Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AttiossTwitch
Izanami
Level 159
God Stats
2W - 0L
1,604 SR
Queue Stats
124W - 74L
1,649 Elo+
Party 2
Team Averages
Level 158
1,535 SR
1,550 Elo+

VS

Team Averages
Level 28
1,524 SR
1,530 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Stefpatka
Bellona
Level 15
God Stats
1W - 2L
1,520 SR
Queue Stats
9W - 11L
1,483 Elo+
Party 1
Ymir
Ymir
nikiyyy
Ymir
Level 29
God Stats
2W - 3L
1,551 SR
Queue Stats
5W - 3L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
4 / 2 / 9
9,234
770
9,088
9,148
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
 
Scylla
13
5 / 0 / 7
8,901
742
8,121
4,102
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
12
4 / 3 / 5
8,746
729
4,899
6,679
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
3 / 6 / 1
7,826
652
6,695
7,741
2,837
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Stefpatka
Bellona
11
1 / 3 / 2
7,046
587
5,293
10,616
5,301
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
nikiyyy
Ymir
10
1 / 4 / 4
8,045
670
2,373
9,223
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
5
5
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
2
9
4.25
W
Scylla
 
Scylla
5
0
7
8.5
L
Cernunnos
 
Cernunnos
3
6
1
0.58
W
Izanami
4
3
5
2.17
L
Bellona
Stefpatka
Bellona
1
3
2
0.67
L
Ymir
nikiyyy
Ymir
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,108
Damage
14,361
19,929
Taken
27,580
10,987
Mitigated
14,291
3,814
Healing
3,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,088
2,458
0
2,170
9,148
7,372
0
997
8,151
15,076
0
W
Scylla
 
Scylla
8,121
561
0
981
4,102
1,302
591
650
3,452
19,670
0
L
Cernunnos
 
Cernunnos
6,695
3,403
0
292
7,741
2,837
0
4,981
2,122
0
19,870
W
Izanami
4,899
3,661
0
663
6,679
2,313
1,510
1,470
5,209
0
31,843
L
Bellona
Stefpatka
Bellona
5,293
1,350
183
2,105
10,616
5,301
0
6,619
3,627
0
13,170
L
Ymir
nikiyyy
Ymir
2,373
124
0
564
9,223
6,153
0
4,265
4,622
7,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
22,917
112
Minions Killed
63
7
Camps Cleared
1
507,084
Distance Traveled
484,815
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,234
770
15
1
0
157,660
2
W
Scylla
8,901
742
40
3
5
188,342
0
L
Cernunnos
7,826
652
37
3
0
147,051
0
W
Izanami
8,746
729
57
5
2
161,082
2
L
Bellona
7,046
587
17
1
1
174,723
1
L
Ymir
8,045
670
9
1
0
163,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role