Player Matchup

Ares
Ares
TaurusMD
Ares
Level 120
God Stats
1W - 0L
1,646 SR
Queue Stats
7W - 4L
1,650 Elo+
Party 1
Neith
Neith
TheBestNeverRest
Neith
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,524 Elo+
Party 1
Chang'e
Chang'e
iTsDuFFiNG
Chang'e
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,610 Elo+
Party 1
Team Averages
Level 97
1,549 SR
1,595 Elo+

VS

Team Averages
Level 80
1,513 SR
1,472 Elo+
Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Subarist07
Zeus
Level 103
God Stats
28W - 18L
1,601 SR
Queue Stats
121W - 147L
1,396 Elo+
Solo
Anhur
Anhur
Swiift002
Anhur
Level 69
God Stats
3W - 8L
1,438 SR
Queue Stats
42W - 36L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
4 / 1 / 6
8,408
841
6,072
7,890
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
5 / 0 / 5
7,823
782
8,460
4,599
1,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
iTsDuFFiNG
Chang'e
12
2 / 1 / 8
7,462
746
6,862
7,807
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 1
6,770
677
4,116
9,013
4,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 7 / 1
6,709
671
7,625
9,089
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Swiift002
Anhur
10
0 / 3 / 1
6,212
621
3,492
6,311
2,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
1
1.5
L
1
7
1
0.21
L
Anhur
Swiift002
Anhur
0
3
1
0.17
W
Ares
4
1
6
7
W
5
0
5
7.5
W
Chang'e
iTsDuFFiNG
Chang'e
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,394
Damage
15,233
20,296
Taken
24,413
9,755
Mitigated
9,776
8,305
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,116
466
0
4,531
9,013
4,633
0
4,702
4,025
0
26,744
L
7,625
328
0
0
9,089
3,075
0
5,222
3,697
22,385
0
L
Anhur
Swiift002
Anhur
3,492
2,127
0
302
6,311
2,068
0
2,710
3,483
0
13,238
W
Ares
6,072
72
0
1,722
7,890
5,846
346
3,168
4,510
11,875
0
W
8,460
2,391
0
1,248
4,599
1,572
907
1,677
2,785
0
28,835
W
Chang'e
iTsDuFFiNG
Chang'e
6,862
289
1,767
3,568
7,807
2,337
329
2,958
4,672
27,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,693
Gold Earned
19,691
132
Minions Killed
117
5
Camps Cleared
5
622,705
Distance Traveled
540,738
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,770
677
47
5
3
206,679
3
L
Zeus
6,709
671
44
4
1
154,604
1
L
Anhur
6,212
621
26
3
1
179,455
5
W
Ares
8,408
841
12
1
1
220,996
2
W
Neith
7,823
782
66
7
2
189,081
0
W
Chang'e
7,462
746
54
5
2
212,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role