Player Matchup

Jormungandr
Jormungandr
EpicErik10
Jormungandr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,167 Elo+
Party 1
Olorun
Olorun
Mitochondria15
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,175 Elo+
Party 1
Artemis
Artemis
fr0ogsp1tz
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,167 Elo+
Party 1
Team Averages
Level 16
1,500 SR
1,170 Elo+

VS

Team Averages
Level 65
1,398 SR
1,400 Elo+
Guan Yu
Guan Yu
DoniTsunami
Guan Yu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 124L
1,367 Elo+
Party 2
Baron Samedi
Baron Samedi
Fearfuzzy
Baron Samedi
Level 47
God Stats
2W - 8L
1,167 SR
Queue Stats
153W - 218L
1,392 Elo+
Party 2
Bakasura
Bakasura
Hateful-Henry
Bakasura
Level 121
God Stats
2W - 0L
1,526 SR
Queue Stats
142W - 162L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EpicErik10
Jormungandr
14
5 / 6 / 2
11,611
726
12,406
22,212
21,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 12 / 4
9,287
580
7,939
15,131
5,135
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
fr0ogsp1tz
Artemis
12
1 / 10 / 6
9,592
600
10,468
14,596
4,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DoniTsunami
Guan Yu
14
5 / 2 / 14
11,311
707
7,528
14,635
11,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Fearfuzzy
Baron Samedi
18
6 / 3 / 16
12,417
776
12,472
9,685
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Hateful-Henry
Bakasura
18
17 / 2 / 9
13,589
849
23,677
16,601
7,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
7
Kills
28
28
Deaths
7
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DoniTsunami
Guan Yu
5
2
14
6
L
Jormungandr
EpicErik10
Jormungandr
5
6
2
1
W
Baron Samedi
Fearfuzzy
Baron Samedi
6
3
16
4.67
W
Bakasura
Hateful-Henry
Bakasura
17
2
9
10.75
L
1
12
4
0.25
L
Artemis
fr0ogsp1tz
Artemis
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,813
Damage
43,677
51,939
Taken
40,921
31,735
Mitigated
24,163
7,857
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DoniTsunami
Guan Yu
7,528
1,273
274
2,863
14,635
11,113
0
6,994
7,641
0
19,586
L
Jormungandr
EpicErik10
Jormungandr
12,406
4,169
177
4,489
22,212
21,687
0
3,588
17,605
44,959
0
W
Baron Samedi
Fearfuzzy
Baron Samedi
12,472
1,144
1,476
2,931
9,685
5,528
898
4,578
5,107
50,103
0
W
Bakasura
Hateful-Henry
Bakasura
23,677
15,165
0
6,564
16,601
7,522
1,936
9,421
7,180
0
67,250
L
7,939
5,069
468
919
15,131
5,135
0
4,014
10,832
23,460
0
L
Artemis
fr0ogsp1tz
Artemis
10,468
6,075
0
1,804
14,596
4,913
0
4,870
9,322
0
25,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,490
Gold Earned
37,317
136
Minions Killed
210
0
Camps Cleared
13
696,843
Distance Traveled
917,683
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,311
707
24
2
1
297,335
1
L
Jormungandr
11,611
726
62
4
0
265,846
2
W
Baron Samedi
12,417
776
96
6
0
269,323
0
W
Bakasura
13,589
849
90
6
12
351,025
5
L
Olorun
9,287
580
35
2
0
217,136
0
L
Artemis
9,592
600
39
2
0
213,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role