Player Matchup

Sun Wukong
Sun Wukong
Adrianad465
Sun Wukong
Level 86
God Stats
19W - 20L
1,464 SR
Queue Stats
55W - 65L
1,449 Elo+
Party 1
Serqet
Serqet
Kiiapo
Serqet
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
NOLAKKIN KJ
Gilgamesh
Level 69
God Stats
25W - 24L
1,491 SR
Queue Stats
317W - 343L
1,460 Elo+
Party 2
Zeus
Zeus
SkinnyBoyAF
Zeus
Level 47
God Stats
11W - 7L
1,470 SR
Queue Stats
144W - 149L
1,450 Elo+
Party 2
Chernobog
Chernobog
anyelo123
Chernobog
Level 131
God Stats
4W - 2L
1,387 SR
Queue Stats
35W - 21L
1,587 Elo+
Party 1
Team Averages
Level 95
1,462 SR
1,473 Elo+

VS

Team Averages
Level 63
1,481 SR
1,450 Elo+
Yemoja
Yemoja
DennisDifferent
Yemoja
Level 60
God Stats
1W - 3L
1,402 SR
Queue Stats
33W - 37L
1,470 Elo+
Party 3
Hades
Hades
MaziveVelocity
Hades
Level 45
God Stats
0W - 2L
1,332 SR
Queue Stats
3W - 5L
1,415 Elo+
Solo
Pele
Pele
Syncarp
Pele
Level 128
God Stats
1W - 1L
1,623 SR
Queue Stats
60W - 45L
1,483 Elo+
Solo
Nike
Nike
Zanderlicous
Nike
Level 65
God Stats
2W - 4L
1,357 SR
Queue Stats
123W - 117L
1,511 Elo+
Solo
Danzaburou
Danzaburou
ZaxxOfficial
Danzaburou
Level 17
God Stats
1W - 1L
1,689 SR
Queue Stats
14W - 21L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adrianad465
Sun Wukong
11
4 / 0 / 7
6,838
622
6,337
7,982
4,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
Kiiapo
Serqet
9
4 / 0 / 11
6,269
570
4,672
6,641
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
NOLAKKIN KJ
Gilgamesh
11
9 / 1 / 6
7,019
638
5,164
6,782
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 1 / 4
6,289
572
5,183
3,799
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
anyelo123
Chernobog
10
5 / 1 / 11
6,459
587
6,130
5,482
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,825
439
3,115
7,379
2,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 6 / 1
5,365
488
2,692
8,350
3,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
Syncarp
Pele
9
1 / 7 / 1
5,502
500
2,813
9,602
2,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 3 / 2
5,803
528
5,169
5,623
2,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ZaxxOfficial
Danzaburou
7
0 / 4 / 0
4,669
424
1,963
6,260
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
24
Kills
3
3
Deaths
24
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Adrianad465
Sun Wukong
4
0
7
7.5
L
0
4
0
0
W
Serqet
Kiiapo
Serqet
4
0
11
9.5
L
1
6
1
0.25
W
Gilgamesh
NOLAKKIN KJ
Gilgamesh
9
1
6
12
W
2
1
4
4
L
Pele
Syncarp
Pele
1
7
1
0.21
L
1
3
2
0.67
L
Danzaburou
ZaxxOfficial
Danzaburou
0
4
0
0
W
Chernobog
anyelo123
Chernobog
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,486
Damage
15,752
30,686
Taken
37,214
15,327
Mitigated
12,099
10,237
Healing
8,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Adrianad465
Sun Wukong
6,337
1,664
0
2,120
7,982
4,578
397
1,670
5,951
0
35,078
L
3,115
325
1,178
897
7,379
2,451
0
0
7,249
15,512
0
W
Serqet
Kiiapo
Serqet
4,672
691
229
1,626
6,641
4,920
232
1,275
5,294
0
8,182
L
2,692
74
55
1,802
8,350
3,327
0
2,678
5,347
16,819
0
W
Gilgamesh
NOLAKKIN KJ
Gilgamesh
5,164
1,397
200
1,883
6,782
2,924
0
1,232
5,485
0
32,191
W
5,183
802
0
1,315
3,799
973
276
554
3,171
32,242
0
L
Pele
Syncarp
Pele
2,813
624
0
2,317
9,602
2,689
0
1,298
8,109
0
25,262
L
5,169
1,106
0
1,027
5,623
2,131
0
795
4,471
162
26,639
L
Danzaburou
ZaxxOfficial
Danzaburou
1,963
930
0
726
6,260
1,501
0
0
6,184
0
19,109
W
Chernobog
anyelo123
Chernobog
6,130
2,376
464
2,400
5,482
1,932
590
1,229
4,253
0
35,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,874
Gold Earned
26,164
288
Minions Killed
224
0
Camps Cleared
0
1,126,607
Distance Traveled
980,053
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,838
622
79
7
0
202,988
2
L
Yemoja
4,825
439
27
2
0
168,227
2
W
Serqet
6,269
570
8
1
0
249,456
3
L
Hades
5,365
488
39
4
0
205,501
4
W
Gilgamesh
7,019
638
63
6
0
255,388
0
W
Zeus
6,289
572
72
7
0
201,660
0
L
Pele
5,502
500
52
5
0
193,491
4
L
Nike
5,803
528
61
6
0
222,075
4
L
Danzaburou
4,669
424
45
4
0
190,759
0
W
Chernobog
6,459
587
66
6
0
217,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role