Player Matchup

Kali
Kali
CaballoKid
Kali
Level 155
God Stats
2W - 3L
1,803 SR
Queue Stats
85W - 59L
1,653 Elo+
Party 1
Horus
Horus
Eviledson
Horus
Level 159
God Stats
1W - 2L
1,477 SR
Queue Stats
167W - 165L
1,563 Elo+
Solo
Achilles
Achilles
Limitless-Blank
Achilles
Level 157
God Stats
0W - 3L
1,197 SR
Queue Stats
124W - 97L
1,700 Elo+
Party 1
Chaac
Chaac
TheWabbaduke
Chaac
Level 124
God Stats
0W - 2L
1,512 SR
Queue Stats
38W - 28L
1,602 Elo+
Solo
Fafnir
Fafnir
thats2badd
Fafnir
Level 69
God Stats
2W - 2L
1,755 SR
Queue Stats
101W - 89L
1,625 Elo+
Party 1
Team Averages
Level 133
1,549 SR
1,628 Elo+

VS

Team Averages
Level 124
1,599 SR
1,538 Elo+
Ne Zha
Ne Zha
Drovane
Ne Zha
Level 87
God Stats
2W - 3L
1,283 SR
Queue Stats
314W - 297L
1,502 Elo+
Solo
Persephone
Persephone
Kennenhunter
Persephone
Level 158
God Stats
1W - 0L
1,782 SR
Queue Stats
5W - 6L
1,456 Elo+
Solo
Mercury
Mercury
LEO23YT
Mercury
Level 114
God Stats
2W - 0L
1,781 SR
Queue Stats
64W - 62L
1,544 Elo+
Solo
Raijin
Raijin
Lazydrink
Raijin
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,596 Elo+
Solo
Sylvanus
Sylvanus
Sasquartch
Sylvanus
Level 125
God Stats
2W - 1L
1,650 SR
Queue Stats
48W - 39L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 15
9,481
729
10,673
14,888
6,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
Eviledson
Horus
18
8 / 5 / 10
11,322
871
8,708
19,338
16,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
17
5 / 6 / 11
11,458
881
14,283
26,694
29,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 4 / 9
10,109
778
15,360
24,670
10,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fafnir
thats2badd
Fafnir
19
4 / 3 / 14
11,419
878
13,131
19,879
24,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Drovane
Ne Zha
17
5 / 5 / 14
10,717
824
13,426
12,149
6,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Kennenhunter
Persephone
16
3 / 3 / 11
10,434
803
19,929
12,355
5,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
LEO23YT
Mercury
19
7 / 6 / 14
11,347
873
15,239
14,678
7,334
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Lazydrink
Raijin
17
9 / 4 / 10
10,976
844
27,112
10,905
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Sasquartch
Sylvanus
18
2 / 3 / 20
10,960
843
11,539
22,969
35,273
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
95
21
Kills
26
26
Deaths
21
59
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
8
15
1.06
W
Ne Zha
Drovane
Ne Zha
5
5
14
2.4
L
Horus
Eviledson
Horus
8
5
10
2.6
W
Persephone
Kennenhunter
Persephone
3
3
11
2.83
W
Mercury
LEO23YT
Mercury
7
6
14
2.33
W
Raijin
Lazydrink
Raijin
9
4
10
3.5
L
Achilles
5
6
11
1.75
W
Sylvanus
Sasquartch
Sylvanus
2
3
20
4
L
3
4
9
1.88
L
Fafnir
thats2badd
Fafnir
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,155
Damage
87,245
105,469
Taken
73,056
88,695
Mitigated
60,568
48,885
Healing
27,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,673
5,051
1,963
2,196
14,888
6,793
103
8,368
6,222
0
19,050
W
Ne Zha
Drovane
Ne Zha
13,426
2,716
663
2,189
12,149
6,783
694
2,082
9,808
0
25,989
L
Horus
Eviledson
Horus
8,708
3,176
7,546
5,846
19,338
16,725
722
11,630
7,617
0
16,299
W
Persephone
Kennenhunter
Persephone
19,929
2,380
1,821
3,092
12,355
5,753
1,153
2,447
9,806
36,750
0
W
Mercury
LEO23YT
Mercury
15,239
7,127
1,330
2,039
14,678
7,334
1,605
2,381
12,212
0
30,538
W
Raijin
Lazydrink
Raijin
27,112
3,834
854
1,208
10,905
5,425
624
2,757
8,036
47,775
0
L
Achilles
14,283
3,793
3,339
5,283
26,694
29,645
391
13,390
13,090
1,095
25,209
W
Sylvanus
Sasquartch
Sylvanus
11,539
1,753
6,358
8,395
22,969
35,273
923
3,997
18,634
13,979
0
L
15,360
2,554
2,422
8,950
24,670
10,791
1,184
15,762
8,735
0
33,088
L
Fafnir
thats2badd
Fafnir
13,131
5,448
4,104
7,236
19,879
24,741
753
9,430
10,279
25,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,789
Gold Earned
54,434
141
Minions Killed
138
0
Camps Cleared
0
1,163,011
Distance Traveled
1,261,828
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,481
729
15
1
0
207,777
0
W
Ne Zha
10,717
824
22
2
0
252,580
1
L
Horus
11,322
871
24
2
0
238,921
1
W
Persephone
10,434
803
47
4
0
258,067
2
W
Mercury
11,347
873
25
2
0
291,030
0
W
Raijin
10,976
844
37
3
0
229,281
4
L
Achilles
11,458
881
42
3
0
236,458
0
W
Sylvanus
10,960
843
7
1
0
230,870
1
L
Chaac
10,109
778
35
3
0
256,031
0
L
Fafnir
11,419
878
25
2
0
223,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role