Player Matchup

Skadi
Skadi
Gold V
AlligatorEyes
Skadi
Gold V
Level 127
God Stats
9W - 13L
1,473 SR
Queue Stats
128W - 152L
1,231 MMR
Party 1
Nemesis
Nemesis
Silver IV
Assasinfalife
Nemesis
Silver IV
Level 112
God Stats
0W - 2L
1,568 SR
Queue Stats
12W - 22L
1,224 MMR
Solo
Scylla
Scylla
Silver II
fallenfromash
Scylla
Silver II
Level 85
God Stats
2W - 1L
1,424 SR
Queue Stats
35W - 46L
1,158 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,489 SR
1,204 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,390 SR
1,330 MMR
Tyr
Tyr
Silver I
B A Panda19
Tyr
Silver I
Level 127
God Stats
6W - 5L
1,492 SR
Queue Stats
21W - 29L
1,409 MMR
Party 2
Ah Puch
Ah Puch
Silver II
RXG Silent
Ah Puch
Silver II
Level 119
God Stats
15W - 9L
1,540 SR
Queue Stats
32W - 48L
1,260 MMR
Party 2
Neith
Neith
Silver I
fatalyew9
Neith
Silver I
Level 59
God Stats
2W - 2L
1,138 SR
Queue Stats
26W - 35L
1,320 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 6
14,178
644
13,663
22,983
8,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
15
1 / 6 / 6
11,848
539
9,344
26,250
24,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 5 / 5
13,473
612
9,697
16,870
6,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ChaacGilgameshMulanOdinVulcan

VS

Bans
AmaterasuHeraZeusAnubisChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 14
13,455
612
9,880
18,626
25,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
RXG Silent
Ah Puch
18
8 / 4 / 7
15,010
682
22,791
11,222
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
fatalyew9
Neith
19
9 / 3 / 7
15,528
706
23,631
11,123
3,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
12
Kills
18
18
Deaths
12
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
7
6
1.29
L
Nemesis
1
6
6
0.67
W
1
5
14
1.6
W
Ah Puch
RXG Silent
Ah Puch
8
4
7
2.88
L
5
5
5
1.5
W
Neith
fatalyew9
Neith
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,704
Damage
56,302
66,103
Taken
40,971
38,890
Mitigated
33,128
10,557
Healing
5,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,663
5,239
0
3,308
22,983
8,490
67
8,720
14,263
0
70,208
L
Nemesis
9,344
1,078
142
5,754
26,250
24,347
0
7,887
18,363
8,863
25,930
W
9,880
655
0
1,595
18,626
25,129
80
6,076
11,313
123
19,991
W
Ah Puch
RXG Silent
Ah Puch
22,791
405
0
1,005
11,222
4,045
722
2,864
7,712
73,775
0
L
9,697
347
0
1,353
16,870
6,053
0
7,146
9,724
45,949
0
W
Neith
fatalyew9
Neith
23,631
12,557
0
2,592
11,123
3,954
1,921
2,414
8,404
0
72,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,499
Gold Earned
43,993
234
Minions Killed
233
10
Camps Cleared
7
1,111,233
Distance Traveled
1,138,301
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,178
644
102
5
5
350,336
2
L
Nemesis
11,848
539
44
2
3
377,076
2
W
Tyr
13,455
612
21
1
2
405,361
13
W
Ah Puch
15,010
682
111
5
1
382,328
5
L
Scylla
13,473
612
88
4
2
383,821
4
W
Neith
15,528
706
101
5
4
350,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role