Player Matchup

Set
Set
FinesseCriminal
Set
Level 124
God Stats
8W - 21L
1,499 SR
Queue Stats
249W - 210L
1,643 Elo+
Party 2
Eset
Eset
LR_Keelay
Eset
Level 156
God Stats
2W - 4L
1,495 SR
Queue Stats
499W - 436L
1,556 Elo+
Party 2
Izanami
Izanami
Lucid-Hypnotism
Izanami
Level 20
God Stats
2W - 5L
1,421 SR
Queue Stats
30W - 31L
1,511 Elo+
Party 2
King Arthur
King Arthur
UnbeatenBully
King Arthur
Level 81
God Stats
6W - 4L
1,730 SR
Queue Stats
428W - 266L
1,710 Elo+
Party 2
Geb
Geb
donnish-gallon0
Geb
Level 39
God Stats
53W - 33L
1,672 SR
Queue Stats
136W - 100L
1,585 Elo+
Solo
Team Averages
Level 84
1,563 SR
1,601 Elo+

VS

Team Averages
Level 65
1,697 SR
1,522 Elo+
Izanami
Izanami
 
Izanami
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
FemboyBlake
Discordia
Level 31
God Stats
3W - 0L
1,849 SR
Queue Stats
106W - 63L
1,613 Elo+
Solo
Tsukuyomi
Tsukuyomi
SbTrauma-
Tsukuyomi
Level 14
God Stats
4W - 1L
1,760 SR
Queue Stats
7W - 6L
1,415 Elo+
Party 3
Atlas
Atlas
drip2icy
Atlas
Level 101
God Stats
6W - 1L
1,798 SR
Queue Stats
63W - 55L
1,562 Elo+
Party 3
Bellona
Bellona
rrthebest23
Bellona
Level 143
God Stats
13W - 19L
1,577 SR
Queue Stats
180W - 194L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
9,019
531
9,392
15,683
6,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
14
3 / 6 / 2
8,868
522
8,554
15,074
6,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 6 / 1
7,349
432
6,418
12,409
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
UnbeatenBully
King Arthur
16
2 / 1 / 0
9,099
535
12,176
15,301
19,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 6 / 0
7,405
436
5,470
15,458
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 1 / 4
10,170
598
9,217
11,749
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
FemboyBlake
Discordia
15
7 / 4 / 5
9,533
561
13,836
9,454
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
SbTrauma-
Tsukuyomi
17
7 / 2 / 3
10,125
596
11,103
12,167
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
drip2icy
Atlas
14
2 / 1 / 12
9,048
532
9,101
13,472
12,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
rrthebest23
Bellona
16
1 / 1 / 0
9,851
579
9,999
16,224
17,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
9
Kills
22
22
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
4
7
W
Discordia
FemboyBlake
Discordia
7
4
5
2.38
L
2
3
6
1.67
L
Eset
3
6
2
0.67
L
0
6
1
0.08
W
Tsukuyomi
SbTrauma-
Tsukuyomi
7
2
3
4.25
L
King Arthur
UnbeatenBully
King Arthur
2
1
0
2
L
2
6
0
0.33
W
Atlas
drip2icy
Atlas
2
1
12
8
W
Bellona
rrthebest23
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,010
Damage
53,256
73,925
Taken
63,066
46,160
Mitigated
41,187
20,847
Healing
26,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,217
6,721
0
3,612
11,749
3,170
2,451
1,886
9,863
0
86,250
W
Discordia
FemboyBlake
Discordia
13,836
1,619
184
2,580
9,454
3,109
496
3,842
5,612
53,825
0
L
9,392
3,584
0
5,285
15,683
6,196
0
5,669
9,788
0
64,146
L
Eset
8,554
1,925
670
5,811
15,074
6,011
0
9,428
5,095
55,838
6,377
L
6,418
4,795
0
3,375
12,409
3,354
866
1,302
11,099
0
47,285
W
Tsukuyomi
SbTrauma-
Tsukuyomi
11,103
2,836
0
4,630
12,167
4,903
0
2,618
9,549
0
67,806
L
King Arthur
UnbeatenBully
King Arthur
12,176
1,692
0
3,586
15,301
19,434
0
0
15,301
0
66,407
L
5,470
694
79
2,041
15,458
11,165
0
5,606
9,705
25,445
0
W
Atlas
drip2icy
Atlas
9,101
3,577
783
3,474
13,472
12,629
0
5,057
8,415
30,254
0
W
Bellona
rrthebest23
Bellona
9,999
6,544
0
11,249
16,224
17,376
640
0
16,224
0
72,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,740
Gold Earned
48,727
488
Minions Killed
550
0
Camps Cleared
0
1,582,247
Distance Traveled
1,552,217
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,170
598
158
9
0
296,753
0
W
Discordia
9,533
561
89
5
0
309,951
1
L
Set
9,019
531
99
6
0
330,963
2
L
Eset
8,868
522
127
7
0
302,902
4
L
Izanami
7,349
432
103
6
0
294,125
4
W
Tsukuyomi
10,125
596
128
8
0
356,230
7
L
King Arthur
9,099
535
139
8
0
326,357
1
L
Geb
7,405
436
20
1
0
327,900
2
W
Atlas
9,048
532
29
2
0
312,813
4
W
Bellona
9,851
579
146
9
0
276,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role