Player Matchup

Poseidon
Poseidon
CharlyDanielMTZ
Poseidon
Level 147
God Stats
1W - 0L
1,240 SR
Queue Stats
68W - 53L
1,568 Elo+
Party 2
Chaac
Chaac
Flushed 63
Chaac
Level 67
God Stats
24W - 14L
1,611 SR
Queue Stats
258W - 251L
1,511 Elo+
Party 2
Bastet
Bastet
MF997
Bastet
Level 102
God Stats
21W - 10L
1,655 SR
Queue Stats
428W - 426L
1,504 Elo+
Party 2
Team Averages
Level 105
1,502 SR
1,528 Elo+

VS

Team Averages
Level 91
1,366 SR
1,350 Elo+
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DeM0nFirEx
Merlin
Level 6
God Stats
0W - 4L
1,093 SR
Queue Stats
0W - 5L
1,114 Elo+
Party 1
Fenrir
Fenrir
Superploop
Fenrir
Level 108
God Stats
6W - 6L
1,505 SR
Queue Stats
55W - 84L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
3 / 3 / 4
8,140
740
5,485
6,841
2,538
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
5 / 0 / 5
8,656
787
6,910
10,946
7,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
MF997
Bastet
12
4 / 1 / 6
8,067
733
10,288
6,947
3,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 5 / 2
7,245
659
9,590
7,509
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
DeM0nFirEx
Merlin
10
0 / 5 / 3
6,603
600
2,685
7,021
1,559
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Superploop
Fenrir
13
3 / 2 / 1
7,682
698
6,034
12,240
6,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
4
4
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
5
2
0.4
W
Poseidon
3
3
4
1.67
L
Merlin
DeM0nFirEx
Merlin
0
5
3
0.3
W
Chaac
5
0
5
7.5
W
Bastet
MF997
Bastet
4
1
6
7
L
Fenrir
Superploop
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,683
Damage
18,309
24,734
Taken
26,770
13,383
Mitigated
10,371
9,395
Healing
4,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
9,590
1,328
0
636
7,509
2,056
0
1,595
5,559
38,168
0
W
Poseidon
5,485
471
0
950
6,841
2,538
0
3,954
2,887
27,968
0
L
Merlin
DeM0nFirEx
Merlin
2,685
509
0
0
7,021
1,559
0
752
5,784
6,740
0
W
Chaac
6,910
890
380
6,129
10,946
7,747
278
5,470
5,476
0
22,263
W
Bastet
MF997
Bastet
10,288
2,125
0
1,936
6,947
3,098
292
3,115
3,832
0
21,444
L
Fenrir
Superploop
Fenrir
6,034
802
0
3,679
12,240
6,756
0
3,375
8,079
0
14,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,863
Gold Earned
21,530
107
Minions Killed
121
5
Camps Cleared
5
638,699
Distance Traveled
540,852
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,245
659
77
7
3
170,712
3
W
Poseidon
8,140
740
59
5
3
178,695
3
L
Merlin
6,603
600
19
2
0
147,131
0
W
Chaac
8,656
787
27
2
0
235,528
3
W
Bastet
8,067
733
21
2
2
224,476
2
L
Fenrir
7,682
698
25
2
2
223,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role