Player Matchup

Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ImmortalGenius
Artio
Level 160
God Stats
2W - 1L
1,554 SR
Queue Stats
308W - 307L
1,463 Elo+
Solo
Xbalanque
Xbalanque
Riventi
Xbalanque
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,740 Elo+
Solo
Nu Wa
Nu Wa
SLuis
Nu Wa
Level 127
God Stats
2W - 1L
1,475 SR
Queue Stats
258W - 262L
1,533 Elo+
Solo
Guan Yu
Guan Yu
SurvivorUllr
Guan Yu
Level 140
God Stats
1W - 0L
1,321 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 146
1,470 SR
1,547 Elo+

VS

Team Averages
Level 139
1,627 SR
1,574 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
CowardlyCow
Merlin
Level 138
God Stats
0W - 1L
1,705 SR
Queue Stats
19W - 14L
1,617 Elo+
Solo
Cliodhna
Cliodhna
Naijul
Cliodhna
Level 142
God Stats
0W - 1L
1,631 SR
Queue Stats
60W - 52L
1,568 Elo+
Party 1
Awilix
Awilix
Nekó
Awilix
Level 155
God Stats
2W - 1L
1,686 SR
Queue Stats
61W - 46L
1,602 Elo+
Party 1
Terra
Terra
Seppovic
Terra
Level 123
God Stats
5W - 7L
1,614 SR
Queue Stats
261W - 230L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 6 / 13
9,331
778
6,301
19,544
16,802
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 5 / 15
10,443
870
10,712
24,706
26,413
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
Riventi
Xbalanque
18
9 / 4 / 11
11,142
929
30,663
14,003
5,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
SLuis
Nu Wa
18
6 / 2 / 12
10,756
896
17,891
8,037
3,569
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
SurvivorUllr
Guan Yu
16
2 / 4 / 16
9,489
791
10,247
22,611
24,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
5 / 3 / 14
11,094
925
16,329
19,256
19,612
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
16
2 / 4 / 11
8,848
737
11,354
11,909
5,047
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Naijul
Cliodhna
18
10 / 4 / 9
10,587
882
24,987
16,163
7,893
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Awilix
Nekó
Awilix
15
4 / 4 / 12
9,224
769
11,833
22,538
13,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Seppovic
Terra
13
0 / 7 / 16
8,576
715
6,761
20,518
24,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
83
22
Kills
21
21
Deaths
22
67
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
6
13
1.25
L
Cthulhu
 
Cthulhu
5
3
14
4
L
Merlin
2
4
11
1.88
W
4
5
15
2.3
L
Cliodhna
Naijul
Cliodhna
10
4
9
3.63
L
Awilix
Nekó
Awilix
4
4
12
2.5
W
Xbalanque
Riventi
Xbalanque
9
4
11
3.63
W
Nu Wa
SLuis
Nu Wa
6
2
12
6
L
Terra
Seppovic
Terra
0
7
16
1.14
W
Guan Yu
SurvivorUllr
Guan Yu
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,814
Damage
71,264
88,901
Taken
90,384
76,555
Mitigated
69,794
41,141
Healing
40,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,301
886
26
4,955
19,544
16,802
200
6,784
12,527
459
11,925
L
Cthulhu
 
Cthulhu
16,329
1,000
4,750
4,139
19,256
19,612
393
5,195
13,736
37,897
0
L
Merlin
11,354
791
0
1,431
11,909
5,047
690
3,998
7,667
26,770
0
W
10,712
975
5,213
7,142
24,706
26,413
567
9,186
15,144
17,241
0
L
Cliodhna
Naijul
Cliodhna
24,987
4,505
3,541
1,584
16,163
7,893
1,336
4,952
11,065
0
43,878
L
Awilix
Nekó
Awilix
11,833
4,342
264
5,758
22,538
13,052
681
6,064
16,246
0
18,518
W
Xbalanque
Riventi
Xbalanque
30,663
11,001
998
3,641
14,003
5,678
2,149
5,165
8,573
0
53,565
W
Nu Wa
SLuis
Nu Wa
17,891
4,341
1,629
1,303
8,037
3,569
1,865
3,500
4,455
42,725
0
L
Terra
Seppovic
Terra
6,761
1,277
12,620
6,598
20,518
24,190
205
7,500
12,608
10,704
0
W
Guan Yu
SurvivorUllr
Guan Yu
10,247
1,701
8,402
7,832
22,611
24,093
415
9,809
12,510
0
16,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,161
Gold Earned
48,329
132
Minions Killed
137
0
Camps Cleared
0
1,125,605
Distance Traveled
1,129,191
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,331
778
15
1
0
229,724
1
L
Cthulhu
11,094
925
49
4
0
229,759
2
L
Merlin
8,848
737
35
3
0
209,841
4
W
Artio
10,443
870
13
1
0
204,566
0
L
Cliodhna
10,587
882
30
3
0
231,570
1
L
Awilix
9,224
769
20
2
0
240,299
2
W
Xbalanque
11,142
929
43
4
0
221,339
0
W
Nu Wa
10,756
896
54
5
0
225,782
0
L
Terra
8,576
715
3
0
0
217,722
0
W
Guan Yu
9,489
791
7
1
0
244,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role