Player Matchup

Kukulkan
Kukulkan
Ess Wolf7904
Kukulkan
Level 23
God Stats
3W - 8L
1,251 SR
Queue Stats
29W - 54L
1,178 Elo+
Party 2
Achilles
Achilles
MatrixUp
Achilles
Level 64
God Stats
2W - 7L
1,220 SR
Queue Stats
33W - 50L
1,206 Elo+
Party 2
Neith
Neith
MinuteEnd77984
Neith
Level 18
God Stats
4W - 5L
1,256 SR
Queue Stats
20W - 27L
1,258 Elo+
Party 2
Team Averages
Level 35
1,242 SR
1,214 Elo+

VS

Team Averages
Level 60
1,412 SR
1,341 Elo+
Tiamat
Tiamat
 
Tiamat
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Oxmomma
Fenrir
Level 57
God Stats
27W - 34L
1,384 SR
Queue Stats
247W - 384L
1,247 Elo+
Solo
Chaac
Chaac
Rageblind
Chaac
Level 57
God Stats
5W - 6L
1,352 SR
Queue Stats
176W - 281L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ess Wolf7904
Kukulkan
14
5 / 2 / 11
10,958
731
19,569
8,767
3,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
MatrixUp
Achilles
14
10 / 0 / 10
11,439
763
23,275
19,861
20,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
5 / 4 / 9
10,039
669
9,887
9,880
3,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 13 / 2
9,341
623
8,863
16,906
8,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Oxmomma
Fenrir
15
4 / 2 / 2
10,224
682
8,117
25,495
16,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Rageblind
Chaac
12
0 / 5 / 3
9,207
614
12,168
23,371
18,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
20
Kills
6
6
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
13
2
0.23
W
Kukulkan
Ess Wolf7904
Kukulkan
5
2
11
5.25
W
Achilles
MatrixUp
Achilles
10
0
10
15
W
5
4
9
2.38
L
Fenrir
Oxmomma
Fenrir
4
2
2
2.5
L
Chaac
Rageblind
Chaac
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,731
Damage
29,148
38,508
Taken
65,772
27,461
Mitigated
43,844
8,538
Healing
18,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,863
495
0
1,021
16,906
8,674
0
5,666
10,714
19,950
0
W
Kukulkan
Ess Wolf7904
Kukulkan
19,569
1,587
1,152
1,468
8,767
3,202
950
2,871
5,608
42,046
0
W
Achilles
MatrixUp
Achilles
23,275
8,813
620
4,848
19,861
20,634
352
3,207
16,234
9,395
28,154
W
9,887
2,838
0
450
9,880
3,625
1,010
2,098
6,976
0
23,882
L
Fenrir
Oxmomma
Fenrir
8,117
1,283
319
10,564
25,495
16,887
0
8,682
16,083
81
36,023
L
Chaac
Rageblind
Chaac
12,168
2,168
684
5,959
23,371
18,283
0
9,699
12,929
0
41,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,436
Gold Earned
28,772
132
Minions Killed
139
1
Camps Cleared
8
779,040
Distance Traveled
804,396
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,341
623
30
2
2
231,479
1
W
Kukulkan
10,958
731
72
5
0
256,288
0
W
Achilles
11,439
763
25
2
0
272,747
1
W
Neith
10,039
669
35
2
1
250,005
0
L
Fenrir
10,224
682
68
5
4
288,927
3
L
Chaac
9,207
614
41
3
2
283,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role