Player Matchup

Medusa
Medusa
Ehistoric
Medusa
Level 141
God Stats
1W - 1L
1,860 SR
Queue Stats
119W - 80L
1,684 Elo+
Party 1
Geb
Geb
Gef9Mas
Geb
Level 83
God Stats
1W - 1L
1,328 SR
Queue Stats
279W - 229L
1,609 Elo+
Party 3
Set
Set
SimpnSandlio
Set
Level 86
God Stats
18W - 11L
1,657 SR
Queue Stats
214W - 170L
1,591 Elo+
Party 3
Olorun
Olorun
TacoYahKey
Olorun
Level 24
God Stats
1W - 0L
1,740 SR
Queue Stats
24W - 6L
1,784 Elo+
Party 1
Arachne
Arachne
ThePenat
Arachne
Level 46
God Stats
3W - 1L
1,307 SR
Queue Stats
102W - 69L
1,572 Elo+
Party 3
Team Averages
Level 76
1,578 SR
1,648 Elo+

VS

Team Averages
Level 94
1,653 SR
1,615 Elo+
Baron Samedi
Baron Samedi
DarkX2000
Baron Samedi
Level 103
God Stats
11W - 6L
1,725 SR
Queue Stats
112W - 78L
1,681 Elo+
Party 2
Discordia
Discordia
Joep370z
Discordia
Level 48
God Stats
2W - 2L
1,676 SR
Queue Stats
131W - 143L
1,505 Elo+
Solo
Loki
Loki
NDHEA_Elias
Loki
Level 22
God Stats
5W - 3L
1,652 SR
Queue Stats
6W - 3L
1,564 Elo+
Party 2
Hou Yi
Hou Yi
ZEUS1412
Hou Yi
Level 160
God Stats
3W - 3L
1,630 SR
Queue Stats
194W - 164L
1,639 Elo+
Party 2
Sun Wukong
Sun Wukong
Zyrant
Sun Wukong
Level 139
God Stats
4W - 9L
1,580 SR
Queue Stats
352W - 286L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ehistoric
Medusa
8
1 / 1 / 2
4,410
630
3,318
4,715
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
7
2 / 0 / 3
4,527
647
1,826
4,657
1,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,244
606
2,044
5,662
2,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
TacoYahKey
Olorun
10
7 / 0 / 2
6,175
882
4,038
3,371
1,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
ThePenat
Arachne
7
1 / 2 / 2
4,370
624
1,724
5,277
1,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkX2000
Baron Samedi
6
0 / 2 / 1
3,828
547
1,707
4,446
2,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Joep370z
Discordia
6
0 / 5 / 0
3,563
509
479
3,603
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 2 / 1
4,189
598
1,055
2,951
671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
ZEUS1412
Hou Yi
7
1 / 2 / 0
4,056
579
5,760
5,215
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Zyrant
Sun Wukong
9
2 / 0 / 1
5,030
719
5,688
4,693
2,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
4
5
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DarkX2000
Baron Samedi
0
2
1
0.25
W
Medusa
Ehistoric
Medusa
1
1
2
2
W
Geb
2
0
3
3.5
L
Discordia
Joep370z
Discordia
0
5
0
0
L
1
2
1
0.75
W
0
2
0
0
W
Olorun
TacoYahKey
Olorun
7
0
2
8
W
Arachne
ThePenat
Arachne
1
2
2
1
L
Hou Yi
ZEUS1412
Hou Yi
1
2
0
0.5
L
Sun Wukong
Zyrant
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,950
Damage
14,689
23,682
Taken
20,908
7,159
Mitigated
7,031
10,119
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DarkX2000
Baron Samedi
1,707
287
537
1,552
4,446
2,094
63
1,050
3,396
9,530
0
W
Medusa
Ehistoric
Medusa
3,318
1,944
0
2,218
4,715
955
0
411
4,304
0
25,278
W
Geb
1,826
258
0
1,958
4,657
1,594
0
1,200
3,420
6,019
0
L
Discordia
Joep370z
Discordia
479
81
0
260
3,603
1,092
0
2,173
1,430
11,721
0
L
1,055
199
0
1,156
2,951
671
0
767
2,184
0
15,103
W
2,044
1,024
0
2,438
5,662
2,019
0
0
5,178
0
20,115
W
Olorun
TacoYahKey
Olorun
4,038
2,468
0
2,352
3,371
1,305
368
479
2,892
32,482
5,072
W
Arachne
ThePenat
Arachne
1,724
991
0
1,153
5,277
1,286
0
96
5,082
0
20,464
L
Hou Yi
ZEUS1412
Hou Yi
5,760
2,987
0
1,546
5,215
1,123
156
1,295
3,920
0
20,386
L
Sun Wukong
Zyrant
Sun Wukong
5,688
1,437
0
2,404
4,693
2,051
0
0
4,415
0
26,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,726
Gold Earned
20,666
217
Minions Killed
186
0
Camps Cleared
0
739,501
Distance Traveled
694,154
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,828
547
17
2
0
140,898
2
W
Medusa
4,410
630
48
7
0
136,071
2
W
Geb
4,527
647
9
1
0
148,058
2
L
Discordia
3,563
509
22
3
0
105,316
0
L
Loki
4,189
598
39
6
0
168,221
1
W
Set
4,244
606
46
7
0
145,523
2
W
Olorun
6,175
882
71
10
0
155,502
2
W
Arachne
4,370
624
43
6
0
154,347
0
L
Hou Yi
4,056
579
40
6
0
124,136
1
L
Sun Wukong
5,030
719
68
10
0
155,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role