Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
MatchaT
Persephone
Level 156
God Stats
0W - 2L
1,780 SR
Queue Stats
79W - 84L
1,483 Elo+
Solo
Chaac
Chaac
Ryget
Chaac
Level 85
God Stats
3W - 1L
1,916 SR
Queue Stats
18W - 24L
1,443 Elo+
Solo
Fafnir
Fafnir
pin3applejuic3
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,551 Elo+
Solo
Sol
Sol
thebuilderofbob
Sol
Level 112
God Stats
6W - 5L
1,595 SR
Queue Stats
488W - 494L
1,571 Elo+
Solo
Team Averages
Level 122
1,658 SR
1,510 Elo+

VS

Team Averages
Level 111
1,492 SR
1,528 Elo+
Hercules
Hercules
Blizle_
Hercules
Level 123
God Stats
1W - 4L
1,068 SR
Queue Stats
415W - 447L
1,517 Elo+
Solo
Xbalanque
Xbalanque
Csane79
Xbalanque
Level 106
God Stats
7W - 2L
1,615 SR
Queue Stats
553W - 565L
1,491 Elo+
Solo
Chaac
Chaac
GogettoSSJB
Chaac
Level 108
God Stats
5W - 0L
1,482 SR
Queue Stats
119W - 121L
1,544 Elo+
Party 1
Sol
Sol
IPahala Gz
Sol
Level 107
God Stats
4W - 1L
1,753 SR
Queue Stats
142W - 123L
1,570 Elo+
Party 1
Jormungandr
Jormungandr
jimlayey71
Jormungandr
Level 112
God Stats
18W - 15L
1,544 SR
Queue Stats
568W - 531L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 4 / 1
4,772
477
2,619
8,126
3,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Persephone
MatchaT
Persephone
10
2 / 3 / 0
6,268
627
2,975
6,976
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Ryget
Chaac
10
0 / 0 / 0
5,589
559
3,865
6,737
2,927
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 1
5,368
537
3,306
7,723
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
5,472
547
3,498
6,016
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blizle_
Hercules
9
1 / 0 / 2
5,312
531
2,125
5,990
2,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Csane79
Xbalanque
11
3 / 2 / 2
6,274
627
6,601
5,855
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 2
6,904
690
5,619
7,111
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 1 / 0
5,936
594
6,896
5,154
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
jimlayey71
Jormungandr
12
1 / 0 / 0
6,666
667
3,137
5,121
4,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
12
12
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
W
Hercules
Blizle_
Hercules
1
0
2
2
W
Xbalanque
Csane79
Xbalanque
3
2
2
2
W
3
0
2
4
W
4
1
0
4
L
Persephone
MatchaT
Persephone
2
3
0
0.67
L
Chaac
Ryget
Chaac
0
0
0
0
W
Jormungandr
jimlayey71
Jormungandr
1
0
0
1
L
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,263
Damage
24,378
35,578
Taken
29,231
16,981
Mitigated
13,995
11,909
Healing
10,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,619
678
30
1,931
8,126
3,887
0
0
8,126
0
16,906
W
Hercules
Blizle_
Hercules
2,125
726
0
1,851
5,990
2,786
0
3,143
2,847
0
16,306
W
Xbalanque
Csane79
Xbalanque
6,601
3,195
0
1,118
5,855
1,785
0
1,233
4,622
0
36,950
W
5,619
1,567
0
3,877
7,111
3,426
0
1,139
5,972
0
44,470
W
6,896
2,973
0
2,025
5,154
1,828
609
3,524
1,630
30,937
4,416
L
Persephone
MatchaT
Persephone
2,975
134
0
3,108
6,976
1,609
0
847
6,126
30,671
0
L
Chaac
Ryget
Chaac
3,865
239
0
2,415
6,737
2,927
0
2,289
4,448
0
32,633
W
Jormungandr
jimlayey71
Jormungandr
3,137
1,528
0
1,625
5,121
4,170
0
357
4,764
39,326
0
L
3,306
1,246
0
2,216
7,723
6,309
166
3,792
3,722
9,031
0
L
3,498
1,255
0
2,209
6,016
2,249
1,250
2,449
3,426
28,415
5,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,469
Gold Earned
31,092
253
Minions Killed
351
0
Camps Cleared
0
941,816
Distance Traveled
1,006,275
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,772
477
29
3
0
160,283
3
W
Hercules
5,312
531
32
3
0
221,654
5
W
Xbalanque
6,274
627
75
8
0
197,556
2
W
Chaac
6,904
690
86
9
0
235,157
1
W
Sol
5,936
594
67
7
0
175,269
0
L
Persephone
6,268
627
59
6
0
195,002
2
L
Chaac
5,589
559
80
8
0
233,206
0
W
Jormungandr
6,666
667
91
9
0
176,639
1
L
Fafnir
5,368
537
15
2
0
172,898
1
L
Sol
5,472
547
70
7
0
180,427
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role