Player Matchup

Mulan
Mulan
Aberrationism
Mulan
Level 149
God Stats
12W - 4L
1,694 SR
Queue Stats
281W - 200L
1,665 Elo+
Party 1
Achilles
Achilles
TheFamousThief
Achilles
Level 68
God Stats
12W - 6L
1,803 SR
Queue Stats
18W - 20L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xthexi
Morgan Le Fay
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 4L
1,807 Elo+
Party 1
Team Averages
Level 81
1,666 SR
1,634 Elo+

VS

Team Averages
Level 91
1,341 SR
1,387 Elo+
Fenrir
Fenrir
BiscuitBurglar
Fenrir
Level 99
God Stats
0W - 1L
1,184 SR
Queue Stats
28W - 64L
1,298 Elo+
Party 2
Atlas
Atlas
RoninBorn
Atlas
Level 147
God Stats
0W - 1L
1,483 SR
Queue Stats
12W - 13L
1,581 Elo+
Party 2
Charybdis
Charybdis
teamemptydblock1
Charybdis
Level 28
God Stats
0W - 2L
1,355 SR
Queue Stats
22W - 53L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 15
11,618
726
21,745
21,882
15,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
17
11 / 4 / 8
12,418
776
16,825
17,002
17,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Xthexi
Morgan Le Fay
15
6 / 6 / 13
12,067
754
15,261
14,751
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 9 / 1
12,232
765
15,730
21,702
12,213
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atlas
RoninBorn
Atlas
15
2 / 7 / 9
10,639
665
17,396
24,516
26,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
13
1 / 6 / 6
9,757
610
9,779
13,640
5,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
22
Kills
14
14
Deaths
22
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
4
15
3.13
L
11
9
1
1.28
L
Atlas
RoninBorn
Atlas
2
7
9
0.93
W
Achilles
11
4
8
3.75
W
Morgan Le Fay
Xthexi
Morgan Le Fay
6
6
13
2.08
L
Charybdis
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,831
Damage
42,905
53,635
Taken
59,858
37,761
Mitigated
44,486
14,713
Healing
7,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,745
2,845
1,267
7,744
21,882
15,380
211
7,407
13,427
4,781
47,973
L
15,730
1,782
0
2,812
21,702
12,213
0
5,863
14,538
0
26,067
L
Atlas
RoninBorn
Atlas
17,396
4,533
0
2,528
24,516
26,908
0
7,032
15,865
38,154
0
W
Achilles
16,825
5,584
86
3,201
17,002
17,449
276
4,661
11,501
626
35,480
W
Morgan Le Fay
Xthexi
Morgan Le Fay
15,261
1,719
343
2,072
14,751
4,932
598
4,170
10,091
37,837
0
L
Charybdis
9,779
3,626
0
1,851
13,640
5,365
0
3,398
9,577
0
24,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,103
Gold Earned
32,628
177
Minions Killed
112
13
Camps Cleared
2
858,178
Distance Traveled
741,109
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,618
726
71
4
5
283,673
5
L
Fenrir
12,232
765
35
2
1
240,815
0
L
Atlas
10,639
665
32
2
0
257,050
3
W
Achilles
12,418
776
52
3
8
314,614
0
W
Morgan Le Fay
12,067
754
54
3
0
259,891
0
L
Charybdis
9,757
610
45
3
1
243,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role