Player Matchup

Tsukuyomi
Tsukuyomi
CHESARE 1
Tsukuyomi
Level 156
God Stats
10W - 13L
1,498 SR
Queue Stats
691W - 683L
1,544 Elo+
Solo
Tiamat
Tiamat
HeyoJimbo
Tiamat
Level 69
God Stats
0W - 1L
1,449 SR
Queue Stats
37W - 30L
1,582 Elo+
Party 2
Osiris
Osiris
ItsSeymour
Osiris
Level 129
God Stats
2W - 2L
1,834 SR
Queue Stats
101W - 93L
1,570 Elo+
Solo
Artio
Artio
KILLAKIRBYKID
Artio
Level 160
God Stats
3W - 2L
1,668 SR
Queue Stats
1,281W - 1,285L
1,464 Elo+
Solo
Janus
Janus
PANDAonPC
Janus
Level 66
God Stats
0W - 1L
1,175 SR
Queue Stats
34W - 32L
1,555 Elo+
Party 2
Team Averages
Level 116
1,525 SR
1,543 Elo+

VS

Team Averages
Level 98
1,594 SR
1,514 Elo+
Ymir
Ymir
AfroCimmerian
Ymir
Level 17
God Stats
1W - 0L
1,783 SR
Queue Stats
6W - 4L
1,595 Elo+
Solo
Thanatos
Thanatos
Awaiting_Respawn
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 86L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BornOnVenus_
Morgan Le Fay
Level 160
God Stats
8W - 5L
1,532 SR
Queue Stats
457W - 426L
1,514 Elo+
Party 1
Chaac
Chaac
Râguk
Chaac
Level 127
God Stats
8W - 4L
1,585 SR
Queue Stats
164W - 184L
1,436 Elo+
Solo
Bastet
Bastet
Spydah_Cintron27
Bastet
Level 158
God Stats
15W - 13L
1,570 SR
Queue Stats
821W - 786L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CHESARE 1
Tsukuyomi
18
6 / 10 / 11
11,518
720
24,165
18,811
10,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
HeyoJimbo
Tiamat
17
3 / 6 / 6
10,538
659
17,512
14,983
10,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
ItsSeymour
Osiris
18
7 / 6 / 6
10,989
687
15,153
23,732
22,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 8 / 8
9,236
577
8,463
27,673
31,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
PANDAonPC
Janus
18
6 / 8 / 10
11,750
734
17,543
17,617
6,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 21
11,544
722
11,524
26,789
37,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
8 / 8 / 15
11,645
728
17,648
15,938
7,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
BornOnVenus_
Morgan Le Fay
20
9 / 3 / 24
12,514
782
22,233
14,358
6,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Râguk
Chaac
20
12 / 2 / 23
13,073
817
17,057
27,215
32,751
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 5 / 17
11,984
749
23,613
17,156
7,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
138
23
Kills
38
38
Deaths
25
41
Assists
100
Player
Kills
Deaths
Assists
KDA
W
4
7
21
2.07
W
8
8
15
1.94
W
Morgan Le Fay
BornOnVenus_
Morgan Le Fay
9
3
24
7
L
Tsukuyomi
CHESARE 1
Tsukuyomi
6
10
11
1.15
L
Tiamat
HeyoJimbo
Tiamat
3
6
6
1
L
Osiris
ItsSeymour
Osiris
7
6
6
1.67
L
1
8
8
0.63
L
Janus
PANDAonPC
Janus
6
8
10
1.38
W
Chaac
Râguk
Chaac
12
2
23
11.75
W
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,836
Damage
92,075
102,816
Taken
101,456
81,209
Mitigated
91,186
24,130
Healing
43,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,524
782
2,204
3,451
26,789
37,358
638
11,339
14,087
28,028
0
W
17,648
4,451
1,345
7,936
15,938
7,389
83
5,565
9,662
0
21,369
W
Morgan Le Fay
BornOnVenus_
Morgan Le Fay
22,233
2,324
2,812
3,324
14,358
6,668
2,827
5,150
8,878
47,341
0
L
Tsukuyomi
CHESARE 1
Tsukuyomi
24,165
3,755
887
2,154
18,811
10,132
0
5,952
12,859
0
44,557
L
Tiamat
HeyoJimbo
Tiamat
17,512
1,002
1,198
2,593
14,983
10,541
184
3,672
11,311
34,531
0
L
Osiris
ItsSeymour
Osiris
15,153
5,716
2,468
4,620
23,732
22,586
114
7,986
15,746
0
24,015
L
8,463
662
2,472
4,997
27,673
31,524
0
10,424
17,249
13,623
0
L
Janus
PANDAonPC
Janus
17,543
650
653
2,088
17,617
6,426
50
5,723
11,894
29,867
0
W
Chaac
Râguk
Chaac
17,057
4,031
1,805
14,997
27,215
32,751
1,364
12,118
14,007
0
36,922
W
23,613
5,743
1,831
4,237
17,156
7,020
200
7,997
8,477
0
35,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,031
Gold Earned
60,760
157
Minions Killed
141
0
Camps Cleared
0
1,333,177
Distance Traveled
1,437,661
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,544
722
31
2
0
221,695
1
W
Thanatos
11,645
728
9
1
0
275,303
0
W
Morgan Le Fay
12,514
782
56
4
0
266,887
2
L
Tsukuyomi
11,518
720
38
2
0
264,698
0
L
Tiamat
10,538
659
49
3
0
274,014
0
L
Osiris
10,989
687
30
2
0
267,290
1
L
Artio
9,236
577
7
0
0
253,194
1
L
Janus
11,750
734
33
2
0
273,981
0
W
Chaac
13,073
817
23
1
0
333,078
1
W
Bastet
11,984
749
22
1
0
340,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role