Player Matchup

Eset
Eset
CrystalTacos
Eset
Level 134
God Stats
20W - 9L
1,673 SR
Queue Stats
548W - 524L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
HeyoJimbo
Danzaburou
Level 69
God Stats
1W - 1L
1,491 SR
Queue Stats
37W - 30L
1,572 Elo+
Party 3
Cerberus
Cerberus
Lutic Zen
Cerberus
Level 91
God Stats
10W - 1L
1,889 SR
Queue Stats
353W - 336L
1,532 Elo+
Party 2
Achilles
Achilles
PANDAonPC
Achilles
Level 66
God Stats
1W - 0L
1,688 SR
Queue Stats
34W - 32L
1,544 Elo+
Party 3
Scylla
Scylla
lzxXDylanXxzl
Scylla
Level 118
God Stats
6W - 2L
1,662 SR
Queue Stats
297W - 266L
1,554 Elo+
Party 2
Team Averages
Level 96
1,681 SR
1,556 Elo+

VS

Team Averages
Level 137
1,461 SR
1,531 Elo+
Nox
Nox
 
Nox
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CHESARE 1
King Arthur
Level 156
God Stats
2W - 5L
1,181 SR
Queue Stats
691W - 683L
1,555 Elo+
Solo
Anubis
Anubis
Emrysdalek
Anubis
Level 126
God Stats
7W - 9L
1,462 SR
Queue Stats
489W - 492L
1,555 Elo+
Party 1
Achilles
Achilles
GodFall32
Achilles
Level 148
God Stats
0W - 1L
1,711 SR
Queue Stats
94W - 98L
1,502 Elo+
Solo
Sol
Sol
Kenzar666
Sol
Level 121
God Stats
12W - 16L
1,449 SR
Queue Stats
676W - 688L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
8,580
1,073
9,289
4,884
2,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
HeyoJimbo
Danzaburou
14
3 / 1 / 10
8,494
1,062
10,378
7,142
2,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Lutic Zen
Cerberus
11
1 / 3 / 12
7,400
925
4,461
12,820
11,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
PANDAonPC
Achilles
12
1 / 2 / 9
7,356
920
4,408
10,725
10,410
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 1 / 6
8,144
1,018
7,661
4,006
1,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
5
0 / 0 / 0
5,064
633
0
0
0
King Arthur
CHESARE 1
King Arthur
11
2 / 7 / 2
6,349
794
5,351
15,348
6,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Emrysdalek
Anubis
14
3 / 3 / 3
7,310
914
7,389
7,326
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
GodFall32
Achilles
13
2 / 2 / 3
6,368
796
5,820
9,018
8,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 2 / 5
6,806
851
8,917
7,769
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
14
Kills
7
8
Deaths
14
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
L
King Arthur
CHESARE 1
King Arthur
2
7
2
0.43
W
4
1
9
8.5
L
Anubis
Emrysdalek
Anubis
3
3
3
1.5
L
Achilles
GodFall32
Achilles
2
2
3
1.75
W
Danzaburou
HeyoJimbo
Danzaburou
3
1
10
8
L
0
2
5
1.25
W
Cerberus
Lutic Zen
Cerberus
1
3
12
2.33
W
Achilles
PANDAonPC
Achilles
1
2
9
2.75
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,197
Damage
27,477
39,577
Taken
39,461
28,310
Mitigated
20,371
16,995
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
CHESARE 1
King Arthur
5,351
284
176
2,616
15,348
6,323
0
7,330
8,018
0
9,977
W
9,289
1,107
758
579
4,884
2,048
978
1,504
3,233
22,389
0
L
Anubis
Emrysdalek
Anubis
7,389
173
1,786
2,891
7,326
2,707
0
5,187
2,139
17,483
0
L
Achilles
GodFall32
Achilles
5,820
828
533
2,029
9,018
8,731
0
4,580
4,438
0
9,641
W
Danzaburou
HeyoJimbo
Danzaburou
10,378
5,254
2,521
3,186
7,142
2,670
2,071
3,256
3,622
0
24,079
L
8,917
3,523
643
3,695
7,769
2,610
0
4,314
3,455
21,009
0
W
Cerberus
Lutic Zen
Cerberus
4,461
267
417
3,311
12,820
11,554
77
4,558
7,749
7,851
0
W
Achilles
PANDAonPC
Achilles
4,408
924
2,481
3,286
10,725
10,410
20
4,798
5,634
0
7,184
W
7,661
578
0
456
4,006
1,628
325
2,190
1,733
15,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,974
Gold Earned
31,897
99
Minions Killed
80
0
Camps Cleared
0
874,507
Distance Traveled
594,585
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,064
633
0
0
0
69
0
L
King Arthur
6,349
794
12
2
0
142,288
0
W
Eset
8,580
1,073
32
4
0
167,095
0
L
Anubis
7,310
914
23
3
0
139,866
0
L
Achilles
6,368
796
5
1
0
167,984
0
W
Danzaburou
8,494
1,062
41
5
0
170,972
0
L
Sol
6,806
851
40
5
0
144,378
1
W
Cerberus
7,400
925
13
2
0
166,143
0
W
Achilles
7,356
920
2
0
0
187,961
1
W
Scylla
8,144
1,018
11
1
0
182,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role