Player Matchup

Ao Kuang
Ao Kuang
BEAST0BOY
Ao Kuang
Level 156
God Stats
1W - 3L
1,469 SR
Queue Stats
397W - 403L
1,574 Elo+
Solo
Ne Zha
Ne Zha
KoteMalinnik
Ne Zha
Level 115
God Stats
5W - 3L
1,627 SR
Queue Stats
183W - 179L
1,528 Elo+
Solo
Sobek
Sobek
Riventi
Sobek
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,782 Elo+
Solo
Rama
Rama
SAUDx
Rama
Level 86
God Stats
14W - 23L
1,450 SR
Queue Stats
747W - 762L
1,593 Elo+
Solo
Yemoja
Yemoja
SaberDino
Yemoja
Level 143
God Stats
1W - 4L
1,474 SR
Queue Stats
149W - 155L
1,538 Elo+
Solo
Team Averages
Level 131
1,504 SR
1,603 Elo+

VS

Team Averages
Level 147
1,512 SR
1,533 Elo+
Freya
Freya
KOKALOPOUTSAS
Freya
Level 154
God Stats
4W - 3L
1,545 SR
Queue Stats
310W - 348L
1,542 Elo+
Solo
Aphrodite
Aphrodite
Mishanya4FUN
Aphrodite
Level 152
God Stats
2W - 2L
1,433 SR
Queue Stats
106W - 106L
1,527 Elo+
Party 1
Kuzenbo
Kuzenbo
Mizuno55
Kuzenbo
Level 144
God Stats
1W - 1L
1,264 SR
Queue Stats
85W - 92L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RadostMooya
Ah Muzen Cab
Level 160
God Stats
2W - 1L
1,626 SR
Queue Stats
100W - 103L
1,539 Elo+
Party 1
Vulcan
Vulcan
SLuis
Vulcan
Level 127
God Stats
8W - 3L
1,693 SR
Queue Stats
258W - 262L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BEAST0BOY
Ao Kuang
20
7 / 3 / 10
13,341
702
12,423
18,955
7,308
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
19
5 / 6 / 12
12,305
648
27,188
18,994
8,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Riventi
Sobek
18
1 / 5 / 17
11,822
622
14,181
33,308
40,272
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
SAUDx
Rama
20
6 / 4 / 11
13,232
696
24,923
24,738
10,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
SaberDino
Yemoja
20
2 / 4 / 16
12,050
634
5,021
25,611
26,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 9
12,200
642
8,346
16,076
6,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
Mishanya4FUN
Aphrodite
20
3 / 4 / 15
12,964
682
5,728
13,955
15,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Mizuno55
Kuzenbo
18
0 / 6 / 16
12,177
641
9,135
26,567
39,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
RadostMooya
Ah Muzen Cab
20
14 / 5 / 7
15,229
802
42,323
21,959
12,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
SLuis
Vulcan
20
3 / 2 / 12
13,077
688
31,996
17,817
8,988
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
81
21
Kills
22
22
Deaths
22
66
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BEAST0BOY
Ao Kuang
7
3
10
4
W
2
5
9
1.3
L
Ne Zha
5
6
12
1.83
W
Aphrodite
Mishanya4FUN
Aphrodite
3
4
15
2.63
W
Kuzenbo
Mizuno55
Kuzenbo
0
6
16
1.33
W
Ah Muzen Cab
RadostMooya
Ah Muzen Cab
14
5
7
3.5
L
Sobek
Riventi
Sobek
1
5
17
1.9
L
Rama
SAUDx
Rama
6
4
11
2.88
W
Vulcan
SLuis
Vulcan
3
2
12
4.5
L
Yemoja
SaberDino
Yemoja
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,736
Damage
97,528
121,606
Taken
96,374
93,482
Mitigated
82,711
58,366
Healing
42,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BEAST0BOY
Ao Kuang
12,423
1,491
4,324
5,524
18,955
7,308
180
9,687
9,140
30,751
0
W
8,346
3,122
3,023
3,577
16,076
6,839
626
5,030
11,046
24,030
0
L
Ne Zha
27,188
3,038
723
3,615
18,994
8,911
1,129
9,358
9,446
0
63,136
W
Aphrodite
Mishanya4FUN
Aphrodite
5,728
885
9,129
6,875
13,955
15,535
1,060
4,457
9,498
13,758
0
W
Kuzenbo
Mizuno55
Kuzenbo
9,135
2,233
1,278
3,886
26,567
39,176
641
8,541
17,272
15,229
0
W
Ah Muzen Cab
RadostMooya
Ah Muzen Cab
42,323
13,993
1,139
7,778
21,959
12,173
2,195
7,967
13,992
0
80,487
L
Sobek
Riventi
Sobek
14,181
1,010
123
6,227
33,308
40,272
231
12,660
20,318
25,272
0
L
Rama
SAUDx
Rama
24,923
18,986
2,906
8,773
24,738
10,057
3,066
11,977
12,687
0
63,319
W
Vulcan
SLuis
Vulcan
31,996
11,380
2,824
3,404
17,817
8,988
1,292
5,630
12,187
65,830
0
L
Yemoja
SaberDino
Yemoja
5,021
1,078
18,812
7,339
25,611
26,934
1,718
10,743
14,810
16,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,750
Gold Earned
65,647
269
Minions Killed
203
0
Camps Cleared
0
1,624,325
Distance Traveled
1,827,400
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,341
702
43
2
0
360,076
2
W
Freya
12,200
642
32
2
0
315,866
1
L
Ne Zha
12,305
648
76
4
0
348,528
6
W
Aphrodite
12,964
682
30
2
0
349,295
1
W
Kuzenbo
12,177
641
8
0
0
374,322
6
W
Ah Muzen Cab
15,229
802
71
4
0
335,194
0
L
Sobek
11,822
622
27
1
0
336,505
0
L
Rama
13,232
696
90
5
0
292,862
0
W
Vulcan
13,077
688
62
3
0
452,723
1
L
Yemoja
12,050
634
33
2
0
286,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role