Player Matchup

Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
J_Black_Knight80
Chernobog
Level 68
God Stats
1W - 4L
1,053 SR
Queue Stats
217W - 236L
1,410 Elo+
Party 4
Horus
Horus
NoodleXuy
Horus
Level 119
God Stats
2W - 1L
1,472 SR
Queue Stats
304W - 341L
1,444 Elo+
Solo
Sobek
Sobek
kelso1km
Sobek
Level 59
God Stats
2W - 1L
1,394 SR
Queue Stats
16W - 18L
1,417 Elo+
Party 2
Da Ji
Da Ji
sharrkk09
Da Ji
Level 113
God Stats
5W - 5L
1,472 SR
Queue Stats
310W - 283L
1,426 Elo+
Party 4
Team Averages
Level 89
1,378 SR
1,439 Elo+

VS

Team Averages
Level 108
1,544 SR
1,335 Elo+
Rama
Rama
BlackCameloo
Rama
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,185 Elo+
Party 1
Chronos
Chronos
DEAGLE77
Chronos
Level 157
God Stats
2W - 4L
1,439 SR
Queue Stats
234W - 257L
1,457 Elo+
Party 3
Ah Puch
Ah Puch
Insane N Crazy1
Ah Puch
Level 122
God Stats
2W - 1L
1,618 SR
Queue Stats
22W - 29L
1,391 Elo+
Party 3
Horus
Horus
Ratbat84
Horus
Level 145
God Stats
1W - 3L
1,339 SR
Queue Stats
112W - 133L
1,458 Elo+
Party 3
Eset
Eset
thrashela
Eset
Level 64
God Stats
0W - 1L
1,824 SR
Queue Stats
3W - 12L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
1 / 0 / 19
9,395
783
11,596
7,163
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
18
5 / 2 / 13
10,246
854
9,483
8,554
3,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
NoodleXuy
Horus
16
6 / 2 / 13
9,690
808
8,066
14,062
13,302
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
kelso1km
Sobek
16
2 / 1 / 17
10,003
834
7,958
20,564
25,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
sharrkk09
Da Ji
17
10 / 6 / 10
11,026
919
16,270
13,335
8,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
8,387
699
6,137
10,534
4,081
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
DEAGLE77
Chronos
14
3 / 6 / 5
8,695
725
12,488
12,169
4,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 5 / 4
10,270
856
12,561
12,572
4,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Ratbat84
Horus
13
0 / 5 / 6
7,689
641
5,071
12,849
18,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
15
4 / 4 / 3
9,522
794
7,902
10,355
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
37
24
Kills
11
11
Deaths
24
72
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
19
10.5
L
1
4
8
1.25
L
Chronos
DEAGLE77
Chronos
3
6
5
0.92
L
3
5
4
1
W
Chernobog
5
2
13
5.75
W
Horus
NoodleXuy
Horus
6
2
13
6.25
L
Horus
Ratbat84
Horus
0
5
6
0.6
W
Sobek
kelso1km
Sobek
2
1
17
10.5
W
Da Ji
sharrkk09
Da Ji
10
6
10
2.5
L
Eset
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,373
Damage
44,159
63,678
Taken
58,479
53,798
Mitigated
35,737
36,406
Healing
18,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,596
6,781
2,855
2,933
7,163
3,094
2,009
3,623
3,540
0
28,621
L
6,137
3,487
1,061
2,698
10,534
4,081
285
915
9,491
0
10,432
L
Chronos
DEAGLE77
Chronos
12,488
3,286
651
1,692
12,169
4,491
878
1,200
10,923
28,219
0
L
12,561
114
425
2,226
12,572
4,584
129
1,761
10,545
38,521
0
W
Chernobog
9,483
3,954
2,127
1,955
8,554
3,668
2,067
4,537
4,017
0
30,805
W
Horus
NoodleXuy
Horus
8,066
2,788
8,267
6,423
14,062
13,302
801
7,285
6,777
0
12,365
L
Horus
Ratbat84
Horus
5,071
1,815
2,128
3,492
12,849
18,552
57
2,468
10,151
0
6,648
W
Sobek
kelso1km
Sobek
7,958
742
756
5,065
20,564
25,380
601
12,286
8,278
14,319
0
W
Da Ji
sharrkk09
Da Ji
16,270
2,108
3,772
2,253
13,335
8,354
320
5,220
8,115
0
29,466
L
Eset
7,902
1,076
1,562
2,383
10,355
4,029
0
1,614
8,693
11,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,360
Gold Earned
44,563
147
Minions Killed
119
0
Camps Cleared
0
1,195,278
Distance Traveled
1,111,289
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,395
783
42
4
0
257,320
3
L
Rama
8,387
699
11
1
0
204,612
1
L
Chronos
8,695
725
32
3
0
209,707
0
L
Ah Puch
10,270
856
61
5
0
215,234
1
W
Chernobog
10,246
854
61
5
0
213,972
1
W
Horus
9,690
808
2
0
0
238,097
0
L
Horus
7,689
641
3
0
0
240,925
1
W
Sobek
10,003
834
6
1
0
263,142
0
W
Da Ji
11,026
919
36
3
0
222,747
1
L
Eset
9,522
794
12
1
0
240,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role