Player Matchup

Merlin
Merlin
Blaqk
Merlin
Level 129
God Stats
3W - 6L
1,365 SR
Queue Stats
481W - 459L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
DeathWhiteVEVO
Gilgamesh
Level 128
God Stats
2W - 0L
1,633 SR
Queue Stats
125W - 98L
1,634 Elo+
Solo
Xbalanque
Xbalanque
FlawlessHector
Xbalanque
Level 148
God Stats
10W - 5L
1,661 SR
Queue Stats
347W - 345L
1,641 Elo+
Solo
Osiris
Osiris
IMurph27
Osiris
Level 160
God Stats
3W - 4L
1,452 SR
Queue Stats
529W - 555L
1,607 Elo+
Solo
Rama
Rama
Souleatsu
Rama
Level 122
God Stats
5W - 4L
1,492 SR
Queue Stats
181W - 147L
1,597 Elo+
Solo
Team Averages
Level 137
1,520 SR
1,615 Elo+

VS

Team Averages
Level 144
1,553 SR
1,575 Elo+
Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Eureon
Odin
Level 152
God Stats
3W - 2L
1,689 SR
Queue Stats
169W - 173L
1,626 Elo+
Party 1
Tiamat
Tiamat
Like37Pandas
Tiamat
Level 158
God Stats
5W - 2L
1,663 SR
Queue Stats
141W - 107L
1,502 Elo+
Solo
Agni
Agni
YouEnjoyThisL
Agni
Level 145
God Stats
1W - 2L
1,557 SR
Queue Stats
36W - 26L
1,655 Elo+
Party 1
Da Ji
Da Ji
spawntcreed
Da Ji
Level 142
God Stats
5W - 13L
1,358 SR
Queue Stats
719W - 718L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blaqk
Merlin
15
0 / 1 / 6
7,972
886
6,128
4,117
1,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DeathWhiteVEVO
Gilgamesh
14
3 / 3 / 6
8,070
897
6,209
10,883
7,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
FlawlessHector
Xbalanque
14
0 / 1 / 12
8,052
895
10,574
5,525
2,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
IMurph27
Osiris
13
2 / 4 / 6
7,689
854
6,526
10,786
11,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
16
10 / 3 / 2
9,187
1,021
8,605
8,112
3,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 3 / 8
7,253
806
7,254
7,371
3,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odin
Eureon
Odin
12
0 / 3 / 9
7,271
808
2,073
11,240
11,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
11
2 / 4 / 5
7,205
801
5,783
8,939
6,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 6
8,144
905
8,246
6,734
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 2
7,312
812
5,389
7,081
3,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
40
15
Kills
10
12
Deaths
15
32
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
3
8
1.67
W
Merlin
Blaqk
Merlin
0
1
6
3
W
Gilgamesh
DeathWhiteVEVO
Gilgamesh
3
3
6
2
L
Odin
Eureon
Odin
0
3
9
1.5
W
Xbalanque
FlawlessHector
Xbalanque
0
1
12
6
W
Osiris
IMurph27
Osiris
2
4
6
1.25
L
Tiamat
2
4
5
1.13
W
Rama
10
3
2
3.67
L
4
1
6
7
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,042
Damage
28,745
39,423
Taken
41,365
26,102
Mitigated
27,229
14,558
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,254
1,965
2,196
1,358
7,371
3,125
1,041
1,104
6,257
0
13,703
W
Merlin
Blaqk
Merlin
6,128
421
1,231
1,780
4,117
1,458
1,149
1,133
2,942
22,422
0
W
Gilgamesh
DeathWhiteVEVO
Gilgamesh
6,209
1,469
915
2,372
10,883
7,965
0
4,379
6,168
0
7,654
L
Odin
Eureon
Odin
2,073
378
819
2,274
11,240
11,436
157
2,494
8,469
0
3,890
W
Xbalanque
FlawlessHector
Xbalanque
10,574
1,881
1,187
1,452
5,525
2,047
2,600
1,478
3,944
0
22,057
W
Osiris
IMurph27
Osiris
6,526
978
720
1,452
10,786
11,518
245
3,900
6,665
4,005
9,314
L
Tiamat
5,783
450
2,689
2,660
8,939
6,576
38
1,681
7,184
9,913
0
W
Rama
8,605
3,817
1,457
1,992
8,112
3,114
1,382
2,363
5,675
0
20,811
L
8,246
607
543
1,411
6,734
2,871
268
1,166
5,482
26,754
0
L
5,389
727
1,425
1,043
7,081
3,221
285
1,456
5,589
0
7,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,970
Gold Earned
37,185
101
Minions Killed
79
0
Camps Cleared
0
787,028
Distance Traveled
855,862
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,253
806
19
2
0
166,549
3
W
Merlin
7,972
886
31
3
0
144,791
4
W
Gilgamesh
8,070
897
3
0
0
176,134
1
L
Odin
7,271
808
2
0
0
187,028
1
W
Xbalanque
8,052
895
36
4
0
161,748
2
W
Osiris
7,689
854
5
1
0
157,204
0
L
Tiamat
7,205
801
4
0
0
157,315
1
W
Rama
9,187
1,021
26
3
0
147,151
2
L
Agni
8,144
905
47
5
0
175,315
1
L
Da Ji
7,312
812
7
1
0
169,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role