Player Matchup

Loki
Loki
FlatteredCD
Loki
Level 124
God Stats
18W - 8L
1,665 SR
Queue Stats
274W - 283L
1,492 Elo+
Party 2
Mulan
Mulan
SolOnIyFans
Mulan
Level 18
God Stats
2W - 0L
1,721 SR
Queue Stats
5W - 2L
1,536 Elo+
Party 2
Neith
Neith
Ti Costaud
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,504 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Ti Couscous
Kumbhakarna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,442 Elo+
Party 3
Ah Puch
Ah Puch
Ti Grincheux
Ah Puch
Level 68
God Stats
1W - 1L
1,699 SR
Queue Stats
21W - 17L
1,452 Elo+
Party 3
Team Averages
Level 53
1,617 SR
1,485 Elo+

VS

Team Averages
Level 105
1,549 SR
1,540 Elo+
Kukulkan
Kukulkan
AxMacB
Kukulkan
Level 86
God Stats
3W - 4L
1,541 SR
Queue Stats
30W - 42L
1,475 Elo+
Party 1
Fenrir
Fenrir
HD ICE CUBE
Fenrir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,739 Elo+
Party 1
Sobek
Sobek
Kowallaby
Sobek
Level 28
God Stats
5W - 4L
1,550 SR
Queue Stats
55W - 44L
1,503 Elo+
Party 1
Mulan
Mulan
TBurn
Mulan
Level 129
God Stats
15W - 10L
1,717 SR
Queue Stats
492W - 456L
1,570 Elo+
Party 1
Neith
Neith
nasty_nate533
Neith
Level 127
God Stats
3W - 4L
1,434 SR
Queue Stats
122W - 130L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
9,343
492
5,979
9,792
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 4 / 3
9,669
509
10,004
17,088
16,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Neith
13
3 / 1 / 2
8,525
449
8,340
8,167
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Ti Couscous
Kumbhakarna
12
2 / 2 / 3
8,469
446
5,945
16,668
16,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Ti Grincheux
Ah Puch
15
0 / 3 / 0
9,599
505
10,621
8,336
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AxMacB
Kukulkan
14
4 / 2 / 1
8,536
449
4,135
6,001
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
13
1 / 3 / 3
8,423
443
6,237
16,897
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Kowallaby
Sobek
12
1 / 1 / 4
8,113
427
2,176
15,446
13,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
TBurn
Mulan
16
4 / 3 / 2
9,914
522
15,271
13,905
11,984
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 3 / 4
8,456
445
12,549
10,675
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
12
Kills
11
13
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AxMacB
Kukulkan
4
2
1
2.25
W
4
3
3
1.83
L
Fenrir
1
3
3
0.83
L
Sobek
Kowallaby
Sobek
1
1
4
3
W
3
4
3
1.13
L
Mulan
TBurn
Mulan
4
3
2
1.67
W
Neith
3
1
2
4
W
Kumbhakarna
Ti Couscous
Kumbhakarna
2
2
3
1.75
W
Ah Puch
Ti Grincheux
Ah Puch
0
3
0
0
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,889
Damage
40,368
60,051
Taken
62,924
43,163
Mitigated
38,562
19,353
Healing
21,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AxMacB
Kukulkan
4,135
503
0
653
6,001
2,561
169
1,731
4,194
32,755
0
W
5,979
1,774
0
3,957
9,792
3,164
0
776
8,620
0
44,608
L
Fenrir
6,237
1,744
0
9,435
16,897
7,117
0
3,079
13,635
0
59,393
L
Sobek
Kowallaby
Sobek
2,176
360
0
3,145
15,446
13,068
60
6,402
8,668
17,084
0
W
10,004
1,123
0
8,656
17,088
16,845
0
676
16,408
0
52,859
L
Mulan
TBurn
Mulan
15,271
802
0
4,691
13,905
11,984
688
1,621
11,567
595
60,309
W
Neith
8,340
2,405
0
1,138
8,167
3,454
850
445
7,682
0
41,733
W
Kumbhakarna
Ti Couscous
Kumbhakarna
5,945
838
716
2,540
16,668
16,394
296
3,487
13,019
24,025
0
W
Ah Puch
Ti Grincheux
Ah Puch
10,621
316
0
2,346
8,336
3,306
732
588
7,543
66,255
0
L
12,549
4,097
0
3,595
10,675
3,832
757
3,087
7,492
0
63,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,605
Gold Earned
43,442
432
Minions Killed
445
0
Camps Cleared
0
1,603,434
Distance Traveled
1,694,697
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,536
449
83
4
0
271,302
0
W
Loki
9,343
492
81
4
0
296,285
0
L
Fenrir
8,423
443
95
5
0
365,847
2
L
Sobek
8,113
427
21
1
0
373,935
4
W
Mulan
9,669
509
94
5
0
245,041
1
L
Mulan
9,914
522
129
7
0
367,764
0
W
Neith
8,525
449
86
5
0
358,808
0
W
Kumbhakarna
8,469
446
26
1
0
361,051
2
W
Ah Puch
9,599
505
145
8
0
342,249
3
L
Neith
8,456
445
117
6
0
315,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role