Player Matchup

Kukulkan
Kukulkan
Masters
 
Kukulkan
Masters
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond II
Bruticoox
Sobek
Diamond II
Level 128
God Stats
44W - 25L
1,732 SR
Queue Stats
142W - 122L
2,425 MMR
Solo
Thanatos
Thanatos
Diamond IV
GoCrazyNinja
Thanatos
Diamond IV
Level 143
God Stats
24W - 12L
1,761 SR
Queue Stats
155W - 126L
2,583 MMR
Solo
Neith
Neith
Masters
Gravity xi
Neith
Masters
Level 159
God Stats
16W - 9L
1,738 SR
Queue Stats
301W - 275L
2,387 MMR
Solo
Hun Batz
Hun Batz
Diamond II
WentExtinct
Hun Batz
Diamond II
Level 159
God Stats
27W - 19L
1,723 SR
Queue Stats
119W - 99L
2,430 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,691 SR
2,265 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,641 SR
2,425 MMR
Mercury
Mercury
Diamond I
BrotherExploitz
Mercury
Diamond I
Level 129
God Stats
5W - 5L
1,728 SR
Queue Stats
203W - 187L
2,507 MMR
Party 1
Hachiman
Hachiman
Diamond I
BrotherToxicity
Hachiman
Diamond I
Level 158
God Stats
15W - 19L
1,631 SR
Queue Stats
203W - 187L
2,461 MMR
Party 1
Sylvanus
Sylvanus
Masters
N iUi x
Sylvanus
Masters
Level 68
God Stats
35W - 44L
1,548 SR
Queue Stats
222W - 214L
2,518 MMR
Solo
Merlin
Merlin
Diamond II
Santimon45
Merlin
Diamond II
Level 148
God Stats
0W - 3L
1,606 SR
Queue Stats
152W - 142L
2,368 MMR
Solo
Ares
Ares
Diamond II
bihasko23
Ares
Diamond II
Level 126
God Stats
71W - 46L
1,693 SR
Queue Stats
142W - 125L
2,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
6 / 1 / 8
12,956
589
14,782
10,062
4,569
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Bruticoox
Sobek
16
2 / 3 / 16
11,136
506
8,234
20,633
26,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
GoCrazyNinja
Thanatos
20
19 / 2 / 5
15,318
696
18,991
19,730
11,613
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
18
5 / 4 / 12
12,232
556
23,795
17,051
6,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
WentExtinct
Hun Batz
20
5 / 1 / 7
12,958
589
9,368
18,430
8,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BastetCliodhnaAchillesHeimdallr

VS

Bans
OdinGebLokiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 1
10,346
470
7,553
19,205
6,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
19
5 / 6 / 1
11,980
545
12,444
20,817
6,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
N iUi x
Sylvanus
18
0 / 3 / 1
10,818
492
7,032
12,844
16,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Santimon45
Merlin
19
3 / 11 / 1
11,846
538
13,522
15,656
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
14
1 / 10 / 4
9,474
431
9,746
24,702
23,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
37
Kills
11
11
Deaths
37
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
1
8
10
L
2
7
1
0.36
L
Hachiman
5
6
1
0.92
W
Sobek
Bruticoox
Sobek
2
3
16
3.33
W
Thanatos
GoCrazyNinja
Thanatos
19
2
5
10.75
W
Neith
5
4
12
2.75
L
Sylvanus
N iUi x
Sylvanus
0
3
1
0.17
L
Merlin
Santimon45
Merlin
3
11
1
0.32
W
Hun Batz
WentExtinct
Hun Batz
5
1
7
8.5
L
Ares
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,170
Damage
50,297
85,906
Taken
93,224
56,474
Mitigated
57,721
39,791
Healing
20,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,782
1,447
0
2,604
10,062
4,569
1,483
4,402
5,456
100,123
0
L
7,553
3,550
0
4,539
19,205
6,569
0
4,215
14,990
0
61,734
L
Hachiman
12,444
7,219
0
6,007
20,817
6,287
2,806
1,990
18,827
0
94,234
W
Sobek
Bruticoox
Sobek
8,234
1,239
0
5,139
20,633
26,210
0
7,297
13,020
23,764
0
W
Thanatos
GoCrazyNinja
Thanatos
18,991
8,114
0
23,260
19,730
11,613
0
6,688
12,972
0
131,344
W
Neith
23,795
9,301
0
4,750
17,051
6,010
5,556
4,339
12,640
0
98,801
L
Sylvanus
N iUi x
Sylvanus
7,032
794
557
4,467
12,844
16,554
0
3,062
9,782
60,535
16,332
L
Merlin
Santimon45
Merlin
13,522
946
0
1,519
15,656
4,723
0
4,891
10,765
72,284
0
W
Hun Batz
WentExtinct
Hun Batz
9,368
2,190
0
4,038
18,430
8,072
3,490
7,804
10,602
0
99,551
L
Ares
9,746
184
252
2,743
24,702
23,588
0
9,055
15,647
22,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,600
Gold Earned
54,464
667
Minions Killed
588
0
Camps Cleared
0
2,163,276
Distance Traveled
1,897,393
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,956
589
180
8
0
405,666
2
L
Mercury
10,346
470
113
5
0
458,457
4
L
Hachiman
11,980
545
164
7
0
380,681
4
W
Sobek
11,136
506
17
1
0
463,997
11
W
Thanatos
15,318
696
161
7
0
487,993
1
W
Neith
12,232
556
147
7
0
366,732
2
L
Sylvanus
10,818
492
144
7
0
336,171
5
L
Merlin
11,846
538
150
7
0
351,794
4
W
Hun Batz
12,958
589
162
7
0
438,888
5
L
Ares
9,474
431
17
1
0
370,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role