Player Matchup

Heimdallr
Heimdallr
BergRL
Heimdallr
Level 48
God Stats
4W - 4L
1,484 SR
Queue Stats
129W - 90L
1,504 Elo+
Party 2
Bacchus
Bacchus
GoDz Militia
Bacchus
Level 118
God Stats
3W - 1L
1,730 SR
Queue Stats
140W - 116L
1,530 Elo+
Party 2
Anubis
Anubis
wmxxre
Anubis
Level 126
God Stats
5W - 0L
1,828 SR
Queue Stats
155W - 122L
1,586 Elo+
Party 2
Team Averages
Level 97
1,681 SR
1,540 Elo+

VS

Team Averages
Level 20
1,433 SR
1,434 Elo+
Baron Samedi
Baron Samedi
DanteUnbound55
Baron Samedi
Level 36
God Stats
6W - 5L
1,645 SR
Queue Stats
87W - 61L
1,569 Elo+
Party 1
Odin
Odin
EthiaxGlacialem
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Ketriss
Neith
Level 15
God Stats
1W - 7L
1,152 SR
Queue Stats
5W - 12L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BergRL
Heimdallr
16
1 / 5 / 22
12,915
646
13,337
16,582
7,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
GoDz Militia
Bacchus
20
10 / 1 / 20
15,076
754
16,538
18,870
28,450
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
wmxxre
Anubis
20
23 / 6 / 7
16,338
817
32,334
14,535
7,933
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DanteUnbound55
Baron Samedi
15
7 / 12 / 4
13,215
661
16,015
19,705
6,292
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 9 / 7
11,946
597
6,627
30,920
25,788
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Ketriss
Neith
14
3 / 13 / 6
12,393
620
9,229
17,078
4,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
34
Kills
12
12
Deaths
34
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BergRL
Heimdallr
1
5
22
2.4
L
Baron Samedi
DanteUnbound55
Baron Samedi
7
12
4
0.75
L
2
9
7
0.61
W
Bacchus
GoDz Militia
Bacchus
10
1
20
20
L
Neith
Ketriss
Neith
3
13
6
0.46
W
Anubis
wmxxre
Anubis
23
6
7
4.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,209
Damage
31,871
49,987
Taken
67,703
43,881
Mitigated
36,782
14,684
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BergRL
Heimdallr
13,337
3,486
0
3,411
16,582
7,498
1,268
6,891
9,691
0
49,110
L
Baron Samedi
DanteUnbound55
Baron Samedi
16,015
965
2,273
2,882
19,705
6,292
355
14,345
5,360
45,113
0
L
6,627
1,840
78
4,755
30,920
25,788
160
21,372
9,548
0
18,935
W
Bacchus
GoDz Militia
Bacchus
16,538
2,655
0
3,993
18,870
28,450
115
3,704
14,341
52,292
0
L
Neith
Ketriss
Neith
9,229
3,949
0
1,123
17,078
4,702
0
13,375
3,703
0
29,320
W
Anubis
wmxxre
Anubis
32,334
1,275
0
7,280
14,535
7,933
401
6,059
8,476
79,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,329
Gold Earned
37,554
204
Minions Killed
139
15
Camps Cleared
1
1,079,451
Distance Traveled
908,468
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,915
646
72
4
2
361,190
2
L
Baron Samedi
13,215
661
76
4
1
292,162
0
L
Odin
11,946
597
19
1
0
412,930
1
W
Bacchus
15,076
754
57
3
6
411,794
3
L
Neith
12,393
620
44
2
0
203,376
0
W
Anubis
16,338
817
75
4
7
306,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role