Player Matchup

Eset
Eset
Backor
Eset
Level 86
God Stats
58W - 38L
1,677 SR
Queue Stats
312W - 313L
1,585 Elo+
Solo
Da Ji
Da Ji
Fury Dragon295
Da Ji
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 64L
1,625 Elo+
Party 1
Aphrodite
Aphrodite
Neathra
Aphrodite
Level 109
God Stats
16W - 12L
1,543 SR
Queue Stats
21W - 27L
1,409 Elo+
Solo
Geb
Geb
Stormofleo
Geb
Level 147
God Stats
18W - 15L
1,641 SR
Queue Stats
713W - 712L
1,570 Elo+
Solo
Anhur
Anhur
Tøkie
Anhur
Level 79
God Stats
0W - 1L
1,674 SR
Queue Stats
62W - 51L
1,625 Elo+
Party 1
Team Averages
Level 109
1,607 SR
1,563 Elo+

VS

Team Averages
Level 96
1,452 SR
1,589 Elo+
Awilix
Awilix
ChineseToast
Awilix
Level 146
God Stats
1W - 2L
1,254 SR
Queue Stats
197W - 146L
1,641 Elo+
Party 2
Eset
Eset
MrHorribleShot
Eset
Level 128
God Stats
5W - 1L
1,771 SR
Queue Stats
54W - 34L
1,701 Elo+
Party 2
Bacchus
Bacchus
OkamiHakka
Bacchus
Level 58
God Stats
2W - 0L
1,531 SR
Queue Stats
10W - 5L
1,690 Elo+
Party 2
Mulan
Mulan
ShrigginCuff
Mulan
Level 52
God Stats
3W - 2L
1,373 SR
Queue Stats
74W - 80L
1,486 Elo+
Solo
Hachiman
Hachiman
ccontrigga
Hachiman
Level 98
God Stats
8W - 17L
1,333 SR
Queue Stats
484W - 507L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Backor
Eset
9
0 / 4 / 0
5,082
508
2,770
5,538
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
2 / 3 / 0
5,073
507
1,897
5,317
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Neathra
Aphrodite
8
0 / 5 / 0
4,744
474
1,856
5,557
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 4 / 1
4,418
442
2,433
5,149
2,735
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Tøkie
Anhur
11
2 / 2 / 2
5,999
600
4,197
5,305
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
6 / 0 / 5
6,751
675
4,983
5,173
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 0 / 1
7,070
707
3,660
4,311
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
OkamiHakka
Bacchus
8
1 / 1 / 6
5,741
574
1,850
5,398
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 0 / 0
6,546
655
4,618
4,956
2,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
ccontrigga
Hachiman
8
0 / 4 / 2
5,049
505
2,746
5,405
758
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
18
18
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Eset
Backor
Eset
0
4
0
0
W
Awilix
6
0
5
8.5
L
2
3
0
0.67
W
6
0
1
6.5
L
Aphrodite
Neathra
Aphrodite
0
5
0
0
W
Bacchus
OkamiHakka
Bacchus
1
1
6
4
W
5
0
0
5
L
1
4
1
0.38
L
Anhur
Tøkie
Anhur
2
2
2
1.5
W
Hachiman
ccontrigga
Hachiman
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,153
Damage
17,857
26,866
Taken
25,243
8,226
Mitigated
8,645
6,548
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Backor
Eset
2,770
152
67
566
5,538
1,350
0
2,264
3,080
31,393
0
W
Awilix
4,983
2,607
0
2,802
5,173
1,442
0
962
4,169
0
33,911
L
1,897
218
0
332
5,317
1,800
0
647
4,628
0
21,749
W
3,660
592
0
1,234
4,311
1,196
0
1,895
2,224
53,325
0
L
Aphrodite
Neathra
Aphrodite
1,856
202
0
2,248
5,557
1,284
150
29
5,118
17,752
0
W
Bacchus
OkamiHakka
Bacchus
1,850
417
224
2,147
5,398
2,477
0
1,596
3,706
9,029
0
W
4,618
185
0
1,484
4,956
2,772
0
1,856
3,100
1,742
31,236
L
2,433
403
96
822
5,149
2,735
0
2,155
2,960
10,135
0
L
Anhur
Tøkie
Anhur
4,197
2,608
0
2,417
5,305
1,057
0
174
5,131
0
36,943
W
Hachiman
ccontrigga
Hachiman
2,746
1,353
0
1,090
5,405
758
0
420
4,985
0
24,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,316
Gold Earned
31,157
258
Minions Killed
334
0
Camps Cleared
0
933,411
Distance Traveled
984,839
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,082
508
71
7
0
176,088
3
W
Awilix
6,751
675
71
7
0
224,519
1
L
Da Ji
5,073
507
49
5
0
211,718
1
W
Eset
7,070
707
131
13
0
193,540
3
L
Aphrodite
4,744
474
44
4
0
178,765
2
W
Bacchus
5,741
574
11
1
0
191,627
2
W
Mulan
6,546
655
77
8
0
189,601
3
L
Geb
4,418
442
12
1
0
182,545
3
L
Anhur
5,999
600
82
8
0
184,295
1
W
Hachiman
5,049
505
44
4
0
185,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role