Player Matchup

Awilix
Awilix
Gold III
BuckoXP
Awilix
Gold III
Level 86
God Stats
4W - 3L
1,454 SR
Queue Stats
18W - 11L
1,776 MMR
Solo
Charybdis
Charybdis
Gold V
DammPride
Charybdis
Gold V
Level 107
God Stats
2W - 1L
1,558 SR
Queue Stats
14W - 5L
1,674 MMR
Party 1
Agni
Agni
Gold V
ICanExcel
Agni
Gold V
Level 124
God Stats
6W - 4L
1,541 SR
Queue Stats
32W - 34L
1,352 MMR
Party 1
Osiris
Osiris
Gold III
Leeky2Tone
Osiris
Gold III
Level 114
God Stats
4W - 3L
1,503 SR
Queue Stats
204W - 206L
1,315 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
TurtleGod53
Kuzenbo
Gold IV
Level 106
God Stats
3W - 1L
1,607 SR
Queue Stats
69W - 69L
1,515 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,533 SR
1,526 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,529 SR
1,508 MMR
Morgan Le Fay
Morgan Le Fay
Platinum II
FoxMulderFBI
Morgan Le Fay
Platinum II
Level 159
God Stats
8W - 7L
1,613 SR
Queue Stats
399W - 397L
1,797 MMR
Solo
Artemis
Artemis
Platinum III
NiceAndCrispy22
Artemis
Platinum III
Level 122
God Stats
1W - 2L
1,463 SR
Queue Stats
247W - 245L
1,769 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
PunThePenetrator
Tsukuyomi
Gold IV
Level 160
God Stats
0W - 3L
1,576 SR
Queue Stats
409W - 408L
1,440 MMR
Solo
Chaac
Chaac
Gold III
ZionCut
Chaac
Gold III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
446W - 452L
1,237 MMR
Solo
Ganesha
Ganesha
Gold IV
gagepwn
Ganesha
Gold IV
Level 120
God Stats
9W - 12L
1,494 SR
Queue Stats
416W - 431L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BuckoXP
Awilix
18
6 / 3 / 5
10,779
599
9,343
13,245
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
DammPride
Charybdis
19
4 / 2 / 5
11,408
634
13,770
13,898
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
15
4 / 4 / 5
10,009
556
11,412
8,794
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Leeky2Tone
Osiris
17
4 / 3 / 3
10,627
590
9,365
12,442
13,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
TurtleGod53
Kuzenbo
16
6 / 3 / 3
10,724
596
6,443
16,517
17,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
SolRavanaMulanAchilles

VS

Bans
DanzaburouOdinBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FoxMulderFBI
Morgan Le Fay
14
2 / 7 / 4
8,716
484
5,917
11,507
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 6 / 4
8,668
482
13,241
14,315
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
16
9 / 5 / 4
9,933
552
11,972
15,052
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
ZionCut
Chaac
16
1 / 5 / 0
9,299
517
5,962
14,861
10,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
gagepwn
Ganesha
13
0 / 1 / 10
8,337
463
4,834
12,312
10,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
24
Kills
15
15
Deaths
24
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Awilix
BuckoXP
Awilix
6
3
5
2.83
W
Charybdis
DammPride
Charybdis
4
2
5
3.25
L
Morgan Le Fay
FoxMulderFBI
Morgan Le Fay
2
7
4
0.57
W
Agni
4
4
5
1.63
W
Osiris
Leeky2Tone
Osiris
4
3
3
1.83
L
3
6
4
0.83
L
Tsukuyomi
9
5
4
2.2
W
Kuzenbo
TurtleGod53
Kuzenbo
6
3
3
2.5
L
Chaac
ZionCut
Chaac
1
5
0
0.2
L
Ganesha
gagepwn
Ganesha
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,333
Damage
41,926
64,896
Taken
68,047
42,054
Mitigated
36,044
19,248
Healing
16,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BuckoXP
Awilix
9,343
3,623
0
917
13,245
4,309
0
1,441
11,582
0
74,707
W
Charybdis
DammPride
Charybdis
13,770
8,114
0
9,864
13,898
4,061
679
1,115
12,631
0
98,700
L
Morgan Le Fay
FoxMulderFBI
Morgan Le Fay
5,917
132
0
1,476
11,507
4,272
0
6,664
4,409
52,424
0
W
Agni
11,412
420
0
907
8,794
3,030
309
3,254
5,260
63,158
0
W
Osiris
Leeky2Tone
Osiris
9,365
4,709
0
2,581
12,442
13,603
806
333
12,097
0
64,167
L
13,241
5,122
0
3,328
14,315
4,829
0
1,849
12,426
0
56,886
L
Tsukuyomi
11,972
2,510
0
3,683
15,052
5,834
0
1,841
13,099
0
59,684
W
Kuzenbo
TurtleGod53
Kuzenbo
6,443
2,935
80
4,899
16,517
17,051
17
4,110
12,275
30,484
0
L
Chaac
ZionCut
Chaac
5,962
935
0
3,773
14,861
10,288
0
0
14,861
0
69,323
L
Ganesha
gagepwn
Ganesha
4,834
810
1,018
3,156
12,312
10,821
0
6,647
5,397
30,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,547
Gold Earned
44,953
563
Minions Killed
513
0
Camps Cleared
0
1,738,267
Distance Traveled
1,639,414
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,779
599
118
7
0
398,327
5
W
Charybdis
11,408
634
164
9
0
346,717
2
L
Morgan Le Fay
8,716
484
115
6
0
338,809
8
W
Agni
10,009
556
115
6
0
325,319
2
W
Osiris
10,627
590
131
7
0
323,886
1
L
Artemis
8,668
482
122
7
0
286,355
1
L
Tsukuyomi
9,933
552
116
6
0
340,114
1
W
Kuzenbo
10,724
596
35
2
0
344,018
3
L
Chaac
9,299
517
145
8
0
334,759
1
L
Ganesha
8,337
463
15
1
0
339,377
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role