Player Matchup

Jing Wei
Jing Wei
TheBluRaichu
Jing Wei
Level 107
God Stats
2W - 5L
1,196 SR
Queue Stats
44W - 53L
1,436 Elo+
Party 2
Poseidon
Poseidon
WasabiJay
Poseidon
Level 46
God Stats
1W - 0L
1,300 SR
Queue Stats
12W - 9L
1,594 Elo+
Solo
Fafnir
Fafnir
Zomdee
Fafnir
Level 41
God Stats
3W - 0L
1,543 SR
Queue Stats
17W - 23L
1,443 Elo+
Party 2
Team Averages
Level 65
1,346 SR
1,491 Elo+

VS

Team Averages
Level 93
1,367 SR
1,401 Elo+
Cliodhna
Cliodhna
Jagg3rb0mb
Cliodhna
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 265L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
PROJECTPAT000
Amaterasu
Level 59
God Stats
0W - 2L
1,186 SR
Queue Stats
156W - 162L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
Vitucho
Cthulhu
Level 85
God Stats
1W - 4L
1,415 SR
Queue Stats
7W - 20L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
TheBluRaichu
Jing Wei
19
10 / 3 / 4
13,359
786
20,740
15,407
5,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
WasabiJay
Poseidon
16
3 / 6 / 7
11,926
702
16,566
10,953
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Zomdee
Fafnir
16
1 / 3 / 11
11,585
681
7,615
16,997
17,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Jagg3rb0mb
Cliodhna
15
6 / 7 / 6
11,348
668
17,074
20,200
12,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
PROJECTPAT000
Amaterasu
15
3 / 3 / 6
10,495
617
8,586
18,831
13,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Vitucho
Cthulhu
16
3 / 5 / 8
10,884
640
8,113
15,576
19,224
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
14
Kills
12
12
Deaths
15
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Jagg3rb0mb
Cliodhna
6
7
6
1.29
L
Amaterasu
PROJECTPAT000
Amaterasu
3
3
6
2
W
Jing Wei
TheBluRaichu
Jing Wei
10
3
4
4
L
Cthulhu
Vitucho
Cthulhu
3
5
8
1.4
W
Poseidon
WasabiJay
Poseidon
3
6
7
1.08
W
Fafnir
Zomdee
Fafnir
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,921
Damage
33,773
43,357
Taken
54,607
26,326
Mitigated
44,726
10,894
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Jagg3rb0mb
Cliodhna
17,074
2,410
0
4,342
20,200
12,015
259
7,573
12,627
0
55,390
L
Amaterasu
PROJECTPAT000
Amaterasu
8,586
1,869
792
3,103
18,831
13,487
53
9,912
8,919
0
26,732
W
Jing Wei
TheBluRaichu
Jing Wei
20,740
12,862
0
2,811
15,407
5,655
1,455
2,242
12,909
0
64,265
L
Cthulhu
Vitucho
Cthulhu
8,113
615
0
1,356
15,576
19,224
0
7,387
8,189
32,120
0
W
Poseidon
WasabiJay
Poseidon
16,566
2,601
0
1,250
10,953
2,910
837
2,722
7,985
49,016
0
W
Fafnir
Zomdee
Fafnir
7,615
2,564
891
5,942
16,997
17,761
531
2,926
13,593
15,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,870
Gold Earned
32,727
172
Minions Killed
173
5
Camps Cleared
11
927,637
Distance Traveled
930,154
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,348
668
81
5
7
293,018
4
L
Amaterasu
10,495
617
55
3
3
312,761
0
W
Jing Wei
13,359
786
81
5
3
334,239
6
L
Cthulhu
10,884
640
37
2
1
324,375
4
W
Poseidon
11,926
702
84
5
2
259,006
3
W
Fafnir
11,585
681
7
0
0
334,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role