Player Matchup

Set
Set
BlabbyOlive43
Set
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,171 Elo+
Party 2
Pele
Pele
Ivoiff
Pele
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,171 Elo+
Party 2
Zeus
Zeus
Vicen-cuko
Zeus
Level 98
God Stats
3W - 4L
1,420 SR
Queue Stats
95W - 113L
1,340 Elo+
Solo
Sylvanus
Sylvanus
kiotoshu
Sylvanus
Level 29
God Stats
0W - 1L
1,301 SR
Queue Stats
16W - 40L
1,259 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
llBlue_Queenll
Ah Muzen Cab
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 46L
1,234 Elo+
Party 1
Team Averages
Level 54
1,444 SR
1,235 Elo+

VS

Team Averages
Level 59
1,455 SR
1,249 Elo+
Mulan
Mulan
Greatafta4pints
Mulan
Level 61
God Stats
1W - 0L
1,443 SR
Queue Stats
11W - 20L
1,280 Elo+
Party 3
Atlas
Atlas
INK-joelk
Atlas
Level 104
God Stats
1W - 0L
1,491 SR
Queue Stats
94W - 114L
1,304 Elo+
Party 3
Merlin
Merlin
ST-KingofKings
Merlin
Level 26
God Stats
1W - 0L
1,380 SR
Queue Stats
1W - 2L
1,109 Elo+
Party 3
Terra
Terra
grim-reaper-c
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,159 Elo+
Party 3
He Bo
He Bo
lRonZarbi
He Bo
Level 89
God Stats
5W - 4L
1,459 SR
Queue Stats
445W - 510L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
9,039
695
6,960
10,486
6,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
Ivoiff
Pele
15
2 / 4 / 8
8,630
664
9,569
12,206
4,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
8 / 5 / 7
10,406
800
27,795
14,988
6,929
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
kiotoshu
Sylvanus
15
2 / 4 / 10
8,845
680
9,335
17,903
14,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
llBlue_Queenll
Ah Muzen Cab
18
3 / 2 / 9
9,593
738
13,600
10,114
4,082
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 11
8,601
662
11,124
19,135
15,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
INK-joelk
Atlas
17
4 / 2 / 11
10,391
799
10,553
19,406
17,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 4 / 9
11,433
879
18,923
11,565
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 3 / 12
9,130
702
3,542
16,747
7,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
lRonZarbi
He Bo
18
6 / 3 / 7
10,650
819
11,199
17,289
6,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
69
16
Kills
19
19
Deaths
17
41
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
0
5
11
1.1
W
Atlas
INK-joelk
Atlas
4
2
11
4.75
L
Pele
Ivoiff
Pele
2
4
8
1.5
W
8
4
9
3.13
L
8
5
7
2.3
W
1
3
12
2.33
L
Sylvanus
kiotoshu
Sylvanus
2
4
10
1.75
W
He Bo
lRonZarbi
He Bo
6
3
7
3.17
L
Ah Muzen Cab
llBlue_Queenll
Ah Muzen Cab
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,259
Damage
55,341
65,697
Taken
84,142
36,386
Mitigated
51,367
26,399
Healing
33,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,960
2,726
1,529
2,316
10,486
6,457
1,083
7,504
2,568
0
15,132
W
11,124
523
2,763
5,109
19,135
15,743
610
8,799
10,336
4,270
14,357
W
Atlas
INK-joelk
Atlas
10,553
4,055
1,130
4,162
19,406
17,848
776
8,032
11,374
20,036
0
L
Pele
Ivoiff
Pele
9,569
335
598
1,248
12,206
4,334
539
10,178
1,533
0
17,557
W
18,923
1,437
1,291
1,217
11,565
4,005
702
5,242
6,323
37,961
0
L
27,795
3,564
2,144
4,580
14,988
6,929
534
8,457
5,966
48,035
0
W
3,542
1,105
7,328
4,440
16,747
7,545
1,439
6,652
10,095
4,600
0
L
Sylvanus
kiotoshu
Sylvanus
9,335
1,980
5,627
6,314
17,903
14,584
344
10,375
7,083
11,914
1,143
W
He Bo
lRonZarbi
He Bo
11,199
1,832
2,068
3,500
17,289
6,226
1,114
7,883
9,406
33,519
0
L
Ah Muzen Cab
llBlue_Queenll
Ah Muzen Cab
13,600
3,403
44
1,999
10,114
4,082
1,182
7,947
1,729
0
28,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,513
Gold Earned
50,205
117
Minions Killed
159
0
Camps Cleared
0
1,164,957
Distance Traveled
1,142,666
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,039
695
25
2
0
247,666
0
W
Mulan
8,601
662
16
1
0
243,353
0
W
Atlas
10,391
799
24
2
0
241,807
0
L
Pele
8,630
664
15
1
0
261,838
0
W
Merlin
11,433
879
51
4
0
213,467
0
L
Zeus
10,406
800
47
4
0
220,411
0
W
Terra
9,130
702
4
0
0
240,906
0
L
Sylvanus
8,845
680
5
0
0
196,405
0
W
He Bo
10,650
819
64
5
0
203,133
2
L
Ah Muzen Cab
9,593
738
25
2
0
238,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role