
1,246 Elo+
Party 1
Hun Batz
Hun Batz
LaKalaka18
Hun Batz
Level 48
God Stats
0W - 4L
1,131 SR
Queue Stats
41W - 53L
1,270 Elo+
Party 1
Nike
Nike
joseluisromero77
Nike
Level 102
God Stats
0W - 2L
1,356 SR
Queue Stats
68W - 88L
1,311 Elo+
Party 1
Team Averages
Level 55
1,276 SR
1,276 Elo+

VS

Team Averages
Level 61
1,441 SR
1,197 Elo+
Ah Puch
Ah Puch
Magomalander13
Ah Puch
Level 115
God Stats
19W - 19L
1,451 SR
Queue Stats
115W - 150L
1,229 Elo+
Party 2
Ymir
Ymir
Underground5539
Ymir
Level 26
God Stats
8W - 9L
1,299 SR
Queue Stats
20W - 43L
1,143 Elo+
Party 2
Danzaburou
Danzaburou
t Silence t
Danzaburou
Level 42
God Stats
7W - 5L
1,575 SR
Queue Stats
55W - 83L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 9
12,338
649
9,304
21,253
7,341
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
LaKalaka18
Hun Batz
18
6 / 10 / 5
13,558
714
10,074
18,982
7,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 5 / 6
13,492
710
17,331
27,889
22,882
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 7 / 10
14,607
769
26,731
22,245
9,438
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
8 / 2 / 11
13,388
705
12,340
16,082
27,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
t Silence t
Danzaburou
18
5 / 7 / 13
14,960
787
14,949
16,125
6,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
15
Kills
22
22
Deaths
16
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
7
9
1.07
L
Hun Batz
LaKalaka18
Hun Batz
6
10
5
0.85
W
9
7
10
2
W
8
2
11
6.75
L
6
5
6
1.8
W
Danzaburou
t Silence t
Danzaburou
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,709
Damage
54,020
68,124
Taken
54,452
37,394
Mitigated
43,878
3,978
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,304
2,966
147
1,989
21,253
7,341
841
14,053
7,200
1,909
27,103
L
Hun Batz
LaKalaka18
Hun Batz
10,074
2,988
0
1,620
18,982
7,171
813
10,776
8,206
0
30,795
W
26,731
1,214
295
9,413
22,245
9,438
949
2,012
20,233
70,311
0
W
12,340
2,573
0
0
16,082
27,932
376
1,090
14,992
22,015
0
L
17,331
3,787
0
222
27,889
22,882
74
14,998
12,891
11,605
57,978
W
Danzaburou
t Silence t
Danzaburou
14,949
4,198
254
1,917
16,125
6,508
1,357
1,412
14,713
0
69,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,388
Gold Earned
42,955
166
Minions Killed
197
6
Camps Cleared
9
891,831
Distance Traveled
957,899
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,338
649
37
2
0
304,431
0
L
Hun Batz
13,558
714
37
2
2
267,725
2
W
Ah Puch
14,607
769
96
5
1
322,357
2
W
Ymir
13,388
705
13
1
0
341,736
0
L
Nike
13,492
710
92
5
4
319,675
1
W
Danzaburou
14,960
787
88
5
8
293,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role