Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
DexterThe22nd
Ah Puch
Level 149
God Stats
1W - 1L
1,736 SR
Queue Stats
68W - 81L
1,482 Elo+
Party 2
Artio
Artio
Level0Bagel
Artio
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 24L
1,471 Elo+
Party 2
Kali
Kali
Puckish
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 93L
1,498 Elo+
Solo
King Arthur
King Arthur
Spartanblitz
King Arthur
Level 101
God Stats
1W - 1L
1,374 SR
Queue Stats
38W - 33L
1,532 Elo+
Party 2
Team Averages
Level 87
1,522 SR
1,497 Elo+

VS

Team Averages
Level 80
1,622 SR
1,556 Elo+
Danzaburou
Danzaburou
AmbitiousKD
Danzaburou
Level 25
God Stats
1W - 1L
1,291 SR
Queue Stats
22W - 25L
1,479 Elo+
Solo
Cthulhu
Cthulhu
CollosalPrime85
Cthulhu
Level 103
God Stats
1W - 0L
1,867 SR
Queue Stats
3W - 0L
1,691 Elo+
Party 1
Charybdis
Charybdis
JustChin_Chillin
Charybdis
Level 29
God Stats
2W - 1L
1,673 SR
Queue Stats
34W - 30L
1,528 Elo+
Party 1
Horus
Horus
samusaran24
Horus
Level 115
God Stats
3W - 3L
1,672 SR
Queue Stats
69W - 50L
1,542 Elo+
Party 1
Bellona
Bellona
temp-614132
Bellona
Level 126
God Stats
2W - 1L
1,606 SR
Queue Stats
84W - 67L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
4 / 3 / 14
11,007
734
14,821
20,051
9,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
19
9 / 4 / 11
11,964
798
38,946
16,139
8,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
1 / 4 / 16
10,753
717
5,088
17,845
20,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Puckish
Kali
16
2 / 7 / 10
10,387
692
13,127
17,803
8,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Spartanblitz
King Arthur
17
5 / 8 / 7
10,535
702
15,868
22,915
34,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmbitiousKD
Danzaburou
5
0 / 1 / 0
7,471
498
201
857
285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
5 / 5 / 12
12,167
811
18,924
24,246
18,021
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
20
16 / 6 / 6
13,644
910
29,434
18,970
8,274
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
1 / 4 / 20
11,894
793
10,358
27,122
37,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
temp-614132
Bellona
20
4 / 6 / 17
12,326
822
21,868
35,288
51,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
81
21
Kills
26
26
Deaths
22
58
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
3
14
3.67
W
Danzaburou
AmbitiousKD
Danzaburou
0
1
0
0
W
5
5
12
2.2
L
Ah Puch
9
4
11
3.63
W
Charybdis
16
6
6
3.17
L
1
4
16
2.25
L
Kali
Puckish
Kali
2
7
10
1
L
King Arthur
Spartanblitz
King Arthur
5
8
7
1.06
W
1
4
20
2.75
W
Bellona
temp-614132
Bellona
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,850
Damage
80,785
94,753
Taken
106,483
81,827
Mitigated
115,772
41,876
Healing
48,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
14,821
572
12,067
11,053
20,051
9,629
775
2,854
17,080
32,546
0
W
Danzaburou
AmbitiousKD
Danzaburou
201
0
0
0
857
285
0
777
80
0
201
W
18,924
961
748
4,435
24,246
18,021
704
15,524
8,099
37,464
0
L
Ah Puch
38,946
1,394
1,753
3,349
16,139
8,529
2,068
3,702
12,204
55,069
0
W
Charybdis
29,434
11,867
2,096
4,428
18,970
8,274
2,992
13,340
5,262
0
51,794
L
5,088
1,173
1,834
2,113
17,845
20,600
479
3,307
14,012
13,399
0
L
Kali
Puckish
Kali
13,127
3,194
538
4,923
17,803
8,988
326
2,349
15,294
0
18,593
L
King Arthur
Spartanblitz
King Arthur
15,868
2,434
1,354
2,892
22,915
34,081
36
4,960
17,239
202
25,416
W
10,358
5,419
8,000
10,745
27,122
37,944
678
13,908
12,356
0
24,687
W
Bellona
temp-614132
Bellona
21,868
4,450
7,589
10,603
35,288
51,248
720
14,027
20,602
0
37,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,646
Gold Earned
57,502
131
Minions Killed
148
0
Camps Cleared
0
1,307,701
Distance Traveled
1,123,252
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,007
734
44
3
0
306,682
0
W
Danzaburou
7,471
498
0
0
0
15,915
1
W
Cthulhu
12,167
811
48
3
0
299,352
0
L
Ah Puch
11,964
798
47
3
0
238,537
0
W
Charybdis
13,644
910
58
4
0
230,342
0
L
Artio
10,753
717
18
1
0
264,740
0
L
Kali
10,387
692
14
1
0
240,727
0
L
King Arthur
10,535
702
8
1
0
257,015
0
W
Horus
11,894
793
19
1
0
307,966
0
W
Bellona
12,326
822
23
2
0
269,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role