Player Matchup

Atlas
Atlas
Uholly_Spirit
Atlas
Level 154
God Stats
10W - 5L
1,614 SR
Queue Stats
492W - 472L
1,409 Elo+
Solo
Ra
Ra
Unarminglnk
Ra
Level 69
God Stats
1W - 0L
1,238 SR
Queue Stats
23W - 23L
1,470 Elo+
Solo
Arachne
Arachne
VOID_Darktalon
Arachne
Level 88
God Stats
9W - 7L
1,450 SR
Queue Stats
324W - 310L
1,374 Elo+
Party 1
Chernobog
Chernobog
VOID_NaiZenay
Chernobog
Level 84
God Stats
8W - 7L
1,504 SR
Queue Stats
432W - 459L
1,336 Elo+
Party 1
Mulan
Mulan
aeseok
Mulan
Level 18
God Stats
8W - 6L
1,361 SR
Queue Stats
23W - 40L
1,251 Elo+
Party 1
Team Averages
Level 83
1,433 SR
1,368 Elo+

VS

Team Averages
Level 92
1,478 SR
1,451 Elo+
Discordia
Discordia
Daikuna
Discordia
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Raiden13798
Chaac
Level 85
God Stats
19W - 24L
1,454 SR
Queue Stats
192W - 210L
1,453 Elo+
Solo
Danzaburou
Danzaburou
XCogemeEstePRxX
Danzaburou
Level 69
God Stats
7W - 6L
1,519 SR
Queue Stats
94W - 105L
1,429 Elo+
Solo
Loki
Loki
elusive_penumbra
Loki
Level 123
God Stats
17W - 20L
1,532 SR
Queue Stats
389W - 424L
1,483 Elo+
Solo
Janus
Janus
mouriart
Janus
Level 142
God Stats
15W - 19L
1,386 SR
Queue Stats
361W - 355L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 11
12,575
466
9,884
22,892
23,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

6
0 / 0 / 0
7,389
274
0
757
180
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
19 / 1 / 6
15,187
562
25,382
24,852
11,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
VOID_NaiZenay
Chernobog
20
8 / 4 / 11
13,227
490
13,456
15,492
7,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
aeseok
Mulan
18
2 / 7 / 15
12,256
454
12,532
20,135
18,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Daikuna
Discordia
10
0 / 5 / 4
8,549
317
6,361
8,294
2,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 7 / 4
12,083
448
22,946
30,432
35,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
XCogemeEstePRxX
Danzaburou
17
2 / 12 / 2
10,493
389
5,914
16,402
4,030
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 2 / 2
12,626
468
6,946
13,230
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
mouriart
Janus
20
1 / 5 / 4
12,783
473
7,330
13,585
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
31
Kills
13
13
Deaths
31
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
Daikuna
Discordia
0
5
4
0.4
L
5
7
4
1
W
2
1
11
7.5
W
0
0
0
0
W
19
1
6
22
W
Chernobog
VOID_NaiZenay
Chernobog
8
4
11
3.38
L
Danzaburou
XCogemeEstePRxX
Danzaburou
2
12
2
0.25
W
Mulan
aeseok
Mulan
2
7
15
1.36
L
5
2
2
3
L
Janus
mouriart
Janus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,254
Damage
49,497
84,128
Taken
81,943
61,219
Mitigated
50,980
29,095
Healing
20,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Daikuna
Discordia
6,361
562
0
1,564
8,294
2,240
0
2,401
5,893
15,112
0
L
22,946
7,857
161
11,407
30,432
35,374
0
3,778
25,617
13,838
84,164
W
9,884
2,911
2,924
6,491
22,892
23,435
125
5,662
16,598
73,285
3,680
W
0
0
0
296
757
180
0
0
757
5,922
0
W
25,382
18,350
0
7,925
24,852
11,030
14
4,223
20,629
0
123,651
W
Chernobog
VOID_NaiZenay
Chernobog
13,456
8,466
277
4,843
15,492
7,750
627
4,982
10,510
0
102,287
L
Danzaburou
XCogemeEstePRxX
Danzaburou
5,914
1,853
0
1,148
16,402
4,030
851
1,264
15,138
0
51,118
W
Mulan
aeseok
Mulan
12,532
1,237
0
6,339
20,135
18,824
521
4,021
16,114
0
58,126
L
6,946
571
0
5,797
13,230
4,999
265
375
12,804
0
82,229
L
Janus
mouriart
Janus
7,330
84
0
250
13,585
4,337
1,365
1,857
11,389
100,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,634
Gold Earned
56,534
524
Minions Killed
572
0
Camps Cleared
0
2,150,994
Distance Traveled
2,305,620
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,549
317
16
1
0
341,127
0
L
Chaac
12,083
448
146
5
0
478,911
0
W
Atlas
12,575
466
107
4
0
515,101
5
W
Ra
7,389
274
12
0
0
66,677
4
W
Arachne
15,187
562
132
5
0
611,527
0
W
Chernobog
13,227
490
144
5
0
491,872
0
L
Danzaburou
10,493
389
77
3
0
401,367
0
W
Mulan
12,256
454
129
5
0
465,817
0
L
Loki
12,626
468
142
5
0
522,093
3
L
Janus
12,783
473
191
7
0
562,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role