Player Matchup

Loki
Loki
KING_LIL_RUBEN16
Loki
Level 102
God Stats
0W - 4L
1,201 SR
Queue Stats
35W - 41L
1,420 Elo+
Party 3
Danzaburou
Danzaburou
MX_Leonardo_PR
Danzaburou
Level 23
God Stats
2W - 2L
1,499 SR
Queue Stats
5W - 6L
1,455 Elo+
Party 3
Agni
Agni
McMuhffiin
Agni
Level 126
God Stats
1W - 2L
1,402 SR
Queue Stats
530W - 461L
1,660 Elo+
Party 2
Medusa
Medusa
McSwanskii
Medusa
Level 7
God Stats
2W - 1L
1,882 SR
Queue Stats
9W - 2L
1,861 Elo+
Party 2
Atlas
Atlas
Nefeliion
Atlas
Level 122
God Stats
33W - 13L
1,792 SR
Queue Stats
477W - 418L
1,660 Elo+
Party 2
Team Averages
Level 76
1,555 SR
1,611 Elo+

VS

Team Averages
Level 95
1,617 SR
1,557 Elo+
Pele
Pele
Applejuicerr
Pele
Level 44
God Stats
2W - 5L
1,369 SR
Queue Stats
37W - 38L
1,501 Elo+
Party 1
Raijin
Raijin
JeeniusJoe
Raijin
Level 146
God Stats
3W - 1L
1,513 SR
Queue Stats
171W - 159L
1,616 Elo+
Party 1
Izanami
Izanami
KINGFLOW413
Izanami
Level 46
God Stats
23W - 21L
1,486 SR
Queue Stats
124W - 134L
1,425 Elo+
Solo
Ganesha
Ganesha
MotherLand2360
Ganesha
Level 86
God Stats
4W - 1L
1,648 SR
Queue Stats
298W - 262L
1,585 Elo+
Party 1
Anubis
Anubis
Oh Decky
Anubis
Level 155
God Stats
13W - 2L
2,070 SR
Queue Stats
178W - 143L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,166
595
1,181
4,226
1,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
MX_Leonardo_PR
Danzaburou
8
0 / 1 / 0
4,411
630
826
3,262
1,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,175
596
2,216
3,819
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
McSwanskii
Medusa
6
0 / 0 / 0
3,623
518
852
1,895
332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
Nefeliion
Atlas
6
0 / 2 / 0
4,021
574
1,815
5,574
1,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
4,826
689
958
3,544
829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
JeeniusJoe
Raijin
10
1 / 0 / 0
5,640
806
2,337
2,926
908
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
KINGFLOW413
Izanami
9
1 / 0 / 0
5,460
780
2,003
1,561
320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 4
5,087
727
1,891
4,211
1,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Oh Decky
Anubis
10
5 / 0 / 0
6,288
898
2,776
3,120
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
7
7
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
Raijin
JeeniusJoe
Raijin
1
0
0
1
W
Izanami
KINGFLOW413
Izanami
1
0
0
1
L
0
2
0
0
L
Danzaburou
MX_Leonardo_PR
Danzaburou
0
1
0
0
L
0
2
0
0
L
Medusa
McSwanskii
Medusa
0
0
0
0
W
0
0
4
2
L
Atlas
Nefeliion
Atlas
0
2
0
0
W
Anubis
Oh Decky
Anubis
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,890
Damage
9,965
18,776
Taken
15,362
5,220
Mitigated
4,722
4,458
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
958
169
0
1,589
3,544
829
0
449
3,095
0
16,744
W
Raijin
JeeniusJoe
Raijin
2,337
476
0
1,616
2,926
908
311
0
2,926
32,894
0
W
Izanami
KINGFLOW413
Izanami
2,003
1,614
0
730
1,561
320
738
143
1,418
0
34,129
L
1,181
157
0
1,409
4,226
1,154
0
785
3,441
0
20,815
L
Danzaburou
MX_Leonardo_PR
Danzaburou
826
276
0
1,054
3,262
1,044
0
2,337
925
0
19,063
L
2,216
271
0
298
3,819
814
0
1,272
2,547
20,162
0
L
Medusa
McSwanskii
Medusa
852
390
0
1,022
1,895
332
0
75
1,820
0
15,389
W
1,891
142
0
1,898
4,211
1,450
0
2,165
2,046
10,040
998
L
Atlas
Nefeliion
Atlas
1,815
574
0
675
5,574
1,876
0
2,367
3,207
8,073
0
W
Anubis
Oh Decky
Anubis
2,776
71
0
1,892
3,120
1,215
48
1,274
1,846
33,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,396
Gold Earned
27,301
169
Minions Killed
288
0
Camps Cleared
0
672,651
Distance Traveled
762,202
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,826
689
44
6
0
190,124
0
W
Raijin
5,640
806
75
11
0
124,871
1
W
Izanami
5,460
780
90
13
0
147,172
4
L
Loki
4,166
595
45
6
0
159,321
2
L
Danzaburou
4,411
630
40
6
0
137,374
0
L
Agni
4,175
596
45
6
0
140,613
0
L
Medusa
3,623
518
28
4
0
91,910
1
W
Ganesha
5,087
727
0
0
0
151,048
1
L
Atlas
4,021
574
11
2
0
143,433
0
W
Anubis
6,288
898
79
11
0
148,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role