Player Matchup

Ares
Ares
ISupremePR-
Ares
Level 11
God Stats
3W - 14L
1,217 SR
Queue Stats
4W - 17L
1,212 Elo+
Party 1
Bellona
Bellona
Notlebowski3503
Bellona
Level 53
God Stats
18W - 17L
1,532 SR
Queue Stats
168W - 197L
1,446 Elo+
Solo
Poseidon
Poseidon
TabsX_-
Poseidon
Level 57
God Stats
3W - 7L
1,314 SR
Queue Stats
304W - 289L
1,530 Elo+
Party 1
Izanami
Izanami
iStrelz
Izanami
Level 39
God Stats
52W - 62L
1,522 SR
Queue Stats
80W - 95L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
i_boop_yor_nose
Tsukuyomi
Level 54
God Stats
8W - 8L
1,526 SR
Queue Stats
172W - 168L
1,468 Elo+
Solo
Team Averages
Level 43
1,422 SR
1,423 Elo+

VS

Team Averages
Level 73
1,542 SR
1,452 Elo+
Fenrir
Fenrir
BLUEFLAG-7
Fenrir
Level 49
God Stats
2W - 1L
1,586 SR
Queue Stats
37W - 33L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Im_just_fat_101
Ah Muzen Cab
Level 19
God Stats
2W - 0L
1,656 SR
Queue Stats
32W - 26L
1,461 Elo+
Party 2
Agni
Agni
LouisXgames
Agni
Level 120
God Stats
24W - 29L
1,453 SR
Queue Stats
213W - 210L
1,461 Elo+
Party 2
Guan Yu
Guan Yu
Markus_sd
Guan Yu
Level 78
God Stats
24W - 24L
1,511 SR
Queue Stats
119W - 119L
1,412 Elo+
Solo
Ares
Ares
durablespy
Ares
Level 98
God Stats
10W - 7L
1,503 SR
Queue Stats
341W - 388L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,700
419
2,538
13,775
8,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
0 / 4 / 0
7,052
441
1,713
8,376
4,425
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
TabsX_-
Poseidon
15
5 / 2 / 3
9,404
588
8,164
9,138
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
iStrelz
Izanami
14
2 / 5 / 2
8,118
507
7,458
14,335
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
i_boop_yor_nose
Tsukuyomi
11
4 / 5 / 4
7,634
477
6,790
11,093
3,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BLUEFLAG-7
Fenrir
13
5 / 2 / 3
8,339
521
7,621
13,086
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Im_just_fat_101
Ah Muzen Cab
16
6 / 4 / 5
9,591
599
15,362
13,202
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 4 / 2
9,015
563
6,562
7,282
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Markus_sd
Guan Yu
17
5 / 0 / 1
10,237
640
6,219
7,557
6,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 1 / 10
8,180
511
5,072
7,813
7,675
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
11
Kills
21
22
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BLUEFLAG-7
Fenrir
5
2
3
3.25
L
0
6
3
0.25
W
Ah Muzen Cab
Im_just_fat_101
Ah Muzen Cab
6
4
5
2.13
W
3
4
2
1
W
Guan Yu
Markus_sd
Guan Yu
5
0
1
5.5
L
0
4
0
0
L
Poseidon
TabsX_-
Poseidon
5
2
3
3.25
W
2
1
10
7
L
Izanami
iStrelz
Izanami
2
5
2
0.6
L
Tsukuyomi
i_boop_yor_nose
Tsukuyomi
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,663
Damage
40,836
56,717
Taken
48,940
23,387
Mitigated
24,803
13,211
Healing
17,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BLUEFLAG-7
Fenrir
7,621
1,915
0
5,040
13,086
4,866
185
3,418
9,668
0
41,086
L
2,538
272
1,589
2,010
13,775
8,987
0
3,069
10,584
16,506
0
W
Ah Muzen Cab
Im_just_fat_101
Ah Muzen Cab
15,362
9,295
0
7,183
13,202
3,105
423
1,615
11,587
0
70,092
W
6,562
442
0
803
7,282
2,169
136
3,803
3,479
53,621
0
W
Guan Yu
Markus_sd
Guan Yu
6,219
504
0
2,334
7,557
6,988
0
0
7,557
7,522
60,150
L
1,713
446
0
1,750
8,376
4,425
0
496
7,880
0
39,914
L
Poseidon
TabsX_-
Poseidon
8,164
1,512
0
1,560
9,138
2,620
0
3,610
5,244
72,153
0
W
5,072
738
28
1,973
7,813
7,675
272
1,866
5,947
15,470
4,808
L
Izanami
iStrelz
Izanami
7,458
5,991
472
4,508
14,335
3,985
1,346
1,075
13,260
0
58,523
L
Tsukuyomi
i_boop_yor_nose
Tsukuyomi
6,790
1,488
0
1,322
11,093
3,370
0
2,315
8,534
0
28,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,908
Gold Earned
45,362
426
Minions Killed
478
0
Camps Cleared
0
1,480,057
Distance Traveled
1,586,090
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,339
521
65
4
0
347,096
6
L
Ares
6,700
419
18
1
0
288,229
2
W
Ah Muzen Cab
9,591
599
117
7
0
308,721
3
W
Agni
9,015
563
104
7
0
313,901
2
W
Guan Yu
10,237
640
156
10
0
302,076
2
L
Bellona
7,052
441
89
6
0
286,479
3
L
Poseidon
9,404
588
126
8
0
315,316
4
W
Ares
8,180
511
36
2
0
314,296
4
L
Izanami
8,118
507
136
9
0
268,455
6
L
Tsukuyomi
7,634
477
57
4
0
321,578
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role