Player Matchup

Chaac
Chaac
BigDuhBarbie
Chaac
Level 121
God Stats
2W - 0L
1,757 SR
Queue Stats
2W - 2L
1,424 Elo+
Party 1
Neith
Neith
Cdare
Neith
Level 7
God Stats
2W - 1L
1,718 SR
Queue Stats
2W - 2L
1,388 Elo+
Party 1
Baron Samedi
Baron Samedi
DJmoney000
Baron Samedi
Level 109
God Stats
4W - 1L
1,539 SR
Queue Stats
8W - 10L
1,479 Elo+
Party 1
Team Averages
Level 79
1,672 SR
1,430 Elo+

VS

Team Averages
Level 28
1,494 SR
1,357 Elo+
Achilles
Achilles
Inuyasha-D-King
Achilles
Level 41
God Stats
5W - 6L
1,372 SR
Queue Stats
47W - 75L
1,227 Elo+
Party 2
Tiamat
Tiamat
KnavishMass29
Tiamat
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 58L
1,303 Elo+
Party 2
Ymir
Ymir
wegoofin
Ymir
Level 15
God Stats
1W - 3L
1,610 SR
Queue Stats
3W - 4L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 12
8,988
642
12,329
12,871
7,857
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Cdare
Neith
12
2 / 2 / 10
8,862
633
6,981
7,541
2,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
DJmoney000
Baron Samedi
15
10 / 0 / 3
10,559
754
19,811
8,459
4,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 4 / 0
8,070
576
7,710
15,754
19,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 5 / 2
8,249
589
9,427
15,515
7,855
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
12
0 / 4 / 3
8,373
598
5,828
15,748
12,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
3
3
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
W
Neith
Cdare
Neith
2
2
10
3.5
W
Baron Samedi
DJmoney000
Baron Samedi
10
0
3
11.5
L
Achilles
2
4
0
0.5
L
1
5
2
0.4
L
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,121
Damage
22,965
28,871
Taken
47,017
14,542
Mitigated
40,021
16,009
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,329
1,654
0
4,680
12,871
7,857
294
6,632
5,935
0
46,369
W
Neith
Cdare
Neith
6,981
4,017
0
1,421
7,541
2,626
729
5,092
2,330
0
17,162
W
Baron Samedi
DJmoney000
Baron Samedi
19,811
3,046
3,942
5,966
8,459
4,059
301
3,966
4,170
35,316
0
L
Achilles
7,710
1,857
0
3,005
15,754
19,516
0
6,617
8,662
0
20,067
L
9,427
1,099
0
3,840
15,515
7,855
0
7,493
7,635
40,287
0
L
Ymir
5,828
205
0
2,311
15,748
12,650
0
5,251
10,233
18,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,409
Gold Earned
24,692
151
Minions Killed
139
6
Camps Cleared
5
695,645
Distance Traveled
697,080
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,988
642
74
5
6
275,676
4
W
Neith
8,862
633
25
2
0
191,034
4
W
Baron Samedi
10,559
754
52
4
0
228,935
1
L
Achilles
8,070
576
21
2
1
240,996
1
L
Tiamat
8,249
589
91
7
4
228,769
1
L
Ymir
8,373
598
27
2
0
227,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role